Mastering Unity
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Mastering Unity 2d Game Development
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Author : Simon Jackson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-08-26
Mastering Unity 2d Game Development written by Simon Jackson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-26 with Computers categories.
If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Mastering Unity
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Author : Sufyan Bin Uzayr
language : en
Publisher: CRC Press
Release Date : 2022
Mastering Unity written by Sufyan Bin Uzayr and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Computers categories.
"Mastering Unity - Beginner's Guide aims to introduce developers of all ages to the beautiful and valuable world of Unity"--
Mastering Unity Scripting
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-29
Mastering Unity Scripting written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-29 with Computers categories.
Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.
Mastering Unity Shaders And Effects
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Author : Jamie Dean
language : en
Publisher:
Release Date : 2016-08-30
Mastering Unity Shaders And Effects written by Jamie Dean and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-30 with categories.
Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation gamesAbout This Book* Leverage the power of Unity 5 compatible shaders to create a variety of realistic surfaces* Create amazing visual effects for your Unity 5.x games by blending advanced post-processing techniques and lighting effects* Add that extra visual edge to your games by learning pro level techniquesWho This Book Is ForThis book is for users who are familiar with creating Unity projects and are looking for the next step to create stunning high-end visuals in their game project using the latest tools and features. You are expected to understand the creation of basic Unity projects, game object types, and scene navigation. You will need some basic programming experience in C# or JavaScript.What You Will Learn* Create amazing visual effects using Unity 5's improved toolset* See the comparative advantages of the Metallic and Specular workflows of Unity's Physically Based Shading system* Build your own custom shaders to suit a variety of organic and inorganic surfaces* Take your Unity 5 project to the next level with advanced real-time and baked lighting methods* Design powerful particle effects* Find out how shaders, materials, and scripts work together within the Unity framework* Develop high-end and optimized game visuals suitable for mobile devices and other platformsIn DetailWith the inclusion of Physically Based Shading and the Standard Shader, Unity has opened up new workflows to achieve realism and astounding visuals in your real-time application project.If you've been looking for an advanced guide to cater to your games' visual needs, then this is the right solution for you. This book will give you a good understanding of the level of detail and polish you can add to your games with a deeper knowledge of shader and lighting interaction with Physically Based Shading for PC, console, and mobile game projects.You'll see how to create custom lighting effects efficiently and how you can replace expensive lighting rigs with simpler alternatives. Moving forward, you will successfully create responsive graphics that automatically adjust to different mobile platforms. If you want to improve the post-processing of your games and are wondering how to make your game look like a AAA standard game, then this book provides all the necessary information to enable you to do so efficiently and effectively.
Mastering Unity
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Author : Subrat Gupta
language : en
Publisher: Subrat Gupta
Release Date : 2026-01-01
Mastering Unity written by Subrat Gupta and has been published by Subrat Gupta this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-01-01 with Computers categories.
Unlock the full potential of your game development journey with "Mastering Unity: The Complete Guide to Game Development for Beginners and Professionals" by Subrat Gupta. This comprehensive guide is your one-stop resource for learning Unity, the most popular game engine used by industry experts and indie creators worldwide. Whether you are just starting out or looking to refine your existing skills, this book covers everything from the basics of Unity’s interface to advanced scripting, 3D modeling, animation, and deployment across multiple platforms. Through step-by-step tutorials, real-world examples, and expert tips, you'll master essential concepts like C# programming, physics, lighting, UI design, and performance optimization. Perfect for students, hobbyists, and seasoned professionals, this guide ensures you stay updated with the latest Unity features and best practices. Transform your creative ideas into interactive, market-ready games and join the thriving Unity developer community with confidence. If you're passionate about game design and eager to build stunning, interactive experiences, "Mastering Unity" is the ultimate roadmap to success.
Mastering Unity 2017 Game Development With C
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-10-30
Mastering Unity 2017 Game Development With C written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows. Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.
Mastering Unity Game Development With C
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Author : Mohamed Essam
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-07-05
Mastering Unity Game Development With C written by Mohamed Essam and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-05 with Computers categories.
Transform your game development journey with Unity 2022 by structuring projects, optimizing code, and designing engaging mechanics and learn all these from a Unity expert with a proven track record of building games with over 20 million downloads Key Features Progress from basics to advanced Unity techniques effortlessly Write clean, efficient C# code to deliver seamless and engaging gameplay experiences Craft captivating game mechanics and optimize the UI to develop standout games Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionDo you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay. Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You’ll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance. By the end of this book, you’ll have acquired the knowledge and skills that will empower you to create efficient and engaging games.What you will learn Structure projects and break down game design into manageable systems Utilize Unity plugins such as the new Input System and Cinemachine Contribute effectively to existing code bases in Unity with C# Optimize user interfaces using C# for a seamless player experience Manage game data efficiently in Unity with C# Enrich your game with third-party assets and APIs using C# Who this book is for This book is designed for game developers, professional gamers, and game development enthusiasts who have prior experience with Unity and are comfortable with C# programming. If you have a basic understanding of Unity's core functionalities such as creating scenes, scripting, and manipulating objects, this book will help you gain the skills needed to master Unity game development.
Mastering Unity 6
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Author : Jeff Cearley
language : en
Publisher: Independently Published
Release Date : 2025-09-11
Mastering Unity 6 written by Jeff Cearley and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-09-11 with Computers categories.
Mastering Unity 6: A Complete Guide to Creating Immersive 2D, 3D, and VR Games with C# and the Latest Unity Features Unlock the full potential of Unity 6 and bring your game ideas to life with this all-in-one guide. Whether you're an aspiring indie developer, a hobbyist ready to level up, or a professional looking to master Unity's newest features, this book gives you the tools, techniques, and workflows to create games that stand out. Unity 6 is more than just an update, it's a powerful platform for building games across PC, mobile, and VR. This book shows you step by step how to: Build strong foundations with C# scripting and Unity's component-based architecture. Create engaging 2D and 3D gameplay with physics, animations, and dynamic environments. Harness the new Input System to design responsive controls for keyboard, controller, and VR. Use Cinemachine and Timeline to craft cinematic cutscenes and polished camera systems. Explore VR development with the XR Toolkit, making immersive interactions feel natural. Optimize, debug, and prepare your project for publishing on Steam, App Stores, and VR platforms. Leverage Unity's ecosystem with essential packages and third-party tools to speed up your workflow. Packed with real-world examples, exercises, and a complete 2D and 3D project walkthrough, this book ensures you don't just learn Unity, you master it. By the time you finish, you'll have the skills to design, program, test, and publish your own professional-quality games. If you're ready to move from learning Unity basics to building polished, fully playable experiences, this is the guide you've been waiting for. Take the next step in your game development journey, get your copy of Mastering Unity 6 today and start building the games you've always imagined!
Mastering Unity 2d Game Development
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Author : Moaml Mohmmed
language : en
Publisher:
Release Date : 2019-07-28
Mastering Unity 2d Game Development written by Moaml Mohmmed and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-28 with categories.
Mastering Unity 2D Game Development, is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more!Key Features- Provides a starting point for the first-time programmer- C# Code examples are simple short and clear- Learn the very basics on up to interesting tricks which C# offers
Mastering Ui Development With Unity
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Author : Ashley Godbold
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-04-30
Mastering Ui Development With Unity written by Ashley Godbold and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-30 with Computers categories.
Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. Key Features Develop a game UI with both technical and aesthetic considerations Use all the UI elements provided by Unity's UI system Step-by-step examples of creating user interface components in the top game genres Book Description A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes. What you will learn Design principles and patterns for laying out elements in your UI Techniques that allow your UI to scale appropriately in different resolutions How to use automatic layouts to streamline your UI building process Properties of the Event System and how to appropriately hook events to your UI elements Access the components and properties of UI elements via code Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro Develop key UI components that are popularly used in multiple game genres Add visual flare to user interfaces with the use of animation and particle effects Create a UI that displays in the Screen Space as well as World Space Who this book is for This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.