Mastering Unity Game Development With C
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Mastering Unity Game Development With C
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Author : Mohamed Essam
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-07-05
Mastering Unity Game Development With C written by Mohamed Essam and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-05 with Computers categories.
Transform your game development journey with Unity 2022 by structuring projects, optimizing code, and designing engaging mechanics and learn all these from a Unity expert with a proven track record of building games with over 20 million downloads Key Features Progress from basics to advanced Unity techniques effortlessly Write clean, efficient C# code to deliver seamless and engaging gameplay experiences Craft captivating game mechanics and optimize the UI to develop standout games Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionDo you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay. Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You’ll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance. By the end of this book, you’ll have acquired the knowledge and skills that will empower you to create efficient and engaging games.What you will learn Structure projects and break down game design into manageable systems Utilize Unity plugins such as the new Input System and Cinemachine Contribute effectively to existing code bases in Unity with C# Optimize user interfaces using C# for a seamless player experience Manage game data efficiently in Unity with C# Enrich your game with third-party assets and APIs using C# Who this book is for This book is designed for game developers, professional gamers, and game development enthusiasts who have prior experience with Unity and are comfortable with C# programming. If you have a basic understanding of Unity's core functionalities such as creating scenes, scripting, and manipulating objects, this book will help you gain the skills needed to master Unity game development.
Mastering Unity 2017 Game Development With C
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-10-30
Mastering Unity 2017 Game Development With C written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows. Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.
Mastering Unity 2d Game Development
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Author : Simon Jackson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-08-26
Mastering Unity 2d Game Development written by Simon Jackson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-26 with Computers categories.
If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Unity 5
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Author : Chris Dickinson
language : en
Publisher:
Release Date : 2017-07-14
Unity 5 written by Chris Dickinson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-14 with Computers categories.
Explore every nook and cranny of Unity 5 to turn your imaginations into realityAbout This Book* Demystify the C# programming language in Unity 5.x.* Unleash the power of Unity to create a wide variety of projects in numerous genres and formats.* Master the art of optimization for Unity 5.x applications with tips and techniques that will further enhance your game.Who This Book Is ForBeginner level Unity developers who do not have much programming experience.What You Will Learn* Master the art of applying C# in Unity. Get to know about techniques to turn your game idea into working project.* Use loops and collections efficiently in Unity to reduce the amount of code.* Create and code a good-looking functional UI system for your game.* Find out how to create exciting and interactive games using GUIs.* Work with different animation assets and components to enhance your game further.* Personalize your game by learning how to use Unity's advanced animation system.* Create, visualize, and edit animated creatures to add to your already amazing game.* Familiarize yourself with the tools and practices of game development Discover how to create the Game Manager class to, generate game levels, and develop UI for the game.* Use the Unity Profiler to find bottlenecks anywhere in your application, and discover how to resolve them.* Implement best practices for C# scripting to avoid common mistakesIn DetailUnity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, and adds a real-time global illumination to the games; and its powerful new features help to improve a game's efficiency.If you love games and want to learn how to make them but have no idea where to begin, then this course is built just for you. This learning path is divided into three modules which will take you in this incredible journey of creating games.The course begins with getting you started with programming behaviors in C# so that you can create 2D games in Unity. You will begin by installing Unity and learning about its features. You will learn how to perform object-oriented programming and discover how to manage the game play loop, generate game levels, and develop a simple UI for the game. By the time this module comes to a close, you will have mastered the art of applying C# in Unity.It is now time we put into use what we learned in the previous module into reality as we move onto the second module. Here, we will be building 7-8 action-packed games of different difficulty levels. Each project will focus on key Unity features as well as game strategy development. This module will mark your transformation from an application developer to a full-fledged Unity game developer.Who wouldn't love a game that is fully perfect, functional, and without any glitches? The third module deals with just that by teaching how to enhance your game by learning game optimization skills. Here, you'll gain an understanding of possible solutions to any problem and how to implement them. You will then learn everything you need to know about where performance bottlenecks can be found, why they happen, and how to work around them.With this massive wealth of knowledge, at the end of this learning path, you will be able to leverage an array of game development techniques to create your own basic games while resolving any issues that you encounter.Style and approachThis learning path should be treated as the complete package necessary for building games. It is a step-by-step guide to develop a game from scratch by applying the fundamentals of C# and Unity scripting, with a reference guide in the end to solve all your gaming problems.
Mastering Unity
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Author : Subrat Gupta
language : en
Publisher: Subrat Gupta
Release Date : 2026-01-01
Mastering Unity written by Subrat Gupta and has been published by Subrat Gupta this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-01-01 with Computers categories.
Unlock the full potential of your game development journey with "Mastering Unity: The Complete Guide to Game Development for Beginners and Professionals" by Subrat Gupta. This comprehensive guide is your one-stop resource for learning Unity, the most popular game engine used by industry experts and indie creators worldwide. Whether you are just starting out or looking to refine your existing skills, this book covers everything from the basics of Unity’s interface to advanced scripting, 3D modeling, animation, and deployment across multiple platforms. Through step-by-step tutorials, real-world examples, and expert tips, you'll master essential concepts like C# programming, physics, lighting, UI design, and performance optimization. Perfect for students, hobbyists, and seasoned professionals, this guide ensures you stay updated with the latest Unity features and best practices. Transform your creative ideas into interactive, market-ready games and join the thriving Unity developer community with confidence. If you're passionate about game design and eager to build stunning, interactive experiences, "Mastering Unity" is the ultimate roadmap to success.
Unity Game Development Blueprints
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Author : John Doran
language : en
Publisher:
Release Date : 2014-11-10
Unity Game Development Blueprints written by John Doran and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-10 with Computers categories.
If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Mastering Vr Game Development With Unity 6 And C
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Author : Miles Foster
language : en
Publisher: Independently Published
Release Date : 2025-11-04
Mastering Vr Game Development With Unity 6 And C written by Miles Foster and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-04 with Computers categories.
Create immersive, high-performance VR games with Unity 6's latest tools and workflows. Virtual reality development can be complex-but with the right approach, you can turn your ideas into fully interactive, optimized VR experiences. Mastering VR Game Development with Unity 6 and C# guides you through every stage of the process, from core setup and player interaction to physics, optimization, and publishing. Through practical projects and step-by-step examples, you'll learn how to build responsive VR systems using Unity's XR Toolkit and modern C# scripting. Each chapter focuses on solving real development challenges-designing intuitive controls, creating immersive environments, managing performance, and ensuring player comfort. By mastering Unity's latest features and VR-specific tools, you'll be ready to develop smooth, professional-quality virtual worlds that feel natural and engaging. Whether you're new to VR or refining your Unity skills, this book gives you the clarity and confidence to build interactive games that truly stand out. What you'll learn inside: - How to set up Unity 6 for VR development using the XR Toolkit. - Techniques for designing intuitive player interactions and controls. - Best practices for implementing physics and motion in virtual environments. - Methods for optimizing performance and reducing motion sickness. - Steps for packaging and deploying your VR game across major platforms. About the author: Miles Foster is a game developer and technical instructor with deep expertise in Unity, C#, and immersive technology. He specializes in helping developers master the tools and techniques that bring virtual worlds to life.
C Game Programming Cookbook For Unity 3d
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Author : Jeff W. Murray
language : en
Publisher: CRC Press
Release Date : 2014-06-24
C Game Programming Cookbook For Unity 3d written by Jeff W. Murray and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-24 with Computers categories.
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot ’em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book’s CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book’s modular components can be mixed and matched to build various kinds of video games for the Unity game engine.
Game Programming With Unity And C
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Author : Casey Hardman
language : en
Publisher: Apress
Release Date : 2020-06-13
Game Programming With Unity And C written by Casey Hardman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-13 with Computers categories.
Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unity’s serialization system. This carefully crafted work guides you through the planning and development of bare bones, simple game projects designed to exercise programming concepts while keeping less relevant interruptions out of the way, allowing you to focus on the implementation of game mechanics first and foremost. Through these example projects, the book teaches input handling, rigidbodies, colliders, cameras, prefab instantiation, scene loading, user interface design and coding, and more. By the end, you'll have built a solid foundation in programming that will pave your way forward in understanding core C# syntax and fundamentals of object-oriented programming—not just what to type but why it's typed and what it’s really doing. Game Programming with Unity and C# will send you on your way to becoming comfortable with the Unity game engine and its documentation and how to independently seek further information on yet-untouched concepts and challenges. What You'll Learn Understand the fundamentals of object-oriented computer programming, including topics specifically relevant for games. Leverage beginner-to-intermediate-level skills of the C# programming language and its syntax. Review all major component types of the Unity game engine: colliders and rigidbodies, lights, cameras, scripts, etc. Use essential knowledge of the Unity game engine and its features to balance gameplay mechanics for making interesting experiences. Who This Book Is For Beginners who have no prior experience in programming or game development who would like to learn with a solid foundation that prepares them to further develop their skills.
Game Development With Unity And C Save The Bunny
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Author : Raja Biswas
language : en
Publisher:
Release Date : 2019
Game Development With Unity And C Save The Bunny written by Raja Biswas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.
Learn Unity game development & C# scripting. Build games with Unity and use Unity 2018 & C# to build 2D games About This Video This course has been specifically designed for people with a basic understanding and some prior knowledge of coding and the relevant terminology. Some programming experience is preferable as this course focuses solely on Google's real-time database, Firebase. In Detail Want to learn how to build games by building small, simple and fun games? Then this is the perfect course for you. After finishing this course, you will have built fully functional games with Unity and C#. Learn the basic concepts, tools, and functions that you will need to build fully functional games with C# and the Unity game engine. Build a strong foundation in Unity Game Development with this course. Get Started with Unity's 2D Components Create your portfolio of game projects Learning the fundamentals of Unity 2D & 3D game development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games. Jobs in Unity game development are plentiful and being able to learn C# scripting along with Unity game development will give you a strong background from which to build awesome games more easily. Content and Overview - Starting with the installation of Unity and Visual Studio, this course will take you through the process of learning game development with Unity by building 5 awesome 2D & 3D game projects. You will build your first 2D game in 1 hour. For the beginner programmers, there's a separate section about C# scripting, which will teach the fundaments of C# scripting for game development in Unity. With these basics mastered, the course will take you through building different example games with Unity to learn more about the process of creating mobile android games with Unity. Students completing the course will have the knowledge to create fully-functional games with Unity and C# and will be able to use their C# skills to build any other useful program they want. Downloading the example code for this course: You can download the example code files for this course on GitHub at the following link: https://github.com/PacktPublishing/Game-Development-with-Unity-and-C-Save-the-Bunny- . If you require support please email: [email protected].