Mastering Unity Scripting
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Mastering Unity Scripting
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-29
Mastering Unity Scripting written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-29 with Computers categories.
Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.
Mastering Unity Scripting
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Author : Megan D. Knowles
language : en
Publisher: CreateSpace
Release Date : 2015-08-15
Mastering Unity Scripting written by Megan D. Knowles and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-15 with categories.
This updated and expanded second edition of the Mastering Unity Scripting provides a user-friendly introduction to the subject Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.
Mastering Unity 4 Scripting
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Author : Kyle D'Aoust
language : en
Publisher:
Release Date : 2013
Mastering Unity 4 Scripting written by Kyle D'Aoust and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.
Master Unity 4 gameplay scripting with this dynamic video course About This Video Master Unity scripting using C# through step-by-step demonstrations Create enemy AI systems Script character animations Program directional and conditional sound effects as well as background music In Detail Mastering Unity 4 Scripting will show you the ropes for all the tools you'll need to make just about any game. Whether it's 2D or 3D, a first-person shooter or puzzle game, everything you need to know, will be covered in this course. Mastering Unity 4 Scripting will teach you everything you need to know in order to make a wide variety of games. This course covers valuable topics such as audio, animation, saving and loading data, as well as scripting behavioral artificial intelligence - all of which will be discussed in a systematic and simple series of videos. This course begins by demonstrating how to program audio, then delves into AI scripting, and then wraps up with how to save and load data. Beginning with handling audio and sound effects, you then get into handling parallax backgrounds. After that, you will learn how to create an AI and character controller for a generic enemy. The course then wraps up by learning how to change levels and save/load data. Mastering Unity 4 Scripting is a great course to learn all you need to get started with making your own games.
Mastering Unity 6
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Author : Jeff Howe
language : en
Publisher: Independently Published
Release Date : 2025-11-09
Mastering Unity 6 written by Jeff Howe and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-09 with Computers categories.
Turn your game ideas into professional 3D experiences with Unity 6! Mastering Unity 6 guides you step by step through modern game development using Unity 6 and C#. From scripting interactive gameplay to designing immersive 3D environments, this book equips you with the practical skills to create, optimize, and publish professional-quality games. Whether you're a beginner or an intermediate developer, you'll learn how to turn concepts into fully playable projects. This comprehensive guide covers everything you need for Unity 6 development, including C# scripting, physics, lighting, animation, character control, AI, VR/XR integration, and performance optimization. Each chapter includes real-world examples, practical exercises, and hands-on projects that reinforce your learning and build your confidence in creating 3D games from scratch. With Mastering Unity 6, you'll gain the knowledge to manage game assets, implement gameplay mechanics, design levels, and deploy games across multiple platforms, including Windows, macOS, and WebGL. You'll also learn how to test, debug, and optimize performance, ensuring your games run smoothly and professionally. Key Features: Learn C# scripting and Unity 6 game mechanics step by step. Create and manage 3D assets, lighting, physics, and animations. Implement AI, navigation meshes, and immersive VR/XR experiences. Optimize performance and prepare your games for publishing. Hands-on projects that turn concepts into playable games. About the Author: Jeff Howe is a seasoned game developer and technical author, specializing in Unity 3D, C# programming, and modern game design workflows.
Mastering C Scripting In Unity 6
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Author : Miles Foster
language : en
Publisher: Independently Published
Release Date : 2025-08-17
Mastering C Scripting In Unity 6 written by Miles Foster and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-08-17 with Computers categories.
Master C# scripting in Unity 6 and bring your game ideas to life with clean, modern code. Unity 6 is the most powerful version yet, but writing efficient scripts can feel overwhelming without the right guidance. Mastering C# Scripting in Unity 6 takes you step by step through real-world coding lessons that show you how to build player controls, AI systems, user interfaces, and custom gameplay mechanics-all using best practices in modern Unity development. Across practical projects and hands-on examples, you'll learn how to write clean, idiomatic C# code that connects directly to Unity's latest workflows. Instead of abstract theory, you'll see how scripting solves concrete problems: making characters move fluidly, building intelligent enemy behaviors, creating responsive UI, and tying it all together into polished game systems ready for deployment. Whether you're new to Unity scripting or looking to strengthen your skills, this book gives you the foundation to write better code and design smarter games. By the end, you'll not only understand how Unity 6 scripting works, but also how to structure projects like a professional game developer. What you'll learn inside: - How to implement smooth and responsive player controls with C#. - Step-by-step lessons for building enemy AI and pathfinding systems. - Techniques for designing interactive UI that connects to gameplay. - Methods for saving, loading, and managing game data effectively. - Best practices for packaging and deploying games to Windows, WebGL, and mobile platforms. About the author: Miles Foster is a programmer and game development instructor with a passion for teaching clear, modern coding practices. He specializes in helping developers bridge the gap between learning C# and applying it effectively inside Unity.
Mastering Unity
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Author : Subrat Gupta
language : en
Publisher: Subrat Gupta
Release Date : 2026-01-01
Mastering Unity written by Subrat Gupta and has been published by Subrat Gupta this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-01-01 with Computers categories.
Unlock the full potential of your game development journey with "Mastering Unity: The Complete Guide to Game Development for Beginners and Professionals" by Subrat Gupta. This comprehensive guide is your one-stop resource for learning Unity, the most popular game engine used by industry experts and indie creators worldwide. Whether you are just starting out or looking to refine your existing skills, this book covers everything from the basics of Unity’s interface to advanced scripting, 3D modeling, animation, and deployment across multiple platforms. Through step-by-step tutorials, real-world examples, and expert tips, you'll master essential concepts like C# programming, physics, lighting, UI design, and performance optimization. Perfect for students, hobbyists, and seasoned professionals, this guide ensures you stay updated with the latest Unity features and best practices. Transform your creative ideas into interactive, market-ready games and join the thriving Unity developer community with confidence. If you're passionate about game design and eager to build stunning, interactive experiences, "Mastering Unity" is the ultimate roadmap to success.
Mastering Unity 2d Game Development
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Author : Simon Jackson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-08-26
Mastering Unity 2d Game Development written by Simon Jackson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-26 with Computers categories.
If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Mastering Unity
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Author : Sufyan Bin Uzayr
language : en
Publisher: Mastering Computer Science
Release Date : 2022
Mastering Unity written by Sufyan Bin Uzayr and has been published by Mastering Computer Science this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Computer games categories.
Mastering Unity: A Beginner's Guide introduces developers of all ages to the beautiful and valuable world of Unity. Unity is a popular cross-platform game engine. It was initially unveiled and distributed as a Mac OS X-exclusive game engine in June 2005 at Apple Inc.'s Worldwide Developers Conference. Unity is used to produce nearly 50% of all games in the world. Its real-time platform, driven by tools and services, provides fantastic opportunities for game developers and innovators across sectors and applications. Mastering Unity covers the creation of both three-dimensional (3D) and two-dimensional (2D) games as well as interactive simulations and other experiences. Since Unity is an engine used in sectors other than video games, including film, automotive, architectural, engineering, manufacturing, and is even used by the armed forces, Mastering Unity focuses on a broader usage for Unity. This book starts with the setup and installation of Unity, which is followed by additional info related to its usage. Mastering Unity covers such topics as scene management, debugging, 2D and 3D physics, and Unity Hub setup. Considering that C# is often the primary programming language used in Unity, this book covers object-oriented principles as well as C# coding at great length. That said, you can use any other language in Unity, including JavaScript, Rust, or Mono. For the most part, Mastering Unity strives to be programming language-neutral to help you fully understand the Unity concepts. If you are an absolute beginner, Mastering Unity will help you understand the basics about Unity, its features, technical requirements, architecture, and the scripting language used in Unity. This book also focuses on setting up Unity, which encompasses installation, project creation, and launches of a project scene. Mastering Unity also addresses dealing with scenes and game objects, prefabs, storing scenes, animations in Unity, and performance optimization. Mastering Unity will also help you learn how to test and release a game in Unity to various platforms. Learn more about our other Mastering titles at: https: //www.routledge.com/Mastering-Computer-Science/book-series/MCS
Mastering Unity 2017 Game Development With C
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-10-30
Mastering Unity 2017 Game Development With C written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows. Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.
Unity 6 Game Development With C Scripting
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Author : Lem Apperson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2025-02-14
Unity 6 Game Development With C Scripting written by Lem Apperson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-14 with Computers categories.
No detailed description available for "Unity 6 Game Development with C# Scripting".