Webgl Insights
DOWNLOAD
Download Webgl Insights PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Webgl Insights book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page
Webgl Insights
DOWNLOAD
Author : Patrick Cozzi
language : en
Publisher: CRC Press
Release Date : 2015-08-06
Webgl Insights written by Patrick Cozzi and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-06 with Computers categories.
Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organizations with the ability to develop and implement efficient and robust solutions-creating a growing demand for skilled WebGL developers.WebGL Insights shares experience-backed lessons learned by the WebGL
Professional Webgl Programming
DOWNLOAD
Author : Andreas Anyuru
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-30
Professional Webgl Programming written by Andreas Anyuru and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-30 with Computers categories.
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how. You will also develop a stronger understanding of WebGL development from coverage that: •Provides a comprehensive overview of WebGL and shows how it relates to other graphics-related technologies •Addresses important topics such as the WebGL graphics pipeline, 3D transformations, texturing and lighting •Teaches you how to write vertex shaders and fragment shaders for WebGL •Includes a lot of useful guidelines, tips, and tricks for WebGL performance optimizations Professional WebGL Programming is the first book on the market to delve into this fascinating topic and it puts you on your way to mastering the possibilities that exist with WebGL.
Opengl Insights
DOWNLOAD
Author : Patrick Cozzi
language : en
Publisher: CRC Press
Release Date : 2012-07-23
Opengl Insights written by Patrick Cozzi and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-23 with Computers categories.
Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers. Go Beyond the Basics The book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling. Sharpen Your Skills Focusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.
Webgl Game Development
DOWNLOAD
Author : Sumeet Arora
language : en
Publisher: Sumeet Arora
Release Date : 2014-03
Webgl Game Development written by Sumeet Arora and has been published by Sumeet Arora this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03 with Computers categories.
This book is set-by-step, example-based tutorial that provides details on gaming logic using Web GL. If you are a programmer who wants to transform the skill of blending imagination and throughput in games, this is the book for you. You need to have a good understanding of object-oriented programming, JavaScript, and vector and matrix operations.
Webgl Gems
DOWNLOAD
Author : Greg Sidelnikov
language : en
Publisher:
Release Date : 2017-06
Webgl Gems written by Greg Sidelnikov and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06 with categories.
WebGL Gems is a 3D graphics programming book for game developers who wish to learn how to make games in web browsers. Each of 32 "gems" contains detailed walkthrough with complete source code.Table of ContentsGem 1 - JavaScript Canvas Initializing 2D Context Ensuring Graphics Assets Are Fully Downloaded Loading Multiple Types Of Resources Simultaneously Initializing 3D ContextGem 2 - Initializing WebGLGem 3 - Simplified WebGL Pipeline In WebGL Browser Takes Care of Double Buffering Drawing Basic Primitives And Then There Were Attributes What Exactly Is Varying? From OpenGL to WebGLGem 4 - Clearing the Screen For JavaScript PuristsGem 5 - Matrix Principles Introduction to Matrices Common 3D Matrices Model View Projection Matrix Gradual Discovery Birth of the Matrix Matrix Multiplication Multiplication Order Who Is Moving? Who Is Staying? Shadow Casting Basic Representation Translation and Rotation Starfield Demo Simple Particle Engine The Star Class Clipping Planes Starfield Demo Results Matrix Structure Sequential Order Homogeneous Coordinates Row-Major and Column-Major Matrix Notations Default Camera Position Efficient Cross-Matrix Calculations Common Cross-Matrix Operations Multiplication Tangent Metamorphosis Into Camera's View Matrix Other Common Matrix Operations Local and World Coordinate System Rotation Matrix Rotation Around Z-axis Rotation Around X-axis Rotation Around Y-axis Translation Matrix Scale Matrix Using a 3D Matrix JavaScript Library Matrix Libraries And Where To Get One Matrix Library Examples Conclusion Gem 6 - Simple Shader Example Simple Fragment Shader Shaders In a String Initializing Shader Program Multiple Shader Programs Drawing a Point Gem 7 - Drawing a Point Creating Shader Program ManagerGem 8 - Loading Shaders From Files Initializing WebGL Shaders From FilesGem 9 - Loading Shaders From Files Loading Shaders Asynchronously Waiting for Shaders to Load Cache BustingGem 10 - Drawing in SpaceGem 11 - 3D Transformations Translating Scaling 3D Transformations The Four Transformations Viewport Transformation The Viewing Transformation The Modeling Transformation The Modelview Transformation The Projection Transformation The Viewport Transformation 3D Transformation Order Gem 12 - Draw TriangleGem 13 - Vector Class Vector Class Vector Representation Adding Vectors Subtracting Vectors Multiply Vectors Division Length Cross Product Dot Product Gem 14 - Vertex-Colored Triangle Binding To a Secondary Buffer Binding One Buffer At A Time One More Thing Gem 15 - Drawing Multiple TrianglesGem 16 - Controversial Texture Image Loader Appropriate Name Textures In Global Scope One More Thing Gem 17 - Texture-Mapped Triangle Creating Shader for Texture Mapping Gem 18 - Test Cube & Other Specimina Cube Primitives.jsGem 19 - Loading Model Data from PLY Before Moving Forward LoadPLY() Source Code Pseudo Code A Word Of Caution New Level Of Complexity Depth Test ConclusionGem 20 - Imitating First Person "walking" Camera in 3D World Strafing Default DirectionAnd other Gems 21-32Greg Sidelnikov is a Game Developer and tutorial author of several software literature publication since 2003. This volume, WebGL Gems is a special book for game developers who are looking to learn WebGL. The book includes major insights into WebGL graphics library as well as several sections about how to make 2D games in WebGL on JavaScript canvas.
Opengl To Webgl
DOWNLOAD
Author : Frahaan Hussain
language : en
Publisher:
Release Date : 2023-11-27
Opengl To Webgl written by Frahaan Hussain and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-27 with categories.
"OpenGL to WebGL: Bridging the Graphics Divide" is an authoritative guide for developers and programmers looking to transition from the traditional OpenGL framework to the web-based WebGL for graphics programming. This comprehensive book provides a deep dive into the intricacies of both OpenGL and WebGL, offering insights into their similarities and differences, and the unique opportunities each presents. With the increasing demand for web-based applications and games, understanding WebGL has become essential for graphics programmers. This book begins with a thorough introduction to OpenGL, its history, and its pivotal role in the evolution of graphics programming. It discusses the core concepts of OpenGL, including its rendering pipeline, shader programming, and 3D rendering techniques. As the focus shifts to WebGL, readers will discover the nuances of developing graphics applications within a browser environment. The book elucidates the challenges and advantages of WebGL over OpenGL, particularly its accessibility and cross-platform capabilities. It covers essential topics such as WebGL's rendering pipeline, integration with HTML5, and the use of JavaScript for shader programming. Practical examples are a core component of this book, providing readers with hands-on experience in translating OpenGL code to WebGL. These examples not only demonstrate the direct application of theory but also help in understanding the subtle differences in syntax and functionality between the two frameworks. Furthermore, the book delves into advanced topics such as optimizing graphics performance in WebGL, harnessing the power of GLSL (OpenGL Shading Language), and creating complex 3D graphics and animations for the web. It also explores the future landscape of web-based graphics programming and the role of emerging technologies. "OpenGL to WebGL: Bridging the Graphics Divide" is an invaluable resource for anyone looking to broaden their skills in graphics programming. Whether you are an experienced OpenGL developer or a novice interested in web-based graphics, this book provides the knowledge and tools needed to excel in the evolving world of graphics programming.
Webgl Deep Dive
DOWNLOAD
Author : Kameron Hussain
language : en
Publisher: WebGL Wizadry
Release Date : 2024-01-18
Webgl Deep Dive written by Kameron Hussain and has been published by WebGL Wizadry this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-18 with Computers categories.
"WebGL Deep Dive: Engineering High-Performance Graphics" is an expertly crafted guide that provides a comprehensive journey into the world of WebGL and its application in creating high-performance graphics. This book is a valuable resource for web developers, graphics programmers, and technology enthusiasts looking to harness the full potential of WebGL for real-time 3D rendering. WebGL, a JavaScript API, unlocks the power of a computer's graphics processing unit (GPU) to render complex graphics and interactive visualizations directly in a web browser, without the need for plugins. This book delves deep into the intricacies of WebGL, offering readers a solid foundation in 3D graphics concepts and GPU-accelerated computing. Beginning with the fundamentals of 3D graphics, the book explores WebGL's unique features and its interplay with HTML5 and JavaScript. It guides readers through the creation of sophisticated 3D models, illuminating the path from simple shapes to intricate scenes. The book emphasizes practical examples and hands-on exercises, enabling readers to apply the concepts in real-world scenarios. As readers progress, they'll encounter advanced topics such as shader programming, lighting, texture mapping, and performance optimization. These sections delve into how to harness the GPU for more than just rendering, exploring its use in computational tasks and data processing, crucial for creating fluid, dynamic graphics. One of the key strengths of "WebGL Deep Dive" is its focus on performance. The book provides invaluable insights into optimizing WebGL applications for speed and efficiency, ensuring smooth, responsive experiences. It covers debugging and profiling techniques, helping developers identify and resolve bottlenecks. The book also addresses the challenges of cross-platform and cross-browser compatibility, offering best practices for ensuring WebGL applications work seamlessly across various devices and browsers. It includes a discussion on the future of WebGL and related technologies, preparing readers for upcoming trends and advancements. Throughout, "WebGL Deep Dive" remains approachable, with clear explanations and a logical progression of topics. It's not just a technical manual but a journey into the exciting world of 3D web graphics, inspiring readers to push the boundaries of what's possible in a browser. Whether you're a seasoned graphics programmer or a web developer eager to explore 3D graphics, "WebGL Deep Dive: Engineering High-Performance Graphics" is an essential resource. It's more than just a book; it's a gateway to mastering the art and science of WebGL and transforming your web applications with stunning, efficient graphics.
Beijing Review
DOWNLOAD
Author :
language : en
Publisher:
Release Date : 1990-10
Beijing Review written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990-10 with China categories.
Graphics Interface 2014
DOWNLOAD
Author : Paul G. Kry
language : en
Publisher: A K Peters/CRC Press
Release Date : 2014-05-06
Graphics Interface 2014 written by Paul G. Kry and has been published by A K Peters/CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-06 with Computers categories.
This book is the proceedings of the 40th annual Graphics Interface conference—the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.
Webgl Programming Guide
DOWNLOAD
Author : Kouichi Matsuda
language : en
Publisher: Addison-Wesley
Release Date : 2013-07-04
Webgl Programming Guide written by Kouichi Matsuda and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-04 with Computers categories.
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.