Using Games Simulations In The Classroom
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Using Games Simulations In The Classroom
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Author : Henry Ellington
language : en
Publisher: Psychology Press
Release Date : 1998
Using Games Simulations In The Classroom written by Henry Ellington and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Education categories.
First Published in 1998. Routledge is an imprint of Taylor & Francis, an informa company.
Learning Science Through Computer Games And Simulations
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Author : National Research Council
language : en
Publisher: National Academies Press
Release Date : 2011-05-12
Learning Science Through Computer Games And Simulations written by National Research Council and has been published by National Academies Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-12 with Education categories.
At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.
Using Games And Simulations For Teaching And Assessment
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Author : Harold F. O'Neil
language : en
Publisher: Routledge
Release Date : 2016-03-31
Using Games And Simulations For Teaching And Assessment written by Harold F. O'Neil and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-31 with Computers categories.
Incorporates several innovative and increasingly popular subject areas, including the gamification of education, assessment, and STEM subjects Combines research and authorship from both civilian and military worlds as well as interdisciplinary fields Rigorously defines and analyzes the criteria of selecting, designing, implementing, and evaluating emerging educational technologies while offering implications for future use
Gaming For Classroom Based Learning Digital Role Playing As A Motivator Of Study
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Author : Baek, Young Kyun
language : en
Publisher: IGI Global
Release Date : 2010-05-31
Gaming For Classroom Based Learning Digital Role Playing As A Motivator Of Study written by Baek, Young Kyun and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-05-31 with Computers categories.
As part of an international dialogue between researchers in educational technology, this title investigates where games can motivate students to learn and improve their knowledge and skills.
Inventing And Playing Games In The English Classroom
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Author : Kenneth Davis
language : en
Publisher:
Release Date : 1977
Inventing And Playing Games In The English Classroom written by Kenneth Davis and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1977 with Education categories.
Using Games And Simulations In The Classroom
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Author : Sterling Institute
language : en
Publisher:
Release Date : 1974
Using Games And Simulations In The Classroom written by Sterling Institute and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1974 with categories.
The Guide To Simulations Games For Education And Training
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Author : David W. Zuckerman
language : en
Publisher:
Release Date : 1973
The Guide To Simulations Games For Education And Training written by David W. Zuckerman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1973 with Education categories.
Simulation And Gaming In Education
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Author : P. J. Tansey
language : en
Publisher:
Release Date : 1969
Simulation And Gaming In Education written by P. J. Tansey and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1969 with Education categories.
Monograph on the use of simulation and games as teaching methods in education, with particular reference to practices in the UK - covers historical development of simulation and its advantages, models and varieties, academic gaming, simulation in teacher training, computer usage, etc. Bibliographys.
Using Games And Simulations In The Classroom
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Author : Training Development Center
language : en
Publisher:
Release Date : 1970
Using Games And Simulations In The Classroom written by Training Development Center and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1970 with Educational games categories.
Games And Simulations In Teacher Education
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Author : Elizabeth Bradley
language : en
Publisher: Springer Nature
Release Date : 2020-12-07
Games And Simulations In Teacher Education written by Elizabeth Bradley and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-07 with Education categories.
This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs.