Real Time Strategy Game Programming Using Directx 6 0
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Real Time Strategy Game Programming Using Directx 6 0
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Author : Mickey Kawick
language : en
Publisher: Wordware Publishing
Release Date : 1999
Real Time Strategy Game Programming Using Directx 6 0 written by Mickey Kawick and has been published by Wordware Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.
Delving into the concept of real-time strategy, this guide includes practical, hands-on programming and use of artificial intelligence; a unique graphics engine developed by the author; and multiple game design strategies along with programming code.
Isometric Game Programming With Directx 7 0
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Author : Ernest Pazera
language : en
Publisher: Course Technology
Release Date : 2001
Isometric Game Programming With Directx 7 0 written by Ernest Pazera and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
Isometric game programming is an alternative to 3D programming, it is less math intensive and can often achieve the same level of graphical aesthetics as 3D programming. Despite their use of 2D images, they still offer 3D projections.
The Library Journal
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Author :
language : en
Publisher:
Release Date : 1999
The Library Journal written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Libraries categories.
Includes, beginning Sept. 15, 1954 (and on the 15th of each month, Sept.-May) a special section: School library journal, ISSN 0000-0035, (called Junior libraries, 1954-May 1961). Also issued separately.
Forthcoming Books
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Author : Rose Arny
language : en
Publisher:
Release Date : 2003
Forthcoming Books written by Rose Arny and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with American literature categories.
The Software Encyclopedia
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Author :
language : en
Publisher:
Release Date : 1988
The Software Encyclopedia written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Computer industry categories.
American Book Publishing Record
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Author :
language : en
Publisher:
Release Date : 2003
American Book Publishing Record written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with American literature categories.
The Publishers Weekly
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Author :
language : en
Publisher:
Release Date : 2001
The Publishers Weekly written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with American literature categories.
Darkbasic Pro Game Programming
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Author : Jonathan S. Harbour
language : en
Publisher: Course Technology
Release Date : 2006
Darkbasic Pro Game Programming written by Jonathan S. Harbour and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!
Beginning Java 5 Game Programming
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Author : Jonathan S. Harbour
language : en
Publisher: Course Technology
Release Date : 2006
Beginning Java 5 Game Programming written by Jonathan S. Harbour and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.
Tencon 2004
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Author :
language : en
Publisher:
Release Date : 2004
Tencon 2004 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Automatic control categories.