Java 3d Api Jump Start
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Java 3d Api Jump Start
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Author : Aaron E. Walsh
language : en
Publisher: Prentice Hall PTR
Release Date : 2002
Java 3d Api Jump Start written by Aaron E. Walsh and has been published by Prentice Hall PTR this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Explains how to use Java to create to create three-dimensional graphics applications.
Interactive Web Based Virtual Reality With Java 3d
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Author : Ko, Chi Chung
language : en
Publisher: IGI Global
Release Date : 2008-07-31
Interactive Web Based Virtual Reality With Java 3d written by Ko, Chi Chung and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-31 with Computers categories.
"This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher.
Killer Game Programming In Java
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Author : Andrew Davison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-05-20
Killer Game Programming In Java written by Andrew Davison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-20 with Computers categories.
Offering coverage of key topics in Java 3D, this text is a practical introduction to the latest Java graphics and game programming technologies and techniques.
Java 3d Api Specifications
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Author :
language : en
Publisher:
Release Date : 1997
Java 3d Api Specifications written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Java (Computer program language) categories.
The Java 3d Api Specification
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Author : Henry A. Sowizral
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1998
The Java 3d Api Specification written by Henry A. Sowizral and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.
With the Java 3D API, all the benefits of Java as a programming language have been brought into the graphics world. Michael Deering and Henry Sowizral of Sun Microsystems show readers how to use the Java 3D API to construct complex virtual worlds and use such concepts as 3D spatial sound and 3D graphics applications.
Mpeg 4 Jump Start
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Author : Aaron E. Walsh
language : en
Publisher:
Release Date : 2002
Mpeg 4 Jump Start written by Aaron E. Walsh and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Entertainment Computing Icec 2005
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Author : Fumio Kishino
language : en
Publisher: Springer
Release Date : 2005-09-28
Entertainment Computing Icec 2005 written by Fumio Kishino and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-09-28 with Computers categories.
First of all, we appreciate the hard work of all the authors who contributed to ICEC 2005 by submitting their papers. ICEC 2005 attracted 95 technical paper submissions, 8 poster submissions and 7 demo submissions, in total 110. This number is nearly equal to ICEC 2004. Based on a thorough review and selection process carried out by 76 international experts from academia and industry as members of the senior and international program committees, a high-quality program was compiled. The program committee consisted of experts from all over the world: 1 from Austria, 3 from Bulgaria, 2 from Canada, 4 from China, 1 from Finland, 4 from France, 10 from Germany, 1 from Greece, 1 from Ireland, 1 from Israel, 1 from Italy, 26 from Japan, 1 from Korea, 4 from The Netherlands, 1 from New Zealand, 1 from Norway, 1 from Singapore, 1 from Thailand, 4 from the UK, and 8 from the USA. In this number, reviewers are included. The final decision was made at the senior program committee meeting based on three reviewers' feedback, available online via the conference management tool. Through earnest and fair discussion at the meeting, 25 technical papers were accepted as long papers and 32 technical papers were accepted as short papers from 95 submitted technical papers. Moreover, 3 poster papers and 5 demo papers were accepted.
Entertainment Computing Icec 2004
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Author : Matthias Rauterberg
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-08-23
Entertainment Computing Icec 2004 written by Matthias Rauterberg and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-23 with Computers categories.
The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-related industries such as the video and computer game industries have been growing rapidly in the last 10 years, and today the entertainment computing bu- ness outperforms the turnover of the movie industry. Entertainment robots are drawing theattentionofyoungpeople. TheeventcalledRoboCuphasbeenincreasingthenumber of participants year by year. Entertainment technologies cover a broad range of pr- ucts and services: movies, music, TV (including upcoming interactive TV), VCR, VoD (including music on demand), computer games, game consoles, video arcades, g- bling machines, the Internet (e. g. , chat rooms, board and card games, MUD), intelligent toys, edutainment, simulations, sport, theme parks, virtual reality, and upcoming service robots. The?eldofentertainmentcomputingfocusesonusers’growinguseofentertainment technologies at work, in school and at home, and the impact of this technology on their behavior. Nearly every working and living place has computers, and over two-thirds of childreninindustrializedcountrieshavecomputersintheirhomesaswell.
Ebxml
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Author : Aaron E. Walsh
language : en
Publisher: Prentice Hall
Release Date : 2002
Ebxml written by Aaron E. Walsh and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
The official technical reports and white papers to accompany the ebXML standard from OASIS and the United Nations. These reports are the companion volume to ebXML: The Technical Specifications, the official ebSML 1.0 standard. ebXML will be at the heart of tomorrow's most important electronic business and business-to-business--systems--streamlining trading relationships, simplifying cross-enterprise communications, and making it possible to extend any business process across any supply or demand chain.
Uddi Soap And Wsdl
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Author : Aaron E. Walsh
language : en
Publisher: Prentice Hall
Release Date : 2002
Uddi Soap And Wsdl written by Aaron E. Walsh and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
-- All the text of all three official W3C standards, conveniently formatted and thoroughly indexed. -- Includes expert commentary by Aaron Walsh, chairman of the Web3D Consortium's Universal Media Technical Group. UDDI, SOAP and WSDL are the three key specifications that will drive the Web Services revolution. Now, there's an authoritative one-stop technical specification reference for every developer who wants to use them: Web Services Specification Reference Book: UDDI, SOAP and WSDL presents the official text of all three standards, with expert commentary by a leading expert. The perfect companion to any other book on UDDI, SOAP, and WSDL, this book is the definitive standards reference -- always right at hand, with no time-consuming Internet downloads required! The book begins with an up-to-the-minute preface introducing UDDI, SOAP, and WDSL: their goals, elements, and current status. Learn how Universal Description, Discovery and Integration (UDDI) creates a platform-independent, open framework for describing services, discovering businesses, and integrating business services using the Internet. Understand Simple Object Access Protocol (SOAP), the XML/HTTP-based lightweight protocol for accessing services, objects and servers, enabling the creation of rich and automated Web services based on a shared and open Web infrastructure. Finally, understand the features and elements of the Web Services Description Language (WSDL), the XML-formatted language designed to describe the capabilities of any Web Service.