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Game Programming Gems 7


Game Programming Gems 7
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Game Programming Gems 7


Game Programming Gems 7
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Author : Scott Jacobs
language : en
Publisher: Charles River Media
Release Date : 2008-01-01

Game Programming Gems 7 written by Scott Jacobs and has been published by Charles River Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Games categories.


The latest volume in the Game Programming Gems series, a valuable reference for game developers presents articles that cover a variety of topics, techniques, issues, and skills in the field of game programming, including general programming, artificial intelligence, mathematics and physics, graphics, networking and multiplayer, audio, and scripting and data-driven systems, along with a CD containing relevant code and demos. Original. (Intermediate)



Game Programming Gems 7


Game Programming Gems 7
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Author : Scott Jacobs
language : en
Publisher:
Release Date : 2014

Game Programming Gems 7 written by Scott Jacobs and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computer games categories.


Welcome to the seventh volume of the must-have reference series for game developers, Game Programming Gems, the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 7" provides the tools and inspiration that game developers need to excel. Featuring cutting-edge, ready-to-use techniques contributed by industry veterans and experts, this new collection is a key resource for inspiration, insight, and a plethora of time-saving, ready-to-use methods for the developer's tool box! Gems 7 answers the needs of passionate developers, eager newcomers, voracious production requirements, and the demand for innovating and entertaining gameplay. Covering all the key development areas including math and physics, artificial intelligence, audio, and even scripting and data-driven systems, each section is edited by an expert in the field to ensure that the ideas are original, accurate, and useful. There are gems that contribute directly to a player's experience of the game, including audio production gems and human-game interactions. Does your development team include a DBA? Inside you'll find a gem that suggests ways to integrate your object system with a relational database. Recognizing the need for good solutions for managing ever-increasing team sizes and facilitating efficient internal and external communications, there is a networking gem that applies tools to multiplayer development that are common to many network administrators, but may not yet have widespread use in our industry. Dig into this new volume of useful, practical ideas and techniques and get ready to make games that are more inventive, entertaining, and satisfying!



Game Programming Gems 6


Game Programming Gems 6
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Author : Michael Dickheiser
language : en
Publisher:
Release Date : 2006

Game Programming Gems 6 written by Michael Dickheiser and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


One CD-ROM disc in pocket.



Game Developer


Game Developer
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Author :
language : en
Publisher:
Release Date : 2008

Game Developer written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computer games categories.




Game Programming Gems


Game Programming Gems
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Author : Scott Jacobs
language : ja
Publisher:
Release Date : 2009-01

Game Programming Gems written by Scott Jacobs and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01 with categories.




Game Programming Tricks Of The Trade


Game Programming Tricks Of The Trade
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Author : Lorenzo D. Phillips
language : en
Publisher: Muska & Lipman Publishing
Release Date : 2002

Game Programming Tricks Of The Trade written by Lorenzo D. Phillips and has been published by Muska & Lipman Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Every topic covered in this book can be directly applied to games that cross genres. The CD includes trial versions of Paintshop Pro 7, a compiler, a 3D modeling tool and more.



Start Your Engines


Start Your Engines
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Author : Jim Parker
language : en
Publisher:
Release Date : 2005

Start Your Engines written by Jim Parker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Start Your Engines: Developing Driving and Racing Games is a unique book that will teach readers everything they need to set up different types of road conditions, create opponents, set up road hazards, generate weather conditions, manage collisions, and much more. Not only will readers end up with the knowledge and tools they need to create driving and racing games, they get a full-featured, playable racing game that they can expand and customize with the skills learned in the book. The book shows readers how to develop live-action, interactive racing games with a unique three-tiered approach. Readers will start off by learning how to build a model for a racing game and then apply the physics to create a simple 2D (flat) game while learning how to create a variety of vehicles, race opponents, and terrain. In tier two, readers learn how to go from 2D to 3D with the same game concepts illustrating how to take the same basic idea for a game (and gameplay) and use modeling tips and tricks to begin customizing features. In the final tier, the author takes the concepts of 3D driving games to Mars with data modeled from real Mars terrain. Readers will create a dune buggy race on the planet of Mars and learn to create cool racing action at a bizarre and treacherous location.



Real Time Rendering Second Edition


Real Time Rendering Second Edition
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Author : Tomas Möller
language : en
Publisher: A K Peters/CRC Press
Release Date : 2002

Real Time Rendering Second Edition written by Tomas Möller and has been published by A K Peters/CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


After three years this "wonderful all-around resource" of computer graphics, "indispensable for every serious graphics programmer", is available in a completely revised and updated edition. Nearly doubled in size, the new edition keeps pace with the astonishing developments in hardware and software that have increased the speed and quality of rendering images. The new edition includes information on the latest technology that is being released concurrently with the publication. The book's trademark--blending solid theory and practical advice--remains intact, making it mandatory for every programmer who wants to stay at the cutting edge. The book contains chapters as diverse as: - Transforms - Visual Appearance - Acceleration Algorithms - Advanced Shading Techniques (New Chapter) - Curved Surfaces (New Chapter) With Topics Including: - Pixel shaders - Subdivision surfaces - Intersection algorithms - Pipeline tuning



Siam Journal On Computing


Siam Journal On Computing
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Author : Society for Industrial and Applied Mathematics
language : en
Publisher:
Release Date : 2004

Siam Journal On Computing written by Society for Industrial and Applied Mathematics and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Electronic data processing categories.


Contains research articles in the application of mathematics to the problems of computer science and the nonnumerical aspects of computing.



Game Programming Gems 6 Cd1


Game Programming Gems 6 Cd1
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Author : MICHAEL DICKHEISER
language : ko
Publisher:
Release Date : 2009-04-14

Game Programming Gems 6 Cd1 written by MICHAEL DICKHEISER and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-14 with categories.