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Game Development With Gamemaker


Game Development With Gamemaker
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Game Development With Gamemaker Studio 2


Game Development With Gamemaker Studio 2
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Author : Sebastiano M. Cossu
language : en
Publisher: Apress
Release Date : 2019-09-02

Game Development With Gamemaker Studio 2 written by Sebastiano M. Cossu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-02 with Computers categories.


Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genres Master GameMaker Language (GML) programming Apply game design principles Delve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.



Game Development With Gamemaker


Game Development With Gamemaker
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Author : Sebastiano M. Cossu
language : en
Publisher: Springer Nature
Release Date : 2024-10-15

Game Development With Gamemaker written by Sebastiano M. Cossu and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-15 with Computers categories.


Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices. You Will Master GameMaker Language (GML) programming Apply game design principles and programming patterns Learn about 2D game development techniques and best practices Review the visual programming tool of GameMaker Who This Book is For Game enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.



Html5 Game Development With Gamemaker


Html5 Game Development With Gamemaker
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Author : Jason Lee Elliott
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-22

Html5 Game Development With Gamemaker written by Jason Lee Elliott and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-22 with Computers categories.


The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.



Introduction To Game Design Programming In Gamemaker Studio 2


Introduction To Game Design Programming In Gamemaker Studio 2
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Author : Benjamin G Tyers
language : en
Publisher: Independently Published
Release Date : 2019-12-15

Introduction To Game Design Programming In Gamemaker Studio 2 written by Benjamin G Tyers and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-15 with categories.


y Introduction To Game Design & Programming In GameMaker Studio 2 was my most popular book of 2019. Since I wrote this book in late 2018, there have been quite a lot of changes to GameMaker Studio 2. This new book will cover some of the updates and new functions. It's based on the previous version, with relevant updates to the code covered, explanations, and to the projects. Covers all the basics you need to start making your own games. 500 Pages. Chapter 1: Starting With An Idea Chapter 2: Initial Planning & Preparation Chapter 3: Software & Financing Chapter: 4 Game Assets Chapter 5: Refining Resources Chapter 6: Beta Testing & Debugging Chapter 7: Programming Chapter 8: Final Testing Chapter 9: Publishing & Game Promotion Useful Ideas To Add To Your Game 1: Download Levels 2: Shop System 3: Unlockable Levels 4: Parallax Effect 5: Farming & Automated Characters 6: Avatar Creator 7: Sprite Control Appendix 1: Variables Appendix 2: Conditionals Appendix 3: Drawing Appendix 4: Drawing Continued Appendix 5: Keyboard Input & Simple Movement Appendix 6: Objects & Events Appendix 7: Sprites Appendix 8: Health, Lives & Score Appendix 9: Mouse Appendix 10: Alarms Appendix 11: Collisions Appendix 12: Rooms Appendix 13: Backgrounds Appendix 14: Sounds Appendix 15: Splash Screens & Menu Appendix 16: Random Appendix 17: AI Appendix 18: INI Files Appendix 19: Effects Appendix 20: Loops Appendix 21: Arrays Appendix 22: DS Lists Appendix 23: Paths Appendix 24: Scripts



Introduction To Game Design Programming In Gamemaker Studio 2


Introduction To Game Design Programming In Gamemaker Studio 2
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Author : Ben Tyers
language : en
Publisher:
Release Date : 2019-02-11

Introduction To Game Design Programming In Gamemaker Studio 2 written by Ben Tyers and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-11 with Education categories.


This mammoth 350 page book covers all the bases you need to start making your own games with GameMaker Studio 2. You don't need any prior experience of design or coding to learn how to make a computer games. This book guides you through all the steps. After finishing this book you will have the skills to start making your own games. It covers the following: Starting With An Idea This section covers what you need to do with your initial ideas and how to take them forward. Initial Planning & Preparation Take your ideas forward, design the basic game layout, what objects will be present, and how they will interact. Game Design Considerations Possible design issues, and how to tweak your ideas. Software & Financing Software and resources cost money, this chapter covers some of the options available when funding your game. Game Assets Where to get assets, depending on your game budget. Refining Resources Setting up and editing resources so they are ready for your game. Beta Testing & Debugging Testing the game, fixing bugs, and implementing feedback. Programming Covers some of the coding required to implement aspects from your game design. This also covers a way to make the game in small chunks, so you can test it as you go. Game Refinement Polishing off the game and making it ready for publication. Final Testing Final checks before publishing. Publishing & Game Promotion How to promote your game and get it played. Summary Best of luck with your own projects! +An appendix that introduces you to commonly used GML. A great investment for any budding game developer. Also suitable for use in class.



Practical Gamemaker Projects


Practical Gamemaker Projects
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Author : Ben Tyers
language : en
Publisher: Apress
Release Date : 2018-07-09

Practical Gamemaker Projects written by Ben Tyers and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-09 with Computers categories.


Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book. To take full advantage of this book and the accompanying resources and project files, a Creator, Developer or Educational version of GameMaker Studio 2 is required. You can still gain a lot from this book if you have the free version of GameMaker Studio 2, but note that the free version doesn't allow the importation of YYZ project files used in the book, and has other limitations such as a limit on how many resources you can create. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You’re free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance – pushing you a little to improve your planning and GML skills. What You'll Learn Build ten game applications using GameMaker Studio 2 Use the GameMaker Markup Language along the way Master the concepts behind each of the ten game apps Design and code for each of the ten game examples Try some add-ons for each of the ten games Who This Book Is For Game developers with at least some prior game development experience. GameMaker Studio experience recommended, but not required.



The Game Maker S Apprentice


The Game Maker S Apprentice
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Author : Jacob Habgood
language : en
Publisher: Apress
Release Date : 2006-12-31

The Game Maker S Apprentice written by Jacob Habgood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-31 with Computers categories.


The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.



So You Want To Be A Game Developer


So You Want To Be A Game Developer
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Author : Aaron Craig
language : en
Publisher:
Release Date : 2021-05

So You Want To Be A Game Developer written by Aaron Craig and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05 with categories.


Get ready to become a game developer! We'll be starting from the absolute basics, no prior experience with math, programming, or design is necessary. Along this journey, you'll learn real game development skills, how to use GameMaker Studio, hear from a wide variety of other game developers and artists, all while learning the skills you need to create the game of your dreams.



Gamemaker Game Programming With Gml


Gamemaker Game Programming With Gml
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Author : Matthew Delucas
language : en
Publisher: Packt Publishing
Release Date : 2014-04

Gamemaker Game Programming With Gml written by Matthew Delucas and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04 with Computers categories.


A step-by-step approach to building your knowledge, starting from a simple hello world to discovering arrays, classes, and so on. Each learning point is explained in a practical way, carrying out tasks within the GameMaker development environment.If you are a GameMaker Studio developer who has little experience with writing scripts and want to expand that skill set, this is the book for you. It is assumed that you can already navigate GameMaker Studio to some degree. This book will primarily focus on scripting and the integration of scripts to aid in the production of a game and not actual game design. It is highly recommended that you have access to (or the ability to) create visual and audio assets for the examples presented.



Gamemaker


Gamemaker
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Author : Michael Rohde
language : en
Publisher: John Wiley & Sons
Release Date : 2014-06-27

Gamemaker written by Michael Rohde and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-27 with Computers categories.


Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing. Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own "app store"-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include: An overview of Studio, and how to get started The basic tools and techniques at the core of your design Advanced techniques for more seasoned game designers An inside look at what the premium upgrades have to offer GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.