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Cocoa Design Patterns


Cocoa Design Patterns
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Cocoa Design Patterns


Cocoa Design Patterns
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Author : Erik Buck
language : en
Publisher: Pearson Education
Release Date : 2009-09-01

Cocoa Design Patterns written by Erik Buck and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-01 with Computers categories.


“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.



Cocoa Design Patterns


Cocoa Design Patterns
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Author : Erik M. Buck
language : en
Publisher:
Release Date : 2009

Cocoa Design Patterns written by Erik M. Buck and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Cocoa (Software framework) categories.




Cocoa Design Patterns


Cocoa Design Patterns
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Author : Buck
language : en
Publisher:
Release Date : 2009

Cocoa Design Patterns written by Buck and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.




Ios 5 Programming Pushing The Limits


Ios 5 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2011-12-20

Ios 5 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.


Provides information on using iOS 5 to create applications for the iPhone, iPad, and iPod Touch.



Learning Ipad Programming


Learning Ipad Programming
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Author : Kirby Turner
language : en
Publisher: Addison-Wesley
Release Date : 2013-05-13

Learning Ipad Programming written by Kirby Turner and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-13 with Computers categories.


“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn’t do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.” —Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple’s newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple’s review, and deployment. Extensively updated for Apple’s newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you’ll gain experience and real-world insights that will help you succeed with any iPad development project. Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You’ll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You’ll also learn to make the most of crucial iOS and Xcode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques. Learn how to Build a fully functional app that uses Core Data and iCloud synching Use Storyboarding to quickly prototype a functional UI and then extend it with code Create powerful visual effects with Core Animation and Core Image Support AirPrint printing and AirPlay slideshows Build collection views and custom views, and use custom segues to perform custom view transitions Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.



Ios 6 Programming Pushing The Limits


Ios 6 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2012-11-20

Ios 6 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-20 with Technology & Engineering categories.


Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.



Java And Mac Os X


Java And Mac Os X
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Author : T. Gene Davis
language : en
Publisher: John Wiley & Sons
Release Date : 2010-03-18

Java And Mac Os X written by T. Gene Davis and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-18 with Computers categories.


Learn the guidelines of integrating Java with native Mac OS X applications with this Devloper Reference book. Java is used to create nearly every type of application that exists and is one of the most required skills of employers seeking computer programmers. Java code and its libraries can be integrated with Mac OS X features, and this book shows you how to do just that. You'll learn to write Java programs on OS X and you'll even discover how to integrate them with the Cocoa APIs. Shows how Java programs can be integrated with any Mac OS X feature, such as NSView widgets or screen savers Reveals the requirements for integrating Java with native OS X applications Covers OS X libraries and behaviors unique to working with Java With this book, you will learn that creating Java-based applications that integrate closely with OS X is not a myth! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



Les Design Patterns De Cocoa


Les Design Patterns De Cocoa
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Author : Erik M.. Buck
language : fr
Publisher:
Release Date : 2010

Les Design Patterns De Cocoa written by Erik M.. Buck and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with categories.


Développez plus efficacement en Cocoa ! Très souvent, les développeurs d'applications pour le Mac et l'iPhone sont dépassés par l'étendue et la complexité des frameworks Cocoa. Si Cocoa est effectivement vaste, il suffit d'en comprendre les patterns orientés objet pour qu'il devienne remarquablement élégant, cohérent et simple. Le but de cet ouvrage est de vous expliquer la conception et la logique de Cocoa à travers les design patterns sur lesquels il se fonde. Vous commencerez par le pattern MVC (Modèle-Vue-Contrôleur), essentiel aussi bien au développement Mac qu'iPhone, et recommandé voire imposé par les outils d'Apple. Puis vous aborderez les autres patterns, classés selon trois groupes : les fondamentaux, ceux qui favorisent le découplage et ceux qui masquent la complexité. Vous y trouverez enfin des outils d'application, parmi lesquels les modèles Core Data, les vues AppKit, les bindings et les contrôleurs. Les vingt-huit design patterns recensés dans cet ouvrage vous fournissent des stratégies éprouvées pour résoudre rapidement les problèmes récurrents rencontrés sous Cocoa et vous permettre de mieux comprendre sa structure. Illustrés par des exemples réels et des morceaux de code que vous pouvez intégrer immédiatement à vos applications, ces patterns vous aideront à maîtriser rapidement Cocoa et à améliorer la performance de vos programmes.



Ios 8 For Programmers


Ios 8 For Programmers
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Author : Paul Deitel
language : en
Publisher: Prentice Hall
Release Date : 2014-12-15

Ios 8 For Programmers written by Paul Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-15 with Computers categories.


The professional programmer’s Deitel® guide to iPhone® and iPad® app development using iOS® 8, SwiftTM, Xcode® 6, and Cocoa Touch® This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel “app-driven approach”– a variant of Deitel’s live-code approach–concepts are presented in the context of complete working iOS apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at: www.deitel.com/books/iOS8FP1. ¿ You’ll quickly learn everything you need to start building iOS 8 apps–beginning with a test-drive of the Tip Calculator app in Chapter 1, then building your first apps in Chapter 2 with visual programming and in Chapter 3 with Swift. By the time you reach Chapter 9, you’ll be ready to create your own apps for submission to the App Store. We’ll overview the submission process, including uploading your apps, deciding whether to sell your apps or offer them for free, and marketing them using in-app advertising, social media, Internet public relations and more. ¿



Cocoa


Cocoa
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Author : Richard Cadbury
language : en
Publisher: London, Low
Release Date : 1896

Cocoa written by Richard Cadbury and has been published by London, Low this book supported file pdf, txt, epub, kindle and other format this book has been release on 1896 with Cacao categories.