Download Ai Game Engine Programming - eBooks (PDF)

Ai Game Engine Programming


Ai Game Engine Programming
DOWNLOAD

Download Ai Game Engine Programming PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Ai Game Engine Programming book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Ai Game Engine Programming


Ai Game Engine Programming
DOWNLOAD
Author : Brian Schwab
language : en
Publisher:
Release Date : 2008

Ai Game Engine Programming written by Brian Schwab and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with categories.


A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines. Covering the four principle elements of game artificial intelligence, the book takes you from theory to actual game development, going beyond merely discussing how a technique might be used. Beginning with a clear definition of game AI, you'll learn common terminology, the underlying concepts of AI, and you'll explore the different parts of the game AI engine. You'll then take a look at AI design considerations, solutions, and even common pitfalls genre-by-genre, covering the majority of modern game genres and examining concrete examples of AI used in actual commercial games. Finally, you'll study actual code implementations for each AI technique presented, both in skeletal form and as part of a real-world example, to learn how it works in an actual game engine and how it can be optimized in the future. Written for experienced game developers with a working knowledge of C++, data structures, and object oriented programming, "AI Game Engine Programming, Second Edition" will expand your AI knowledge and skills from start to finish.



Ai Game Development


Ai Game Development
DOWNLOAD
Author : Alex J. Champandard
language : en
Publisher: New Riders
Release Date : 2003

Ai Game Development written by Alex J. Champandard and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game development. This is a tremendous challenge for game developers in methodology, software design, and programming. Creating autonomous synthetic creatures that can adapt in games requires a different kind of understanding of AI than the classical approach used by current game programmers. The Nouvelle Game AI approach presented in this book focuses on creating embodied "animats" that behave in an intelligent and realistic manner. In particular, learning AI is generating much interest among the game development community, as these modern techniques can be used to optimize the development process. Book jacket.



Mastering Ai Game Development With Unreal


Mastering Ai Game Development With Unreal
DOWNLOAD
Author : Hrishikesh Andurlekar
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2024-10-14

Mastering Ai Game Development With Unreal written by Hrishikesh Andurlekar and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-14 with Computers categories.


TAGLINE Elevate your Unreal Engine skills with This Essential Guide to AI-Driven Game Development! KEY FEATURES ● Comprehensive coverage of AI techniques and their Unreal Engine implementation ● Practical hands-on exercises and real-world examples for seamless AI integration ● Covers all important AI workflows in Unreal Engine DESCRIPTION In the rapidly evolving world of game development, integrating Artificial Intelligence (AI) into your Unreal Engine projects is no longer optional—it’s essential. Mastering AI for Unreal Engine is your definitive guide to unlocking the transformative power of AI, propelling your games beyond the ordinary and into the realm of cutting-edge, immersive experiences. Through a step-by-step approach, you will explore a wide range of AI techniques, including pathfinding, behavior trees, perception systems, and the powerful Environment Query System (EQS). Each chapter delves into the theoretical underpinnings of these AI components, followed by hands-on exercises and real-world examples that demonstrate their integration within Unreal Engine. We will learn to create intelligent, dynamic, and engaging game experiences by leveraging the power of AI. What sets this book apart is its deep dive into emerging AI frameworks like the Mass Framework, giving you a strategic edge in adopting the latest trends and technologies that are shaping the future of gaming. You’ll learn how to optimize your AI systems, enhance performance, and master debugging techniques critical for smooth, efficient development processes. Mastering AI for Unreal Engine doesn’t just teach you AI—it empowers you to innovate, create intelligent game worlds, and stand out in the fiercely competitive game development landscape. WHAT WILL YOU LEARN ● Set up and navigate Unreal Engine to establish a strong foundation for AI development. ● Learn Blueprints, create class Blueprints, and use Blueprint communication for interactive AI components. ● Build AI characters, and master navigation meshes and pathfinding for dynamic movement. ● Create complex AI behaviors using Behavior Trees and Blackboard components. ● Implement AI Perception to add sight and hearing, making your AI characters more aware and reactive. ● Use State Trees to manage AI states with evaluators, tasks, and transitions. ● Leverage the Environmental Query System (EQS) to enable AI to make context-aware decisions. ● Debug and optimize AI with Unreal’s visual logging and debugging tools. ● Explore advanced AI design techniques like Data Oriented Design, Mass AI, and ZoneGraph. WHO IS THIS BOOK FOR? This book is tailored for game developers, aspiring designers, and anyone interested in integrating AI into Unreal Engine projects. Suitable for beginners to experienced professionals, it’s ideal for students, hobbyists, and industry pros looking to enhance their AI skills. Whether you're creating Non-Player Characters (NPCs), designing complex decision-making systems, or advancing game AI, this book provides the tools and knowledge you need to succeed. TABLE OF CONTENTS 1. Introduction to Unreal Engine 2. Unreal Blueprints 3. Understanding AI in Games 4. Navigation and Pathfinding 5. Behavior Trees and Blackboards 6. AI Perception 7. StateTree 8. Environment Query System 9. SmartObjects 10. Debugging AI in Unreal Engine 11. Mass Framework and Future Trends in GameAI Index



Game Ai Pro


Game Ai Pro
DOWNLOAD
Author : Steven Rabin
language : en
Publisher: CRC Press
Release Date : 2013-09-11

Game Ai Pro written by Steven Rabin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-11 with Computers categories.


Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game AI Professionals covers both the art and the technology of game AI. Nothing covered is theory or guesswork. The book brings together the accumulated wisdom, cutting-edge ideas, and clever tricks and techniques of 54 of today’s top game AI professionals. Some chapters present techniques that have been developed and passed down within the community for years while others discuss the most exciting new research and ideas from today’s most innovative games. The book includes core algorithms that you’ll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also describes tricks and techniques that will truly bring your game to life, including perception systems, social modeling, smart camera systems, player prediction, and even an AI sound designer. Throughout, the book discusses the optimizations and performance enhancements that enable your game to run while maintaining 60 frames per second.



Ai Game Programming Wisdom 4


Ai Game Programming Wisdom 4
DOWNLOAD
Author : Steve Rabin
language : en
Publisher: Course Technology PTR
Release Date : 2008

Ai Game Programming Wisdom 4 written by Steve Rabin and has been published by Course Technology PTR this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


This all-new volume is filled with over 60 new, ready-to-use expert techniques, ideas, and solutions for game developers.



Ai For Games


Ai For Games
DOWNLOAD
Author : Ian Millington
language : en
Publisher: CRC Press
Release Date : 2021-11-15

Ai For Games written by Ian Millington and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-15 with Computers categories.


What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).



Ai Game Programming Wisdom 3


Ai Game Programming Wisdom 3
DOWNLOAD
Author : Steve Rabin
language : en
Publisher:
Release Date : 2006

Ai Game Programming Wisdom 3 written by Steve Rabin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


This all-new volume is filled with over 60 new, ready-to-use expert techniques, ideas, and solutions for game developers.



The Psychology Of Game Ai


The Psychology Of Game Ai
DOWNLOAD
Author : Brian Schwab
language : en
Publisher:
Release Date : 2012

The Psychology Of Game Ai written by Brian Schwab and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Artificial intelligence categories.


As the video game industry becomes more and more sophisticated, designers find that players are assessing AI behavior with increasingly humanistic eyes. Why do some games seem "better" than others, even if they're not doing anything more complex? Why do some games feel more "real" than others? Why are certain people attracted to certain game genres, and is there any way that we can expand the audience for our games? These are all questions that require a strong understanding of the psychological issues surrounding games, gameplay, game AI, and the decisions we make in designing our games. THE PSYCHOLOGY OF GAME AI explores the psychological foundations of people with respect to game playing, as well as some crucially important human quirks every designer should be aware of in their quest to craft ever more compelling and realistic games.



Ai For Game Developers


Ai For Game Developers
DOWNLOAD
Author : David M Bourg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2004-07-23

Ai For Game Developers written by David M Bourg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-07-23 with Computers categories.


Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.



Hands On Artificial Intelligence With Unreal Engine


Hands On Artificial Intelligence With Unreal Engine
DOWNLOAD
Author : Francesco Sapio
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-25

Hands On Artificial Intelligence With Unreal Engine written by Francesco Sapio and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-25 with Computers categories.


Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. If you want to use AI to extend the play-life of your games and make them more challenging and fun, this book is for you. It will help you break down AI into simple concepts to give you a fundamental understanding of each of the topics.