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Warcraft Ii


Warcraft Ii
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Warcraft Ii


Warcraft Ii
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Author :
language : en
Publisher:
Release Date : 2001

Warcraft Ii written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with categories.




Warcraft Two


Warcraft Two
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Author : Ed Dille
language : en
Publisher: Prima Games
Release Date : 1995-11-01

Warcraft Two written by Ed Dille and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-11-01 with Games categories.


Warcraft II includes new weapons, battleships, submarines and zeppelins. This guide adds to the gamers ability to master this new game in which Orcs and humans are joined in the melee by dragons, gryphons, elves, and dwarves.



Internet Games Directory


Internet Games Directory
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Author : Marc Saltzman
language : en
Publisher:
Release Date : 1996

Internet Games Directory written by Marc Saltzman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.


This book includes descriptions of Web sites where readers can find the hottest online real-time games, in addition to how-to and strategy guides, non-real-time, proprietary, e-mail and listserv games.



Warcraft Ii


Warcraft Ii
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Author : Prima
language : en
Publisher:
Release Date : 1999-10

Warcraft Ii written by Prima and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-10 with Games & Activities categories.


Warcraft II Platinum is the continuation of the ruthless clash between the Orc and Human civilizations. This guide includes all of the best features from Tides of Darkness and Beyond the Dark Portal, strategy for the two all-new campaigns, blow-by-blow strategies for the struggle between the Orcs and Humans, vital intelligence on enemy objectives and troop strengths, scenario maps, and much more.



Computer Games Age Of Wonders Ii And The New Masters Of Magic


Computer Games Age Of Wonders Ii And The New Masters Of Magic
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Author :
language : en
Publisher:
Release Date : 2002

Computer Games Age Of Wonders Ii And The New Masters Of Magic written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with categories.




Gamer S Web Directory


Gamer S Web Directory
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Author : Marc Saltzman
language : en
Publisher: Brady Publishing
Release Date : 1997

Gamer S Web Directory written by Marc Saltzman and has been published by Brady Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.


Includes thousands of links to gaming sites and secrets on playing the games. CD-ROM contains cheat codes and game hacks, trial versions of new games, and a complete HTML version of the book.



Warcraft Ii


Warcraft Ii
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Author : Melissa Tyler
language : en
Publisher: Prima Games
Release Date : 1997

Warcraft Ii written by Melissa Tyler and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Games & Activities categories.


Only a fool would go into the fetid swamps of the Orcish homeland unprepared. Light your way with "Warcraft II: The Dark Saga-- Official Game Secrets"! Inside you?ll find: - Blow-by-blow strategies for hammering both Orcs and Humans - Vital intelligence on enemy objectives and troop strength - Tactical strategies for the best use of your arsenal - Machiavellian advice on developing a strong and prosperous community - Expert information on buildings and spells - In-depth multiplayer strategies Don?t get swallowed by the shadows. Live to tell the story with "Warcraft II: The Dark Saga-- Official Game Secrets." About the Author Anthony James is the author of "Soul Blade Unauthorized Game Secrets, Star Fox 64: Unauthorized Game Secrets, Beyond the Beyond: Unauthorized Game Secrets," and other Prima electronic entertainment titles.



Networking And Online Games


Networking And Online Games
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Author : Grenville Armitage
language : en
Publisher: John Wiley & Sons
Release Date : 2006-05-18

Networking And Online Games written by Grenville Armitage and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-05-18 with Computers categories.


The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network’s capabilities is vital for game developers. Networking and Online Games concisely draws together and illustrates the overlapping and interacting technical concerns of these sectors. The text explains the principles behind modern multiplayer communication systems and the techniques underlying contemporary networked games. The traffic patterns that modern games impose on networks, and how network performance and service level limitations impact on game designers and player experiences, are covered in-depth, giving the reader the knowledge necessary to develop better gaming products and network services. Examples of real-world multiplayer online games illustrate the theory throughout. Networking and Online Games: Provides a comprehensive, cutting-edge guide to the development and service provision needs of online, networked games. Contrasts the considerations of ISPs (e.g. predicting traffic loads) with those of game developers (e.g. sources of lag/jitter), clarifying coinciding requirements. Explains how different technologies such as cable, ADSL (Asymmetric Digital Subscriber Line) and wireless, etc., affect online game-play experience, and how different game styles impose varying traffic dynamics and requirements on the network. Discusses future directions brought by emerging technologies such as UMTS (Universal Mobile Telephone Service), GPRS (General Packet Radio Service), Wireless LANs, IP service Quality, and NAPT/NAT (Network Address Port Translation/Network Address Translation) Illustrates the concepts using high-level examples of existing multiplayer online games (such as Quake III Arena, Wolfenstein Enemy Territory, and Half-Life 2). Networking and Online Games will be an invaluable resource for games developers, engineers and technicians at Internet Service Providers, as well as advanced undergraduate and graduate students in Electrical Engineering, Computer Science and Multimedia Engineering.



Videogame Player Text


Videogame Player Text
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Author : Barry Atkins
language : en
Publisher:
Release Date : 2007

Videogame Player Text written by Barry Atkins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Videogame, Player, Text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment.



Computer Gaming World


Computer Gaming World
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Author :
language : en
Publisher:
Release Date : 1998

Computer Gaming World written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computer games categories.