Visual Computing
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Visual Computing
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Author : Markus Groß
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Visual Computing written by Markus Groß and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Advances in computing and communications have brought about an increasing demand for visual information. Visual Computing addresses the principles behind "visual technology", and provides readers with a good understanding of how the integration of Computer Graphics, Visual Perception and Imaging is achieved. Included in the book is an overview of important research areas within this integration which will be useful for further work in the field. Foundations of visual perception and psychophysics are presented as well as basic methods of imaging and computer vision. This book serves as an excellent reference and textbook for those who wish to apply or study "visual computing technology."
Visual Computing
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Author : Tosiyasu L. Kunii
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17
Visual Computing written by Tosiyasu L. Kunii and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.
This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.
Introduction To Visual Computing
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Author : Aditi Majumder
language : en
Publisher: CRC Press
Release Date : 2018-01-31
Introduction To Visual Computing written by Aditi Majumder and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-31 with Computers categories.
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.
Visual Computing
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Author : Toshiyasu Kunii
language : en
Publisher:
Release Date : 1992-01-01
Visual Computing written by Toshiyasu Kunii and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01-01 with Computer graphics categories.
Advances In Visual Computing
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Author : George Bebis
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-11-24
Advances In Visual Computing written by George Bebis and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-24 with Computers categories.
This book constitutes the refereed proceedings of the First International Symposium on Visual Computing, ISVC 2005, held in Lake Tahoe, NV, USA in December 2005. The 33 revised full papers and 26 poster papers presented together with 5 keynote presentations and 1 invited talk were carefully reviewed and selected from 110 submissions. The papers are rounded off by 32 presentations held at seven special tracks. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality. Topics addressed are computer graphics, medical imaging, computer vision methods for ambient intelligence, virtual reality and medicine, pattern analysis and recognition applications in biometrics, visualization, mediated reality, visual surveillance in challenging environments, low level vision, encoding and compression, segmentation, recognition and reconstruction, motion, text extraction and retrieval, intelligent vehicles and autonomous navigation, and visualization techniques in geophysical science.
Image Statistics In Visual Computing
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Author : Tania Pouli
language : en
Publisher: CRC Press
Release Date : 2013-12-13
Image Statistics In Visual Computing written by Tania Pouli and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-13 with Computers categories.
To achieve the complex task of interpreting what we see, our brains rely on statistical regularities and patterns in visual data. Knowledge of these regularities can also be considerably useful in visual computing disciplines, such as computer vision, computer graphics, and image processing. The field of natural image statistics studies the regularities to exploit their potential and better understand human vision. With numerous color figures throughout, Image Statistics in Visual Computing covers all aspects of natural image statistics, from data collection to analysis to applications in computer graphics, computational photography, image processing, and art. The authors keep the material accessible, providing mathematical definitions where appropriate to help readers understand the transforms that highlight statistical regularities present in images. The book also describes patterns that arise once the images are transformed and gives examples of applications that have successfully used statistical regularities. Numerous references enable readers to easily look up more information about a specific concept or application. A supporting website also offers additional information, including descriptions of various image databases suitable for statistics. Collecting state-of-the-art, interdisciplinary knowledge in one source, this book explores the relation of natural image statistics to human vision and shows how natural image statistics can be applied to visual computing. It encourages readers in both academic and industrial settings to develop novel insights and applications in all disciplines that relate to visual computing.
Advances In Visual Computing
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Author : Richard Boyle
language : en
Publisher: Springer
Release Date : 2010-11-19
Advances In Visual Computing written by Richard Boyle and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-19 with Computers categories.
It is with great pleasure that we present the proceedings of the 6th Inter- tional, Symposium on Visual Computing (ISVC 2010), which was held in Las Vegas, Nevada. ISVC provides a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. The goal is to provide a forum for researchers, scientists, engineers, and pr- titioners throughout the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 14 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. The response to the call for papers was very good; we received over 300 submissions for the main symposium from which we accepted 93 papers for oral presentation and 73 papers for poster p- sentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 44 papers were accepted for oral presentation and 6 papers for poster presentation in the special tracks.
Deep Learning In Visual Computing
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Author : Hassan Ugail
language : en
Publisher: CRC Press
Release Date : 2022-07-07
Deep Learning In Visual Computing written by Hassan Ugail and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-07 with Computers categories.
Deep learning is an artificially intelligent entity that teaches itself and can be utilized to make predictions. Deep learning mimics the human brain and provides learned solutions addressing many challenging problems in the area of visual computing. From object recognition to image classification for diagnostics, deep learning has shown the power of artificial deep neural networks in solving real world visual computing problems with super-human accuracy. The introduction of deep learning into the field of visual computing has meant to be the death of most of the traditional image processing and computer vision techniques. Today, deep learning is considered to be the most powerful, accurate, efficient and effective method with the potential to solve many of the most challenging problems in visual computing. This book provides an insight into deep machine learning and the challenges in visual computing to tackle the novel method of machine learning. It introduces readers to the world of deep neural network architectures with easy-to-understand explanations. From face recognition to image classification for diagnosis of cancer, the book provides unique examples of solved problems in applied visual computing using deep learning. Interested and enthusiastic readers of modern machine learning methods will find this book easy to follow. They will find it a handy guide for designing and implementing their own projects in the field of visual computing.
Advances In Visual Computing
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Author : George Bebis
language : en
Publisher: Springer Nature
Release Date : 2020-12-11
Advances In Visual Computing written by George Bebis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-11 with Computers categories.
This two-volume set of LNCS 12509 and 12510 constitutes the refereed proceedings of the 15th International Symposium on Visual Computing, ISVC 2020, which was supposed to be held in San Diego, CA, USA in October 2020, took place virtually instead due to the COVID-19 pandemic. The 114 full and 4 short papers presented in these volumes were carefully reviewed and selected from 175 submissions. The papers are organized into the following topical sections: Part I: deep learning; segmentation; visualization; video analysis and event recognition; ST: computational bioimaging; applications; biometrics; motion and tracking; computer graphics; virtual reality; and ST: computer vision advances in geo-spatial applications and remote sensing Part II: object recognition/detection/categorization; 3D reconstruction; medical image analysis; vision for robotics; statistical pattern recognition; posters
Advances In Visual Computing
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Author : George Bebis
language : en
Publisher: Springer
Release Date : 2018-11-09
Advances In Visual Computing written by George Bebis and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-09 with Computers categories.
This book constitutes the refereed proceedings of the 13th International Symposium on Visual Computing, ISVC 2018, held in Las Vegas, NV, USA in November 2018. The total of 66 papers presented in this volume was carefully reviewed and selected from 91 submissions. The papers are organized in topical sections named: ST: computational bioimaging; computer graphics; visual surveillance; pattern recognition; vitrual reality; deep learning; motion and tracking; visualization; object detection and recognition; applications; segmentation; and ST: intelligent transportation systems.