Virtual Reality Systems
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Virtual Reality Systems
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Author : John A. Vince
language : en
Publisher: Addison-Wesley Longman
Release Date : 1995
Virtual Reality Systems written by John A. Vince and has been published by Addison-Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
An accessible introduction to the underlying technologies - real-time computer graphics, colour displays and simulation software - used to create virtual environment systems. The work is intended for students on advanced courses in computing, virtual reality and the human/computer interface.
Designing Virtual Reality Systems
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Author : Gerard Kim
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-01-04
Designing Virtual Reality Systems written by Gerard Kim and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-01-04 with Computers categories.
Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting. This book is organized so that it follows a spiral development process for each stage, describing the problem and possible solutions for each stage. Much more hands-on than other introductory books, concrete examples and practical solutions to the technical challenges in building a VR system are provided. Part 1 covers the very basics in building a VR system and explains various technical issues in object modeling and scene organization. Part 2 deals with 3D multimodal interaction, designing for usable and natural interaction and creating realistic object simulation. Primarily written for first level graduates, advanced undergraduates and IT professionals will also find this a valuable guide.
Virtual Reality Systems
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Author : R. A. Earnshaw
language : en
Publisher: Academic Press
Release Date : 1993-05-19
Virtual Reality Systems written by R. A. Earnshaw and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-05-19 with Computers categories.
Brings together some of the leading practitioners in the field of virtual reality and explores some of the main issues in the area. The book outlines the main components of the current generation of virtual reality systems, and the major recent developments of systems are discussed.
Stereoscopic Displays And Virtual Reality Systems
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Author :
language : en
Publisher:
Release Date : 1996
Stereoscopic Displays And Virtual Reality Systems written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Three-dimensional display systems categories.
Virtual Reality And Virtual Environments In 10 Lectures
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Author : Stanislav Stanković
language : en
Publisher: Springer Nature
Release Date : 2023-12-25
Virtual Reality And Virtual Environments In 10 Lectures written by Stanislav Stanković and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-25 with Technology & Engineering categories.
This book offers an easily understood introduction to the core concepts of Virtual Reality, Virtual Environments and related topics of Augmented Reality and Extended Reality. These complex technological concepts are demystified and broken down in 10 lectures, written in an approachable and easy to understand way. If you find yourself enticed and mystified by this new technology, this book can help you make sense of its core concepts and internal workings.
Essential Virtual Reality Fast
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Essential Virtual Reality Fast written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Essential Virtual Reality fast tells you what is and isn VR! John Vince provides a potted history of Virtual Reality and explains in easy-to-understand terms what computer graphics are and how they are integral to VR systems. You'll see how important it is to understand the part human factors have to play in creating a good VR system (sound, sight, touch and balance) and take a look at a working VR system. You'll get the answers to questions like: - What hardware and software is used? - How does multi-user VR work? - Can you network VR? - What are the applications? - What is the future for VR? And you'll have a far better understanding of the impact these exciting techniques will have on our everyday lives.
Designing Virtual Reality Systems
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Author : Gerard Kim
language : en
Publisher: Springer
Release Date : 2009-10-12
Designing Virtual Reality Systems written by Gerard Kim and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-12 with Computers categories.
Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting. This book is organized so that it follows a spiral development process for each stage, describing the problem and possible solutions for each stage. Much more hands-on than other introductory books, concrete examples and practical solutions to the technical challenges in building a VR system are provided. Part 1 covers the very basics in building a VR system and explains various technical issues in object modeling and scene organization. Part 2 deals with 3D multimodal interaction, designing for usable and natural interaction and creating realistic object simulation. Primarily written for first level graduates, advanced undergraduates and IT professionals will also find this a valuable guide.
Virtual Reality Systems
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Author : R. A. Earnshaw
language : en
Publisher: Academic Press
Release Date : 2014-06-28
Virtual Reality Systems written by R. A. Earnshaw and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-28 with Computers categories.
This volume brings together a number of the leading practitioners and exponents in the field of virtual reality (VR), and explores some of the main issues in the area and its associated hardware and software technology. The main components of the current generation of virtual reality systems are outlined, and major developments of VR systems are discussed.* SPECIAL FEATURES* This volume brings together some of the leading practitioners and exponents in the field of VR, and explores some of the main issues in the area and its associated hardware and software technology.* The main components of the current generation of cirtual reality systems are outlined, and major developments of Vr systems are discussed, focussing of key areas such as hardware, software, techniques, application interfaces and ethical issues.* The book contains a comprehensive bibliography enabling the reader to follow up particular areas of specialism. It contains 16 pages of colour plates.
Virtual Reality
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Author : Alexander Riegler
language : en
Publisher: Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften
Release Date : 2001
Virtual Reality written by Alexander Riegler and has been published by Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
The concept of «virtuality» has introduced a completely new mode of representing, presenting, as well as acquiring knowledge. The present collection of papers acknowledges this development and gives a survey over the most important developments, issues, and foundations from an interdisciplinary perspective. This book intends to enlarge the definition of virtual reality in order to go beyond the toy character it may still have in the public. The contributions show that virtuality has not only been successfully applied in various technical and medical domains but also touches basic philosophical problems and questions related to cognitive science. In fact, developing the concept of virtuality further will be the key to many challenges in both theoretical and technical domains.
Developing Virtual Reality Applications
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Author : Alan B. Craig
language : en
Publisher: Morgan Kaufmann
Release Date : 2009-06-02
Developing Virtual Reality Applications written by Alan B. Craig and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-02 with Computers categories.
Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.An insider's view of what works, what doesn't work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field. - Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest! - Development techniques are cross referenced between different application areas, providing fundamental best practices!