Unity 2017 Mobile Game Development
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Unity 2017 Mobile Game Development
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-11-30
Unity 2017 Mobile Game Development written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-30 with Computers categories.
Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOS About This Book One-stop solution to becoming proficient in mobile game development using Unity 2017 Port your Unity games to popular platforms such as iOS and Android Unleash the power of C# scripting to create realistic gameplay and animations in Unity 2017. Who This Book Is For If you are a game developer and want to build mobile games for iOS and Android, then this is the book for you. Previous knowledge of C# and Unity is helpful, but not required. What You Will Learn Use Unity to build an endless runner game Set up and deploy a project to a mobile device Create interesting gameplay elements using inputs from your mobile device Monetize your game projects with Unity ads and in-app purchases Design UI elements that can be used well in Landscape and Portrait mode at different resolutions, supporting phones, tablets, and PCs. How to submit your game to the iOS and Android app stores In Detail Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own. Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity's analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you'll learn how to publish your game on the iOS and Android App Stores for the world to see and play along. Style and approach This book takes a clear, step-by-step approach for Unity game developers to explore everything needed to develop mobile games with Unity.
Unity 2020 Mobile Game Development
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-08-21
Unity 2020 Mobile Game Development written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-21 with Computers categories.
A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook Description Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games. What you will learnDesign responsive user interfaces for your mobile gamesDetect collisions, receive user input, and create player movements for your mobile gamesCreate interesting gameplay elements using inputs from your mobile deviceExplore the mobile notification package in Unity game engine to keep players engagedCreate interactive and visually appealing content for Android and iOS devicesMonetize your game projects using Unity Ads and in-app purchasesWho this book is for If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.
Learn Unity 2017 For Ios Game Development
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Author : Allan Fowler
language : en
Publisher: Apress
Release Date : 2017-11-24
Learn Unity 2017 For Ios Game Development written by Allan Fowler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-24 with Computers categories.
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need. What You'll Learn How to include iAds How to integrate Game Center leaderboards and achievements How to profile and optimize performance Who This Book Is For iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.
Mobile Game Development With Unity
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Author : Jonathon Manning
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2017-08-02
Mobile Game Development With Unity written by Jonathon Manning and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-02 with Computers categories.
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’s features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you’ll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you’re ready to get started. Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems Use 2D graphics and physics features to build a side-scrolling action game Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models Dive into Unity’s advanced features, such as precomputed lighting, shading, customizing the editor, and deployment
Professional Visual Studio 2017
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Author : Bruce Johnson
language : en
Publisher: John Wiley & Sons
Release Date : 2017-11-06
Professional Visual Studio 2017 written by Bruce Johnson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-06 with Computers categories.
Skip the basics and delve right into Visual Studio 2017 advanced features and tools Professional Visual Studio 2017 is the industry-favorite guide to getting the most out of Microsoft's primary programming technology. From touring the new UI to exploiting advanced functionality, this book is designed to help professional developers become more productive. A unique IDE-centric approach provides a clear path through the typical workflow while exploring the nooks and crannies that can make your job easier. Visual Studio 2017 includes a host of features aimed at improving developer productivity and UI, and this book covers them all with clear explanation, new figures, and expert insight. Whether you're new to VS or just upgrading, this all-inclusive guide is an essential resource to keep within arm's reach. Visual Studio 2017 fixes the crucial issues that kept professionals from adopting VS 2015, and includes new features and tools that streamline the developer's job. This book provides the straightforward answers you need so you can get up to speed quickly and get back to work. Master the core functionality of Visual Studio 2017 Dig into the tools that make writing code easier Tailor the environment to your workflow, not the other way around Work your way through configuration, debugging, building, deployment, customizing, and more Microsoft is changing their release cadence—it's only been about two years since the last release—so developers need to quickly get a handle on new tools and features if they hope to remain productive. The 2017 release is designed specifically to help you get more done, in less time, with greater accuracy and attention to detail. If you're ready to get acquainted, Professional Visual Studio 2017 is your ideal guide.
Unity 2017 2d Game Development Projects
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Author : Lauren S. Ferro
language : en
Publisher:
Release Date : 2018-01-19
Unity 2017 2d Game Development Projects written by Lauren S. Ferro and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-19 with Computers categories.
Build classic arcade, shooter and platform games with Unity 2D toolset Key Features Leverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on. Book Description 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games. What you will learn Work with Unity 2017's new 2D workflow and create a 2D scene Set the scene with different types of backgrounds, either static or dynamically using a tileset Bring your character to life through simple animations Understand the core concepts of programming by creating basic code that controls a character and destroys an enemy Create buttons and game controls by using code snippets for input detection Develop three 2D games from genres such as classic arcade, space shooter, and platformer games Add audio and feedback and deploy your games Who this book is for If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. No C# knowledge is required, all you need is basic coding and scripting knowledge. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.
Unity 2022 Mobile Game Development
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-06-30
Unity 2022 Mobile Game Development written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-30 with Computers categories.
Get started with mobile game development with this practical, illustrated guide on how to use Unity 2022 and C# to build cross-platform mobile games and add augmented reality features to your projects Key Features Create, deploy, and monetize immersive mobile games on Android and iOS with Unity 2022 Integrate augmented reality in your mobile projects to add real-world elements to your games Explore step-by-step instructions and a demo game project to kickstart your game development journey Book DescriptionUnity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.What you will learn Design responsive UIs for your mobile games Detect collisions, receive user input, and create player movements Create interesting gameplay elements using mobile device input Add custom icons and presentation options Keep players engaged by using Unity s mobile notification package Integrate social media into your projects Add augmented reality features to your game for real-world appeal Make your games juicy with post-processing and particle effects Who this book is for If you are a game developer or mobile developer looking to learn Unity and employ it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but isn’t mandatory.
Beginning Ios Ar Game Development
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Author : Allan Fowler
language : en
Publisher: Apress
Release Date : 2018-11-16
Beginning Ios Ar Game Development written by Allan Fowler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-16 with Computers categories.
Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences. What You'll Learn Download assets from the Unity store Create a scene in Unity 2017 Use physics and controls on mobile devices Who This Book Is For Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Mobile Game Development With Unity
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Author : Jon Manning. Paris Buttfield-Addison
language : en
Publisher:
Release Date : 2017
Mobile Game Development With Unity written by Jon Manning. Paris Buttfield-Addison and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
Mastering Unity 2017 Game Development With C
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-10-30
Mastering Unity 2017 Game Development With C written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.
Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows. Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.