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Beginning Ios Ar Game Development


Beginning Ios Ar Game Development
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Beginning Ios Ar Game Development


Beginning Ios Ar Game Development
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Author : Allan Fowler
language : en
Publisher: Apress
Release Date : 2018-11-16

Beginning Ios Ar Game Development written by Allan Fowler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-16 with Computers categories.


Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences. What You'll Learn Download assets from the Unity store Create a scene in Unity 2017 Use physics and controls on mobile devices Who This Book Is For Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.



Games Industry In China Economic And Political Factors


Games Industry In China Economic And Political Factors
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Author : Stephen Mokaya
language : en
Publisher: GRIN Verlag
Release Date : 2023-01-02

Games Industry In China Economic And Political Factors written by Stephen Mokaya and has been published by GRIN Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-02 with Language Arts & Disciplines categories.


Academic Paper from the year 2022 in the subject Communications - Miscellaneous, , language: English, abstract: The gaming industry is particularly prominent in China, with various factors contributing to its success. A critical analysis of the impacts and factors that influenced the sector's prominence is relevant in exposing both the opportunities and challenges of the gaming industry in China.



Beginning Arkit For Iphone And Ipad


Beginning Arkit For Iphone And Ipad
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2018-11-05

Beginning Arkit For Iphone And Ipad written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-05 with Computers categories.


Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You’ll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you’ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you’ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly. ARKit is Apple’s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device’s camera. What You’ll Learn Access the camera Use ARKit’s hit testing for tracked geometry Apply and combine real world and virtual physics Who This Book Is For Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.



Gardeners Chronicle


Gardeners Chronicle
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Author :
language : en
Publisher:
Release Date : 1878

Gardeners Chronicle written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1878 with categories.




Swift Game Development


Swift Game Development
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Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-09-28

Swift Game Development written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-28 with Computers categories.


Embrace the mobile gaming revolution by creating popular iOS games with Swift 4.2 Key FeaturesLearn to create games for iPhone and iPad with the latest Swift Programming languageUnderstand the fundamental concepts of game development like game physics, camera action, sprites, controls, among othersBuild Augmented reality games using ARKit for true performanceBook Description Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating Augmented Reality games using SpriteKit and SceneKit. Then, finally, we will see how to create a Multipeer AR project to connect two devices, and send and receive data back and forth between those devices in real time. By the end of this book, you will be able to create your own iOS games using Swift and publish them on the iOS App Store. What you will learnDeliver powerful graphics, physics, and sound in your game by using SpriteKit and SceneKitSet up a scene using the new capabilities of the scene editor and custom classesMaximize gameplay with little-known tips and strategies for fun, repeatable actionMake use of animations, graphics, and particles to polish your gameUnderstand the current mobile monetization landscapeIntegrate your game with Game CenterDevelop 2D and 3D Augmented Reality games using Apple's new ARKit frameworkPublish your game to the App StoreWho this book is for If you wish to create and publish iOS games using Swift, then this book is for you. No prior game development or experience with Apple ecosystem is needed.



The Graphic


The Graphic
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Author :
language : en
Publisher:
Release Date : 1874

The Graphic written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1874 with categories.




Forest And Stream


Forest And Stream
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Author :
language : en
Publisher:
Release Date : 1910

Forest And Stream written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1910 with Fishing categories.




The Illustrated Sporting Dramatic News


The Illustrated Sporting Dramatic News
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Author :
language : en
Publisher:
Release Date : 1878

The Illustrated Sporting Dramatic News written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1878 with categories.




St Louis Daily Market Reporter And Merchants Exchange Price Current


St Louis Daily Market Reporter And Merchants Exchange Price Current
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Author :
language : en
Publisher:
Release Date : 1899

St Louis Daily Market Reporter And Merchants Exchange Price Current written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1899 with Produce trade categories.




The Tribune


The Tribune
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Author :
language : en
Publisher:
Release Date : 1943

The Tribune written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1943 with categories.