The Indie Game Developer Handbook
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The Indie Game Developer Handbook
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Author : Richard Hill-Whittall
language : en
Publisher: CRC Press
Release Date : 2015-02-11
The Indie Game Developer Handbook written by Richard Hill-Whittall and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-11 with Computers categories.
The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development
The Indie Game Development Survival Guide
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Author : David Michael
language : en
Publisher:
Release Date : 2003
The Indie Game Development Survival Guide written by David Michael and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Art categories.
Provides details on designing and developing a computer game, covering such topics as choosing a game concept, task identification, budgeting, working with a team, project testing, and marketing and promotion.
A Practical Guide To Indie Game Marketing
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Author : Joel Dreskin
language : en
Publisher: CRC Press
Release Date : 2015-12-22
A Practical Guide To Indie Game Marketing written by Joel Dreskin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-22 with Computers categories.
Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games. Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources
The Publishing Challenge For Independent Video Game Developers
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Author : Odile Limpach
language : en
Publisher: CRC Press
Release Date : 2020-02-04
The Publishing Challenge For Independent Video Game Developers written by Odile Limpach and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-04 with Computers categories.
Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.
The Gamedev Business Handbook
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Author : Michael Futter
language : en
Publisher:
Release Date : 2017-12
The Gamedev Business Handbook written by Michael Futter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12 with categories.
American Book Publishing Record
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Author :
language : en
Publisher:
Release Date : 2003
American Book Publishing Record written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with American literature categories.
Indie Game Development Revolution
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-03-02
Indie Game Development Revolution written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-02 with Technology & Engineering categories.
Welcome to the thrilling world of independent game creation—where innovation, creativity, and potential reign supreme. Discover the secrets of success in the Indie Game Development Revolution, your ultimate guide to navigating this dynamic industry. Whether you're dreaming of crafting your first game or refining your existing skills, this comprehensive eBook provides a roadmap for transforming bold ideas into playable realities. Dive deep into the rapidly growing indie game landscape, starting with an exploration of the industry's rise and the intricacies of the development process. Unearth your niche by understanding game genres and market opportunities, ensuring your game makes its mark in today's competitive arena. Start by conceptualizing your game, where you'll learn how to develop unique, compelling storylines and innovative gameplay mechanics that captivate players. Move on to character and environment design, mastering the creation of memorable game worlds and detailed characters, complete with intriguing backstories and mesmerizing animations. Next, embrace the technical side of game development with sections dedicated to programming basics, game engine selection, and user interface design. Learn to integrate art and code seamlessly, leading to an engaging and immersive player experience. Bring your game vision to life by building a prototype and iterating based on player feedback. Gain insights into effective marketing and launch strategies, keeping player engagement high from pre-launch to post-launch support. Understand the business and legal aspects of game development, such as intellectual property rights and setting up your own studio, while learning about funding models like crowdfunding and investor partnerships. Stay ahead in the evolving world of indie games by exploring emerging trends and technologies with this indispensable guide. Embark on your journey with confidence and passion, equipped with the knowledge and tools tailored for indie game developer success. The revolution awaits—are you ready to lead it?
The Gamedev Business Handbook
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Author : Michael Futter
language : en
Publisher:
Release Date : 2018-12-31
The Gamedev Business Handbook written by Michael Futter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-31 with categories.
The GameDev Business Handbook is an instructional guide for creating and sustaining your independent video game studio.It features interviews with more than 25 prominent members of the industry, including Vlambeer¿s Rami Ismail, Capybara Games¿ Nathan Vella, Romero Games¿ Brenda Romero, video game attorney Ryan Morrison, Klei Entertainment¿s Jamie Cheng, Supergiant Games¿ Amir Rao, Harebrained Schemes¿ Jordan Weisman, and Ninja Theory¿s Nina Kristensen.The Handbook features expert guidance and in-the-trenches anecdotes on budgeting and finance (complete with downloadable worksheets), incorporation, contracts and employment, intellectual property, press and public relations, and more.If you¿re considering crowdfunding, early access, or pursuing a licensed property, The GameDev Business Handbook can help steer you toward success. The book features success stories and cautionary tales, with advice from those who have been where you want to go.
The Business Of Indie Games
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Author : Alex Josef
language : en
Publisher: CRC Press
Release Date : 2022-05-03
The Business Of Indie Games written by Alex Josef and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-03 with Computers categories.
"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you’re making your first game or tenth, this book is a must read." – Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." – Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." – Scott Drader, Co-Founder of Metalhead Software "There’s nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." – Yukon Wainczak, Founder of Snoozy Kazoo "I’ve seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." – Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.
Indie Game Development
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-06-10
Indie Game Development written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-10 with Computers categories.
Unleash your creativity and dive into the dynamic world of game development with "Indie Game Development," your essential guide to crafting compelling indie games. Whether you're a passionate gamer with a spark of an idea or an enthusiast ready to bring your concepts to life, this book is your ultimate roadmap to success. Begin your journey by understanding the rise of indie games and what truly defines them. Learn how to cultivate innovative ideas, analyze market trends, and find your niche to ensure your game stands out from the crowd. With insights into prototyping, you’ll discover how to create a minimum viable product, test early, and iterate rapidly using the right tools. This comprehensive guide delves into game design fundamentals, covering core mechanics, engaging storylines, and immersive environments, all essential to captivating your audience. Explore the vibrant world of art and visual style, including 2D vs. 3D art pipelines, and learn how to collaborate effectively with artists and animators. Sound and music design are crucial to elevating your game, and this book guides you through working with composers and integrating sound effects that resonate emotionally with players. With chapters dedicated to development tools, programming, and scripting, even non-programmers will gain coding confidence. Build your dream team and manage the development process like a pro. From setting timelines to embracing agile practices, discover how to adapt to challenges efficiently. Engage in meaningful playtesting, gather feedback, and refine your game to perfection. Before launching your creation to the world, explore marketing strategies to build a loyal audience, and navigate distribution platforms like Steam and Itch.io with ease. Post-launch, manage updates and expansions, ensuring your game evolves with your community. "Indie Game Development" is not just a guide, but an inspiration, encouraging you to learn from every success and setback. Stay ahead of emerging trends and keep your passion alive as you plan and create your next hit game. Ready to join the indie revolution? Your journey begins here.