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The Computer Animator S Technical Handbook


The Computer Animator S Technical Handbook
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The Computer Animator S Technical Handbook


The Computer Animator S Technical Handbook
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Author : Lynn Pocock
language : en
Publisher: Morgan Kaufmann
Release Date : 2002

The Computer Animator S Technical Handbook written by Lynn Pocock and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Publisher description.



Mel Scripting For Maya Animators


Mel Scripting For Maya Animators
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Author : Mark R. Wilkins
language : en
Publisher: Elsevier
Release Date : 2005-08-23

Mel Scripting For Maya Animators written by Mark R. Wilkins and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-23 with Computers categories.


Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. - Fully updated with several new chapters - Profusely illustrated and includes a companion Web site with numerous code examples and scene files - The authors bring their extensive experience in professional production studios to provide expert guidance



Complete Maya Programming Volume Ii


Complete Maya Programming Volume Ii
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Author : David Gould
language : en
Publisher: Elsevier
Release Date : 2005-08-05

Complete Maya Programming Volume Ii written by David Gould and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-05 with Computers categories.


David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks. Covers a spectrum of topics in computer graphics including points and vectors, rotations, transformations, curves and surfaces (polygonal, NURBS, subdivision), and modeling Offers insights to Maya's inner workings so that an artist or programmer can design and develop customized tools and solutions Discusses problem solving with MEL (Maya's scripting language) and the more powerful and versatile C++ API, with plenty of code examples for each



Complete Maya Programming


Complete Maya Programming
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Author : David Gould
language : en
Publisher: Morgan Kaufmann
Release Date : 2003

Complete Maya Programming written by David Gould and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


"David Gould is an expert at using, programming, and teaching Maya, and it shows. People who need to program Maya will find this book essential. Even Maya users who don't intend to do extensive programming should read this book for a better understanding of what's going on under the hood. Compact yet thorough, it covers both MEL and the C++ API, and is written to be informative for both novice and expert programmers. Highly recommended!" -Larry Gritz, Exluna/NVIDIA, co-author of Advanced RenderMan: Creating CGI for Motion Pictures "This book should be required reading for all Maya programmers, novice and expert alike. For the novice, it provides a thorough and wonderfully well thought-out hands-on tutorial and introduction to Maya. The book's greatest contribution, however, is that in it David shares his deep understanding of Maya's fundamental concepts and architecture, so that even the expert can learn to more effectively exploit Maya's rich and powerful programming interfaces." -Philip J. Schneider, Disney Feature Animation, co-author of Geometric Tools for Computer Graphics "Having provided a technical review of David Gould's Complete Maya Programming, I must say that this book is the definitive text for scripting and plug-in development for Maya. Never before has there been such a concise and clearly written guide to programming for Maya. Any user smart enough to pick up this book would be better off for it." -Chris Rock, a Technical Director at "a Large Animation Studio in Northern California" "If you ever wanted to open the Maya toolbox, this is your guide. With clear step-by-step instructions, you will soon be able to customize and improve the application, as well as create your own extensions, either through the MEL scripting language or the full C++ API." -Christophe Hery, Industrial Light & Magic Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels. Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. FEATURES: *Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more *Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need *Explains when to use MEL, when to use the C++ API, and how to use them together *Provides a multitude of real-world examples illustrating applications of Maya programming *Ideal for technical directors, developers, or anyone wishing to master Maya *Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com



Learning Processing


Learning Processing
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Author : Daniel Shiffman
language : en
Publisher: Morgan Kaufmann
Release Date : 2009-04-17

Learning Processing written by Daniel Shiffman and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-17 with Computers categories.


The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.Previously announced as "Pixels, Patterns, and Processing" - A guided journey from the very basics of computer programming through to creating custom interactive 3D graphics - Step-by-step examples, approachable language, exercises, and LOTS of sample code support the reader's learning curve - Includes lessons on how to program live video, animated images and interactive sound



High Dynamic Range Imaging


High Dynamic Range Imaging
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Author : Erik Reinhard
language : en
Publisher: Elsevier
Release Date : 2005-11-21

High Dynamic Range Imaging written by Erik Reinhard and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-21 with Computers categories.


High dynamic range imaging produces images with a much greater range of light and color than conventional imaging. The effect is stunning, as great as the difference between black-and-white and color television. High Dynamic Range Imaging is the first book to describe this exciting new field that is transforming the media and entertainment industries. Written by the foremost researchers in HDRI, it will explain and define this new technology for anyone who works with images, whether it is for computer graphics, film, video, photography, or lighting design.* Written by the leading researchers in HDRI* Covers all the areas of high dynamic range imaging including capture devices, display devices, file formats, dynamic range reduction, and image-based lighting* Includes a DVD with over 4 GB of HDR images as well as source code and binaries for numerous tone reproduction operators for Windows, Linux, and Mac OS X



Foundations Of Multidimensional And Metric Data Structures


Foundations Of Multidimensional And Metric Data Structures
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Author : Hanan Samet
language : en
Publisher: Morgan Kaufmann
Release Date : 2006-08-08

Foundations Of Multidimensional And Metric Data Structures written by Hanan Samet and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-08-08 with Computers categories.


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The Animator S Guide To 2d Computer Animation


The Animator S Guide To 2d Computer Animation
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Author : Hedley Griffin
language : en
Publisher:
Release Date : 2001

The Animator S Guide To 2d Computer Animation written by Hedley Griffin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Art categories.


Written from an animator's point of view, this guide introduces readers to working with new computer animation systems. Includes all major techniques, from scanning drawings to image processing, coloring, adding backgrounds and shadows, and more. Covers leading software including Anima and Toonz, and the included CD-ROM contains animation clips and demo software.



Creating Technical Manuals


Creating Technical Manuals
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Author : Donald H. Cunningham
language : en
Publisher: McGraw-Hill Companies
Release Date : 1984

Creating Technical Manuals written by Donald H. Cunningham and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Computers categories.




Technology And Practice Guide


Technology And Practice Guide
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Author :
language : en
Publisher:
Release Date : 1997

Technology And Practice Guide written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Law offices categories.