Swift 2 Design Patterns
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Swift 2 Design Patterns
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Author : Julien Lange
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-10-28
Swift 2 Design Patterns written by Julien Lange and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-28 with Computers categories.
Build robust and scalable iOS and Mac OS X game applications About This Book Learn to use and implement the 23 Gang of Four design patterns using Swift 2 Design and architect your code for Swift application development Understand the role, generic UML design, and participants in the class diagram of the pattern by implementing them in a step-by-step approach Who This Book Is For This book is intended for competent Swift developers who want to apply enduring design patterns with Swift to structure and scale their application code. What You Will Learn Choose the appropriate pattern depending on the problem to be solved Understand the generic class diagram of each of the 23 GoF patterns and how each object participates in the pattern Use Swift to implement these patterns even though the language doesn't provide all of the object-oriented programming concepts such as abstract class, interface, and so on Architect your software to avoid the overuse of memory, time spent on calculations, or high network traffic Find the best way to organize your code to make it more secure from the outside world Prepare your code to make it more flexible when the consumer changes or the third-party component hidden code changes Structure your code to change the algorithm to apply at runtime Deliver Flyweight responsibility to your objects In Detail Swift is a multi-paradigm language. It has expressive features familiar to those used to work with modern functional languages, while also keeping the object-oriented features of Objective-C. It remains compatible with Apple's legacy codes and frameworks. A design pattern systematically names, motivates, and explains a general design that addresses a recurring design problem in object-oriented systems. It describes the problem, the solution, when to apply the solution, and its consequences. It also gives implementation hints and examples. Knowledge about design patterns is also one of the best ways to make you different compared to other low-level developers. This book shows you how to use Swift 2 to learn about 23 Gang of Four (GoF) design patterns, and is organized into three categories. The book will present you the five creational patterns, followed by the seven structural patterns, and finishing with the 11 behavioral patterns as defined by the GoF. Each chapter will introduce the pattern by defining its role, which common problems the pattern should be used for, its generic UML representation, how each objects presented in the class diagram participate in the pattern, and what the role of each of these objects is. The book then presents you with a concrete case as an illustration that will be used to implement the pattern using Swift. Style and approach A step-by-step tutorial completed with screenshots and code highlights wherever necessary. Each chapter discusses one or more patterns with its definitions and a simple-to-follow illustration case using a playground or XCText project to implement it with Swift.
Swift Essentials
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Author : Dr Alex Blewitt
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-01-27
Swift Essentials written by Dr Alex Blewitt and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-27 with Computers categories.
Discover how to build iOS and watchOS applications in Swift 2 using Xcode About This Book Gets you up and running with Swift programming without any prior iOS development experience. A fast paced guide showing best practices and lets you get up to speed with Swift to quickly build your own iOS applications A unique practical approach to make your life with Swift easy. Who This Book Is For Are you interested in learning Swift? Do you want to write iOS applications in Swift? If yes, then this is the book for you. No prior iOS programming experience is assumed; however, having some experience with any programming language will be beneficial. What You Will Learn Dive into Swift and explore its innovative and powerful syntax Work with Swift in Xcode to get a unique and productive approach to development Find out how to create complete iOS applications Discover rapid prototyping with a Swift playground Get to know how to use the Swift storyboard to develop multi-page applications Get to grips with parsing JSON and XML data from network sources Build a network client for GitHub repositories, with full source code on GitHub In Detail Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language Style and approach This fast-paced practical guide will quickly give you hands-on experience with all the features of Swift programming. Following the practical examples in the book will help you successfully create your own iOS applications.
Boost Asio C Network Programming Cookbook
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Author : Dmytro Radchuk
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-01-25
Boost Asio C Network Programming Cookbook written by Dmytro Radchuk and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-25 with Computers categories.
Over 25 hands-on recipes to create robust and highly-efficient cross-platform distributed applications with the Boost.Asio library About This Book Build highly efficient distributed applications with ease Enhance your cross-platform network programming skills with one of the most reputable C++ libraries Find solutions to real-world problems related to network programming with ready-to-use recipes using this detailed and practical handbook Who This Book Is For If you want to enhance your C++ network programming skills using the Boost.Asio library and understand the theory behind development of distributed applications, this book is just what you need. The prerequisite for this book is experience with general C++11. To get the most from the book and comprehend advanced topics, you will need some background experience in multithreading. What You Will Learn Boost your working knowledge of one of the most reputable C++ networking libraries—Boost.Asio Familiarize yourself with the basics of TCP and UDP protocols Create scalable and highly-efficient client and server applications Understand the theory behind development of distributed applications Increase the security of your distributed applications by adding SSL support Implement a HTTP client easily Use iostreams, scatter-gather buffers, and timers In Detail Starting with recipes demonstrating the execution of basic Boost.Asio operations, the book goes on to provide ready-to-use implementations of client and server applications from simple synchronous ones to powerful multithreaded scalable solutions. Finally, you are presented with advanced topics such as implementing a chat application, implementing an HTTP client, and adding SSL support. All the samples presented in the book are ready to be used in real projects just out of the box. As well as excellent practical examples, the book also includes extended supportive theoretical material on distributed application design and construction. Style and approach This book is a set of recipes, each containing the statement and description of a particular practical problem followed by code sample providing the solution to the problem and detailed step-by-step explanation. Recipes are grouped by topic into chapters and ordered by the level of complexity from basic to advanced.
Head First Design Patterns
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Author : Eric Freeman
language : en
Publisher: O'Reilly Media
Release Date : 2020-11-24
Head First Design Patterns written by Eric Freeman and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-24 with Computers categories.
What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.
Swift Step By Step Solution With Programs Book
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Author : Dr Ashad Ullah Qureshi
language : en
Publisher: Concepts Books Publication
Release Date : 2020-08-01
Swift Step By Step Solution With Programs Book written by Dr Ashad Ullah Qureshi and has been published by Concepts Books Publication this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-01 with Computers categories.
Learn Swift with this detailed guide, featuring step-by-step solutions and practical programs. This book covers fundamental concepts, advanced techniques, and real-world applications, making it an essential resource for developers looking to create powerful and efficient iOS applications using Swift.
Hands On Design Patterns With Swift
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Author : Florent Vilmart
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-12-24
Hands On Design Patterns With Swift written by Florent Vilmart and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-24 with Computers categories.
From learning about the most sought-after design patterns to a comprehensive coverage of architectural patterns and code testing, this book is all you need to write clean, reusable code Key FeaturesWrite clean, reusable and maintainable code, and make the most of the latest Swift version.Analyze case studies of some of the popular open source projects and give your workflow a huge boostChoose patterns such as MVP, MVC, and MVVM depending on the application being builtBook Description Swift keeps gaining traction not only amongst Apple developers but also as a server-side language. This book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects. You’ll begin with a quick refresher on Swift, the compiler, the standard library, and the foundation, followed by the Cocoa design patterns – the ones at the core of many cocoa libraries – to follow up with the creational, structural, and behavioral patterns as defined by the GoF. You'll get acquainted with application architecture, as well as the most popular architectural design patterns, such as MVC and MVVM, and learn to use them in the context of Swift. In addition, you’ll walk through dependency injection and functional reactive programming. Special emphasis will be given to techniques to handle concurrency, including callbacks, futures and promises, and reactive programming. These techniques will help you adopt a test-driven approach to your workflow in order to use Swift Package Manager and integrate the framework into the original code base, along with Unit and UI testing. By the end of the book, you'll be able to build applications that are scalable, faster, and easier to maintain. What you will learnWork efficiently with Foundation and Swift Standard libraryUnderstand the most critical GoF patterns and use them efficientlyUse Swift 4.2 and its unique capabilities (and limitations) to implement and improve GoF patternsImprove your application architecture and optimize for maintainability and performanceWrite efficient and clean concurrent programs using futures and promises, or reactive programming techniquesUse Swift Package Manager to refactor your program into reusable componentsLeverage testing and other techniques for writing robust codeWho this book is for This book is for intermediate developers who want to apply design patterns with Swift to structure and scale their applications. You are expected to have basic knowledge of iOS and Swift.
Soft Computing Applications
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Author : Valentina Emilia Balas
language : en
Publisher: Springer Nature
Release Date : 2023-10-26
Soft Computing Applications written by Valentina Emilia Balas and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-26 with Technology & Engineering categories.
Soft computing techniques open significant opportunities in several areas, such as industry, medicine, energy, security, transportation, and education. This book provides theory and applications development using soft computing techniques by organizing intelligent systems for many applications to the benefit of humanity. The book comes from a multidisciplinary subject whose audience can come from different academic departments, e.g., department of computer science and engineering, department of medical imaging, department of biomedical informatics, department of education sciences, and so on where artificial intelligence and soft computing are of routine courses. The book covers a range of audience from academicians, practitioners, researchers, and students to stakeholders. It can support graduate students and interns to develop a deep understanding of the latest paradigms in the soft computing techniques.
The Art Interchange
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Author :
language : en
Publisher:
Release Date : 1883
The Art Interchange written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1883 with Art categories.
Design Patterns In Swift 5 Learn How To Implement The Gang Of Four Design Patterns Using Swift 5 Improve Your Coding Skills
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Author : Karoly Nyisztor
language : en
Publisher: Swift Clinic
Release Date : 2019-03-26
Design Patterns In Swift 5 Learn How To Implement The Gang Of Four Design Patterns Using Swift 5 Improve Your Coding Skills written by Karoly Nyisztor and has been published by Swift Clinic this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-26 with Computers categories.
Software developers need to solve various problems. Many times, these problems are the same or similar to the ones they've already encountered in other projects. Wouldn't it be great to apply the solution you've found instead of reinventing the wheel over and over again?That's precisely the reason why software design patterns exist. A design pattern is a standardized way to address a recurring problem. Relying on a proven strategy will not only save you time, but you can rest assured that it's indeed the right choice. Design patterns are the result of a long evolution process. It all started with a book published in 1994 - yes, it's that old! - called "Design Patterns - Elements of Reusable Object-Oriented Software." That's a quite tedious title, so we usually refer to it as "the book by the gang of four." The gang consists of four renowned software engineers: Erich Gamma, Ralph Johnson, Richard Helm, and John Vlissides. They identified the most significant common issues that occurred in multiple projects and developed best practices to solve them. The best part: these solutions are (programming) language-agnostic. You can use the design patterns with any object-oriented programming language. Many modern programming languages and frameworks have integrated the GoF patterns. You don't have to write additional code to support say the Iterator or the Observer.Swift is no exception. Actually, it provides many advanced language features and constructs --such as type extensions, lazy initialization, and predefined protocols -- that let us adopt and integrate the design patterns into our projects easily. This book covers all these topics and provides best practices you can apply in your upcoming projects.
Harper S Bazaar
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Author :
language : en
Publisher:
Release Date : 1871
Harper S Bazaar written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1871 with Celebrities categories.