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Hands On Design Patterns With Swift


Hands On Design Patterns With Swift
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Hands On Design Patterns With Swift


Hands On Design Patterns With Swift
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Author : Florent Vilmart
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-12-24

Hands On Design Patterns With Swift written by Florent Vilmart and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-24 with Computers categories.


From learning about the most sought-after design patterns to a comprehensive coverage of architectural patterns and code testing, this book is all you need to write clean, reusable code Key FeaturesWrite clean, reusable and maintainable code, and make the most of the latest Swift version.Analyze case studies of some of the popular open source projects and give your workflow a huge boostChoose patterns such as MVP, MVC, and MVVM depending on the application being builtBook Description Swift keeps gaining traction not only amongst Apple developers but also as a server-side language. This book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects. You’ll begin with a quick refresher on Swift, the compiler, the standard library, and the foundation, followed by the Cocoa design patterns – the ones at the core of many cocoa libraries – to follow up with the creational, structural, and behavioral patterns as defined by the GoF. You'll get acquainted with application architecture, as well as the most popular architectural design patterns, such as MVC and MVVM, and learn to use them in the context of Swift. In addition, you’ll walk through dependency injection and functional reactive programming. Special emphasis will be given to techniques to handle concurrency, including callbacks, futures and promises, and reactive programming. These techniques will help you adopt a test-driven approach to your workflow in order to use Swift Package Manager and integrate the framework into the original code base, along with Unit and UI testing. By the end of the book, you'll be able to build applications that are scalable, faster, and easier to maintain. What you will learnWork efficiently with Foundation and Swift Standard libraryUnderstand the most critical GoF patterns and use them efficientlyUse Swift 4.2 and its unique capabilities (and limitations) to implement and improve GoF patternsImprove your application architecture and optimize for maintainability and performanceWrite efficient and clean concurrent programs using futures and promises, or reactive programming techniquesUse Swift Package Manager to refactor your program into reusable componentsLeverage testing and other techniques for writing robust codeWho this book is for This book is for intermediate developers who want to apply design patterns with Swift to structure and scale their applications. You are expected to have basic knowledge of iOS and Swift.



Design Patterns By Tutorials Third Edition Learning Design Patterns In Swift


Design Patterns By Tutorials Third Edition Learning Design Patterns In Swift
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Author : Joshua Greene
language : en
Publisher:
Release Date : 2019-11-26

Design Patterns By Tutorials Third Edition Learning Design Patterns In Swift written by Joshua Greene and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-26 with Computers categories.


Learn iOS Design Patterns! Design patterns are reusable solutions to common development problems. They aren't project specific, so you can adapt and use them in countless apps. By learning design patterns, you'll become a better developer, save time and work less. Design Patterns by Tutorials is here to help! This book is the easiest and fastest way to get hands-on experience with the iOS design patterns you need to know. Who This Book Is For Whether you're a beginner, intermediate or advanced iOS developer, this book is for you. You can either read this book from cover to cover, or skip around to just the patterns you want to learn. Topics Covered in Design Patterns by Tutorials Getting Started: You'll first learn about how design patterns work and how they can help you build better, cleaner apps. Fundamental Patterns: You'll progress onto fundamental design patterns, such as MVC, Delegation, and Strategy, which you're likely to use on every iOS app. Intermediate Patterns: You'll then learn about intermediate design patterns, such as MVVM, Factory, and Adapter, which are less common than fundamental patterns but still very useful for most apps. You'll finish off by learning about advanced design patterns, including Flyweight, Mediator and Command. You likely won't use these on every app, but they may be just what you need to solve a difficult problem. One thing you can count on: after reading this book, you'll be well-prepared to use design patterns in your own apps!



Design Patterns By Tutorials


Design Patterns By Tutorials
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Author : Raywenderlich Com Team
language : en
Publisher: Razeware LLC
Release Date : 2018-07-17

Design Patterns By Tutorials written by Raywenderlich Com Team and has been published by Razeware LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-17 with categories.


Learn iOS Design Patterns! Design patterns are reusable solutions to common development problems. They aren't project specific, so you can adapt and use them in countless apps. By learning design patterns, you'll become a better developer, save time and work less. Design Patterns by Tutorials is here to help! This book is the easiest and fastest way to get hands-on experience with the iOS design patterns you need to know. Who This Book Is For Whether you're a beginner, intermediate or advanced iOS developer, this book is for you. You can either read this book from cover to cover, or skip around to just the patterns you want to learn. Topics Covered in Design Patterns by Tutorials Getting Started: You'll first learn about how design patterns work and how they can help you build better, cleaner apps. Fundamental Patterns: You'll progress onto fundamental design patterns, such as MVC, Delegation, and Strategy, which you're likely to use on every iOS app. Intermediate Patterns: You'll then learn about intermediate design patterns, such as MVVM, Factory, and Adapter, which are less common than fundamental patterns but still very useful for most apps. You'll finish off by learning about advanced design patterns, including Flyweight, Mediator and Command. You likely won't use these on every app, but they may be just what you need to solve a difficult problem. One thing you can count on: after reading this book, you'll be well-prepared to use design patterns in your own apps!



Handcrafts A Golden Hands Pattern Book


Handcrafts A Golden Hands Pattern Book
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Author : Golden Hands Staff
language : en
Publisher: Random House (NY)
Release Date : 1973

Handcrafts A Golden Hands Pattern Book written by Golden Hands Staff and has been published by Random House (NY) this book supported file pdf, txt, epub, kindle and other format this book has been release on 1973 with Crafts & Hobbies categories.




The Carpet And Upholstery Trade Review


The Carpet And Upholstery Trade Review
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Author :
language : en
Publisher:
Release Date : 1892

The Carpet And Upholstery Trade Review written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1892 with Carpets categories.




Harper S Bazaar


Harper S Bazaar
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Author :
language : en
Publisher:
Release Date : 1871

Harper S Bazaar written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1871 with Celebrities categories.




Than Many Sparrows


 Than Many Sparrows
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Author : Annie E. Courtenay
language : en
Publisher:
Release Date : 1885

Than Many Sparrows written by Annie E. Courtenay and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1885 with categories.




Pro Design Patterns In Swift


Pro Design Patterns In Swift
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Author : Adam Freeman
language : en
Publisher: Apress
Release Date : 2015-01-17

Pro Design Patterns In Swift written by Adam Freeman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-17 with Computers categories.


The Swift programming language has transformed the world of iOS development and started a new age of modern development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level. This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer. Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to yourSwift code with a practical, no-nonsense approach.



The Housewife


The Housewife
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Author :
language : en
Publisher:
Release Date : 1886

The Housewife written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1886 with Home economics categories.




Design Patterns In Swift 5


Design Patterns In Swift 5
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Author : Karoly Nyisztor
language : en
Publisher:
Release Date : 2021-07-27

Design Patterns In Swift 5 written by Karoly Nyisztor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-27 with categories.


Software developers need to solve various problems. Many times, these problems are the same or similar to the ones they've already encountered in other projects. Wouldn't it be great to apply the solution you've found instead of reinventing the wheel over and over again? That's precisely the reason why software design patterns exist. A design pattern is a standardized way to address a recurring problem. Relying on a proven strategy will not only save you time, but you can rest assured that it's indeed the right choice. Design patterns are the result of a long evolution process. It all started with a book published in 1994 - yes, it's that old! - called "Design Patterns - Elements of Reusable Object-Oriented Software." That's a quite tedious title, so we usually refer to it as "the book by the gang of four." The gang consists of four renowned software engineers: Erich Gamma, Ralph Johnson, Richard Helm, and John Vlissides. They identified the most significant common issues that occurred in multiple projects and developed best practices to solve them. The best part: these solutions are (programming) language-agnostic. You can use the design patterns with any object-oriented programming language. Many modern programming languages and frameworks have integrated the GoF patterns. You don't have to write additional code to support say the Iterator or the Observer. Swift is no exception: it provides many advanced language features and constructs such as type extensions, lazy initialization, and predefined protocols that let us adopt and integrate the design patterns into our projects easily. This book covers all these topics and teaches best practices you can apply in your upcoming projects. We'll talk about the benefits of understanding and applying the design patterns, the value they provide, and also about their limitations. Then, we delve into the creational design patterns: the Singleton, the Prototype, the Factory Method, the Builder, and the Abstract Factory design pattern We're going to take a closer look at the structural design patterns. We discuss: the Adapter, the Decorator, the Façade, the Flyweight, and the Proxy pattern In the final part of this book, we discuss the behavioral design patterns: the Chain of Responsibility, the Iterator, the Observer, and we finish with the State design pattern For each design pattern, we discuss the following: When to use the specific design pattern? How can it be implemented using Swift 5? What are the challenges and pitfalls of using the given pattern? Throughout the book, I provide coding examples that can be applied in real-world situations. Károly Nyisztor is a veteran software engineer and instructor. He has worked with large companies such as Apple, Siemens, and SAP. Károly has designed and built several enterprise frameworks, and he holds twelve patents related to inventions in the field of mobile computing. After 18 years, he left the corporate world to start his own business. Since 2016, he's fully committed to teaching. As an instructor, he aims to share his 20+ years of software development expertise. Károly teaches: Software Architecture, Object-Oriented Programming and Design Swift and iOS Programming, and other, programming-related topics You can find Károly Nyisztor's courses and books on all major platforms including Amazon, Lynda, LinkedIn Learning, Pluralsight, Udemy, and iTunes.