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Pro Unity Game Development With C


Pro Unity Game Development With C
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Pro Unity Game Development With C


Pro Unity Game Development With C
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Author : Alan Thorn
language : en
Publisher: Apress
Release Date : 2014-05-29

Pro Unity Game Development With C written by Alan Thorn and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-29 with Computers categories.


In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is the book you need. Whether you are a student, an indie developer, or a season game dev professional, you'll find helpful C# examples of how to build intelligent enemies, create event systems and GUIs, develop save-game states, and lots more. You'll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming. By the end of the book, you will have a complete first person shooter game up and running with Unity. Plus you'll be equipped with the know-how and techniques needed to deploy your own professional-grade C# games. If you already know a bit of C# and you want to improve your Unity skills, this is just the right book for you.



Mastering Unity 2017 Game Development With C


Mastering Unity 2017 Game Development With C
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-10-30

Mastering Unity 2017 Game Development With C written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Computers categories.


Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 About This Book Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017 Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows. Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use navigation meshes, occlusion culling, and Profiler tools Work confidently with GameObjects, rotations, and transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.



Unity Game Development Blueprints


Unity Game Development Blueprints
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-11-11

Unity Game Development Blueprints written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-11 with Computers categories.


If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.



Game Programming With Unity And C


Game Programming With Unity And C
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Author : Jesse L Gunter
language : en
Publisher: Independently Published
Release Date : 2025-11-19

Game Programming With Unity And C written by Jesse L Gunter and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-19 with Art categories.


Are you tired of great game ideas dying in the prototype phase? Ready to move past fragmented tutorials and build the kind of finished, polished project that secures a professional job? The biggest hurdle facing aspiring developers isn't just learning C# syntax, but bridging the daunting gap between a functional demo and a shippable, commercial product. Most guides leave you stranded when it comes to vital, non-glamorous requirements: the complex art of optimization, implementing secure data saving, setting up stable network synchronization, and navigating the maze of deploying to platforms like Steam, Itch.io, or the mobile app stores. This gap is where great projects-and promising careers-stall. Game Programming with Unity and C# is your definitive blueprint, built on the practical, hands-on Code-Along Philosophy. We guide you from foundational C# scripting to advanced, professional systems. You will master essential skills like building robust JSON saving and loading systems, implementing the powerful Object Pooling pattern to crush performance-killing frame rate bugs, and developing responsive multiplayer features using Netcode for GameObjects. You won't just learn to code; you'll learn to code professionally. Discover how to use the Unity Profiler to diagnose issues, add engaging visual "juice" like screen shake and dynamic audio, and successfully package your game for global release, complete with Monetization (IAP and Ads). This is more than a book-it's a career accelerator. Invest in the professional skills that launch successful projects and secure careers. Get your copy today and transform into the solution architect the industry is searching for.



Game Development Essentials


Game Development Essentials
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Author : Michael E. Moore
language : en
Publisher: Course Technology
Release Date : 2010

Game Development Essentials written by Michael E. Moore and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Business & Economics categories.


Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.



Mastering Unity Game Development With C


Mastering Unity Game Development With C
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Author : Mohamed Essam
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-07-05

Mastering Unity Game Development With C written by Mohamed Essam and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-05 with Computers categories.


Transform your game development journey with Unity 2022 by structuring projects, optimizing code, and designing engaging mechanics and learn all these from a Unity expert with a proven track record of building games with over 20 million downloads Key Features Progress from basics to advanced Unity techniques effortlessly Write clean, efficient C# code to deliver seamless and engaging gameplay experiences Craft captivating game mechanics and optimize the UI to develop standout games Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionDo you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay. Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You’ll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance. By the end of this book, you’ll have acquired the knowledge and skills that will empower you to create efficient and engaging games.What you will learn Structure projects and break down game design into manageable systems Utilize Unity plugins such as the new Input System and Cinemachine Contribute effectively to existing code bases in Unity with C# Optimize user interfaces using C# for a seamless player experience Manage game data efficiently in Unity with C# Enrich your game with third-party assets and APIs using C# Who this book is for This book is designed for game developers, professional gamers, and game development enthusiasts who have prior experience with Unity and are comfortable with C# programming. If you have a basic understanding of Unity's core functionalities such as creating scenes, scripting, and manipulating objects, this book will help you gain the skills needed to master Unity game development.



Professional Unity And C


Professional Unity And C
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Author : Deniz Opal
language : en
Publisher: Wrox
Release Date : 2012-09-04

Professional Unity And C written by Deniz Opal and has been published by Wrox this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-04 with Computers categories.


The ideal Unity book for programmers ready to dive into advanced 3D gaming As a dynamic, graphically rich 3D game engine, Unity3D stands out from its competitors by working on nearly every desktop and mobile platform. This book is the first to offer professional-level programming of Unity using C#. You begin with learning how to install Unity3D and gradually move on to more advanced coding topics in C#. Each object is introduced, applied to the code, demonstrated through examples, and added to an example game that is built upon throughout the book. By the end of the book, you will be encouraged to create a game and upload it to a site where other users can view and comment, cultivating the learning process through dialog and interaction. Explains how to maximize advanced capabilities of Unity3D for programming games Highlights techniques for creating shaders, which manipulate the way graphics are rendered by the game engine Extends the reach of the book by discussing how Unity3D is an ideal way to break into the social web market Demystifies Unity3D co-routines and the yield statement in a clear and concise manner Whether you use this book as a tutorial or reference manual for working with Unity3D and C#, you will most certainly find it to be invaluable.



Game Programming With Unity And C


Game Programming With Unity And C
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Author : Casey Hardman
language : en
Publisher: Apress
Release Date : 2020-06-13

Game Programming With Unity And C written by Casey Hardman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-13 with Computers categories.


​Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unity’s serialization system. This carefully crafted work guides you through the planning and development of bare bones, simple game projects designed to exercise programming concepts while keeping less relevant interruptions out of the way, allowing you to focus on the implementation of game mechanics first and foremost. Through these example projects, the book teaches input handling, rigidbodies, colliders, cameras, prefab instantiation, scene loading, user interface design and coding, and more. By the end, you'll have built a solid foundation in programming that will pave your way forward in understanding core C# syntax and fundamentals of object-oriented programming—not just what to type but why it's typed and what it’s really doing. Game Programming with Unity and C# will send you on your way to becoming comfortable with the Unity game engine and its documentation and how to independently seek further information on yet-untouched concepts and challenges. What You'll Learn Understand the fundamentals of object-oriented computer programming, including topics specifically relevant for games. Leverage beginner-to-intermediate-level skills of the C# programming language and its syntax. Review all major component types of the Unity game engine: colliders and rigidbodies, lights, cameras, scripts, etc. Use essential knowledge of the Unity game engine and its features to balance gameplay mechanics for making interesting experiences. Who This Book Is For Beginners who have no prior experience in programming or game development who would like to learn with a solid foundation that prepares them to further develop their skills.



Film Video Finder


Film Video Finder
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Author :
language : en
Publisher:
Release Date : 1997

Film Video Finder written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Motion pictures categories.




Pro Unity Game Development With C Course


Pro Unity Game Development With C Course
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Author : Alan Thorn
language : en
Publisher:
Release Date : 2015

Pro Unity Game Development With C Course written by Alan Thorn and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.


In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is a video course you'll want to see. You'll understand and apply powerful programming concepts such as classes, singletons, component based design, polymorphism, delegates, and event driven programming.