Mobile App Development With Corona
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Cross Platform Mobile Application Development
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Author : John R Carlson Ph D
language : en
Publisher:
Release Date : 2019-01-11
Cross Platform Mobile Application Development written by John R Carlson Ph D and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-11 with categories.
This book offers an engaging approach to cross-platform mobile app development using the Lua scripting language and Corona SDK as a foundation. Beginning programmers will learn the fundamental concepts and techniques one step at a time across 14 hands-on chapters illustrated with over 100 sample apps. If you've dreamt of having an app for sale, but don't know how to start, this book can be the first step on your journey. Scripters who prefer a GUI-based development environment can use the bundled Drawn2Code IDE to design their Corona SDK apps. This prototype IDE automates much of the writing process for you, allowing you to focus on the design of your app.Professor Carlson has taught over a thousand students to code and create mobile apps using a fun, step-by-step approach. Focus on learning scripting fundamentals while building cross-platform games and utility apps with the rich feature-set afforded by the Corona SDK.
Corona Sdk Application Design
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Author : Daniel Williams
language : en
Publisher: Packt Pub Limited
Release Date : 2013
Corona Sdk Application Design written by Daniel Williams and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.
A step by step tutorial that focuses on everything from setup to deployment of basic apps.Have you ever wanted to create your own app? Then this book is for you. You will learn how to create apps using Corona SDK and how to publish your app so others can get a glimpse of your creation. This book is aimed at both Android and iOS app developers. The reader must have basic knowledge of app development.
Beginning Mobile App Development With Corona
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Author : Brian Burton
language : en
Publisher:
Release Date : 2011-08-02
Beginning Mobile App Development With Corona written by Brian Burton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-02 with categories.
Mobile App Development With Corona
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Author : Brian Burton
language : en
Publisher:
Release Date : 2011-08-12
Mobile App Development With Corona written by Brian Burton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-12 with Computers categories.
A gentle introduction to modeling, texturing, and game development This eTextbook covers model creation in Blender, texturing in GIMP and game development using Amazon Lumberyard.
Create Mobile Games With Corona
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Author : Silvia Domenech
language : en
Publisher:
Release Date : 2013
Create Mobile Games With Corona written by Silvia Domenech and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Android (Electronic resource) categories.
Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.
Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Author : Michelle M. Fernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-31
Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Create 2d Mobile Games With Corona Sdk
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Author : David Mekersa
language : en
Publisher: CRC Press
Release Date : 2015-02-11
Create 2d Mobile Games With Corona Sdk written by David Mekersa and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-11 with Computers categories.
Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format: Contains step-by-step directions complete with coding and screenshots Is filled with tutorials, tips, and links to useful online resources Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!
Corona Sdk Mobile Game Development
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Author : Michelle M. Fernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01
Corona Sdk Mobile Game Development written by Michelle M. Fernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Beginners App Development With Corona Sdk
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Author : Rafael Hernández
language : en
Publisher:
Release Date : 2014
Beginners App Development With Corona Sdk written by Rafael Hernández and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.
"In this Corona SDK 2014 training course, expert author Rafael Hernandez will teach you the fundamentals of creating an app with the popular App Development SDK Corona. This course is designed for the absolute beginner, meaning no prior app development experience is required. You will start by learning how to create visual assets, including creating images and text and grouping and animating visual assets. You will then learn how to incorporate user interaction and display lists of data with tables. Rafael will show you how to create and remove scenes, pass data between scenes, and switch scenes. This video tutorial also covers handling application data, such as creating and saving a preferences module, reading and writing data to the preferences module, and implementing custom application preferences. Finally, you will learn how to configure an application, including device and feature detection and building the app for a device. By the completion of this computer based training course, you will be able to successfully create your own mobile applications using the Corona software development kit. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page.
Game Development With Corona Sdk Solar2d And Lua
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Author : Ethan Austin
language : en
Publisher: Independently Published
Release Date : 2025-05-13
Game Development With Corona Sdk Solar2d And Lua written by Ethan Austin and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-13 with Computers categories.
Solar2D (formerly Corona SDK) is a powerful, open-source 2D game engine built on Lua, designed to help developers create cross-platform games with minimal code and maximum performance. With Solar2D, you can build mobile games for iOS and Android, as well as desktop games for Windows and macOS-all from a single codebase. This lightweight framework is trusted by indie developers and studios around the world for its speed, flexibility, and ease of use. This book is written by Ethan Austin, a developer-turned-educator with a passion for simplifying complex technology. With years of experience in Lua scripting and mobile game development, Ethan distills everything you need to know about game design, UI interactions, scene transitions, physics, monetization, and deployment into a single accessible volume. This book is your go-to resource for turning your game ideas into fully functional and polished 2D games. Game Development with Corona SDK (Solar2D) and Lua is a complete, hands-on guide for building mobile and desktop 2D games from scratch. Perfect for absolute beginners and self-taught coders, this book offers a step-by-step approach to designing, scripting, testing, and publishing games. With clear explanations, real-world projects, and best practices, you'll learn everything from player control and physics to saving game data and integrating ads. What's Inside: A practical introduction to Lua programming for games How to create responsive UIs and touch-based interactions Scene-based navigation and game state management Physics simulation, collisions, and animations Drag-and-drop mechanics, scoring systems, and enemy AI Step-by-step tutorials to build games like Fruit Slice and Space Blaster How to monetize with AdMob and In-App Purchases Building for Android, iOS, and desktop platforms Tips for optimizing memory, performance, and screen resolutions Final publishing and post-launch updates This book is for aspiring game developers, indie creators, students, and hobbyists with little to no prior coding or game development experience. If you want to learn Lua and use Solar2D to publish real mobile or desktop games, this beginner-friendly guide is for you. No need for a computer science degree-just a passion for games and a willingness to learn. You don't need years of training to build and publish your own game. With the hands-on approach in this book, you'll see tangible progress in hours, not months. Each chapter builds your confidence with real coding skills and visible results, helping you complete your first fully functional 2D game in just a few days. Start building real games today with Game Development with Corona SDK (Solar2D) and Lua. Whether you're dreaming of launching your own app on Google Play or just want to explore the world of indie game development, this book gives you the tools, knowledge, and support to succeed. Scroll up and grab your copy now to take the first step toward becoming a game developer.