Game Development With Corona Sdk Solar2d And Lua
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Game Development With Corona Sdk Solar2d And Lua
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Author : Ethan Austin
language : en
Publisher: Independently Published
Release Date : 2025-05-13
Game Development With Corona Sdk Solar2d And Lua written by Ethan Austin and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-13 with Computers categories.
Solar2D (formerly Corona SDK) is a powerful, open-source 2D game engine built on Lua, designed to help developers create cross-platform games with minimal code and maximum performance. With Solar2D, you can build mobile games for iOS and Android, as well as desktop games for Windows and macOS-all from a single codebase. This lightweight framework is trusted by indie developers and studios around the world for its speed, flexibility, and ease of use. This book is written by Ethan Austin, a developer-turned-educator with a passion for simplifying complex technology. With years of experience in Lua scripting and mobile game development, Ethan distills everything you need to know about game design, UI interactions, scene transitions, physics, monetization, and deployment into a single accessible volume. This book is your go-to resource for turning your game ideas into fully functional and polished 2D games. Game Development with Corona SDK (Solar2D) and Lua is a complete, hands-on guide for building mobile and desktop 2D games from scratch. Perfect for absolute beginners and self-taught coders, this book offers a step-by-step approach to designing, scripting, testing, and publishing games. With clear explanations, real-world projects, and best practices, you'll learn everything from player control and physics to saving game data and integrating ads. What's Inside: A practical introduction to Lua programming for games How to create responsive UIs and touch-based interactions Scene-based navigation and game state management Physics simulation, collisions, and animations Drag-and-drop mechanics, scoring systems, and enemy AI Step-by-step tutorials to build games like Fruit Slice and Space Blaster How to monetize with AdMob and In-App Purchases Building for Android, iOS, and desktop platforms Tips for optimizing memory, performance, and screen resolutions Final publishing and post-launch updates This book is for aspiring game developers, indie creators, students, and hobbyists with little to no prior coding or game development experience. If you want to learn Lua and use Solar2D to publish real mobile or desktop games, this beginner-friendly guide is for you. No need for a computer science degree-just a passion for games and a willingness to learn. You don't need years of training to build and publish your own game. With the hands-on approach in this book, you'll see tangible progress in hours, not months. Each chapter builds your confidence with real coding skills and visible results, helping you complete your first fully functional 2D game in just a few days. Start building real games today with Game Development with Corona SDK (Solar2D) and Lua. Whether you're dreaming of launching your own app on Google Play or just want to explore the world of indie game development, this book gives you the tools, knowledge, and support to succeed. Scroll up and grab your copy now to take the first step toward becoming a game developer.
Cross Platform Mobile Application Development
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Author : John Carlson
language : en
Publisher:
Release Date : 2021-01-24
Cross Platform Mobile Application Development written by John Carlson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-24 with categories.
This book offers an engaging approach to cross-platform mobile app development using the Lua scripting language and Solar2D (formerly the CoronaSDK) as a foundation. Beginning programmers will learn the fundamental concepts and techniques one step at a time across 14 hands-on chapters illustrated with over 100 sample apps. If you've dreamt of having an app for sale, but don't know how to start, this book can be the first step on your journey. Scripters who prefer a GUI-based development environment can use the bundled Drawn2Code IDE to design their mobile apps. This prototype IDE automates much of the writing process for you, allowing you to focus on the design of your app.Professor Carlson has taught over a thousand students to code and create mobile apps using a fun, step-by-step approach. Focus on learning scripting fundamentals while building cross-platform games and utility apps with the rich feature-set afforded by Solar2D.
Cross Platform Mobile Application Development
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Author : John R Carlson Ph D
language : en
Publisher:
Release Date : 2019-01-11
Cross Platform Mobile Application Development written by John R Carlson Ph D and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-11 with categories.
This book offers an engaging approach to cross-platform mobile app development using the Lua scripting language and Corona SDK as a foundation. Beginning programmers will learn the fundamental concepts and techniques one step at a time across 14 hands-on chapters illustrated with over 100 sample apps. If you've dreamt of having an app for sale, but don't know how to start, this book can be the first step on your journey. Scripters who prefer a GUI-based development environment can use the bundled Drawn2Code IDE to design their Corona SDK apps. This prototype IDE automates much of the writing process for you, allowing you to focus on the design of your app.Professor Carlson has taught over a thousand students to code and create mobile apps using a fun, step-by-step approach. Focus on learning scripting fundamentals while building cross-platform games and utility apps with the rich feature-set afforded by the Corona SDK.
Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Author : Michelle M. Fernandez
language : en
Publisher:
Release Date : 2015-03-31
Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Mobile App Development With Corona
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Author : Brian Burton
language : en
Publisher:
Release Date : 2011-08-12
Mobile App Development With Corona written by Brian Burton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-12 with Computers categories.
A gentle introduction to modeling, texturing, and game development This eTextbook covers model creation in Blender, texturing in GIMP and game development using Amazon Lumberyard.
Beginning Mobile App Development With Corona
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Author : Brian Burton
language : en
Publisher:
Release Date : 2011-08-02
Beginning Mobile App Development With Corona written by Brian Burton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-02 with categories.
Monkey Game Development
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Author : Michael Hartlef
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01
Monkey Game Development written by Michael Hartlef and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.
Learning Game Ai Programming With Lua
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Author : David Young
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-11-28
Learning Game Ai Programming With Lua written by David Young and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-28 with Computers categories.
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
L Ve2d For Lua Game Programming
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Author : Damilare Darmie Akinlaja
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-09-25
L Ve2d For Lua Game Programming written by Damilare Darmie Akinlaja and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-25 with Computers categories.
This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LÖVE framework as well as everything you need to know about game development using the Lua programming language.LÖVE2d for Lua Game Programming is for anyone who is interested in learning about desktop game development.
Learning Cocos2d X Game Development
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Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-09-23
Learning Cocos2d X Game Development written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-23 with Computers categories.
If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.