Methodology In Computer Graphics
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Methodology In Computer Graphics
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Author : Richard A. Guedj
language : en
Publisher: North-Holland
Release Date : 1979
Methodology In Computer Graphics written by Richard A. Guedj and has been published by North-Holland this book supported file pdf, txt, epub, kindle and other format this book has been release on 1979 with Computers categories.
Artificial Intelligence Techniques For Computer Graphics
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Author : Dimitri Plemenos
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-10-02
Artificial Intelligence Techniques For Computer Graphics written by Dimitri Plemenos and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-02 with Mathematics categories.
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beg- ning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner. The history of research in Computer Graphics is very edifying. At the beginning, due to the slowness of computers in the years 1960, the unique research concern was visualisation. The purpose of Computer Graphics researchers was to find new visua- sation algorithms, less and less time consuming, in order to reduce the enormous time required for visualisation. A lot of interesting algorithms were invented during these first years of research in Computer Graphics. The scenes to be displayed were very simple because the computing power of computers was very low. So, scene modelling was not necessary and scenes were designed directly by the user, who had to give co-ordinates of vertices of scene polygons.
Advanced Methods In Computer Graphics
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Author : Ramakrishnan Mukundan
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-02-10
Advanced Methods In Computer Graphics written by Ramakrishnan Mukundan and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-10 with Computers categories.
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.
Computer Graphics
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Author : John Lewell
language : en
Publisher: Van Nostrand Reinhold Company
Release Date : 1985
Computer Graphics written by John Lewell and has been published by Van Nostrand Reinhold Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1985 with Computers categories.
Modeling In Computer Graphics
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Author : Bianca Falcidieno
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Modeling In Computer Graphics written by Bianca Falcidieno and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
In the history of technology, many fields have passed from an initial stage of empirical recipes to a mature stage where work is based on formal theories and procedures. This transition is made possible through a process called "modeling". Also Computer Graphics as a separate field of Computer Science makes extensive use of formal theories and procedures of modeling, often derived from related disciplines such as mathematics and physics. Modeling makes different application results consistent, unifying varieties of techniques and formal approaches into a smaller number of models by generalizing and abstracting the knowledge in Computer Graphics. This volume presents a selection of research papers submitted to the conference "Modeling in Computer Graphics: Methods and Applications" held at the Research Area of the National Research Council in Genoa, Italy, on June 28 -July 1, 1993. This meeting was the ideal continuation of a previous conference organized in Tokyo, Japan, in April 1991. The success and the variety of research themes discussed at that meeting suggested to promote a new working conference on methods and applications of modeling to be held in Italy two years later.
Mathematical And Computer Programming Techniques For Computer Graphics
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Author : Peter Comninos
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-04-06
Mathematical And Computer Programming Techniques For Computer Graphics written by Peter Comninos and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-06 with Computers categories.
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques. A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.
A Recommendation On Methodology In Computer Graphics
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Author : José Encarnaçao
language : en
Publisher:
Release Date : 1977
A Recommendation On Methodology In Computer Graphics written by José Encarnaçao and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1977 with categories.
Modeling In Computer Graphics
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Author : Bianca Falcidieno
language : en
Publisher: Springer
Release Date : 1993-06-11
Modeling In Computer Graphics written by Bianca Falcidieno and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-06-11 with Computers categories.
In the history of technology, many fields have passed from an initial stage of empirical recipes to a mature stage where work is based on formal theories and procedures. This transition is made possible through a process called "modeling". Also Computer Graphics as a separate field of Computer Science makes extensive use of formal theories and procedures of modeling, often derived from related disciplines such as mathematics and physics. Modeling makes different application results consistent, unifying varieties of techniques and formal approaches into a smaller number of models by generalizing and abstracting the knowledge in Computer Graphics. This volume presents a selection of research papers submitted to the conference "Modeling in Computer Graphics: Methods and Applications" held at the Research Area of the National Research Council in Genoa, Italy, on June 28 -July 1, 1993. This meeting was the ideal continuation of a previous conference organized in Tokyo, Japan, in April 1991. The success and the variety of research themes discussed at that meeting suggested to promote a new working conference on methods and applications of modeling to be held in Italy two years later.
Computer Graphics
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Author : R. Parslow
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-06-29
Computer Graphics written by R. Parslow and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-29 with Computers categories.
Techniques For Computer Graphics
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Author : David F. Rogers
language : en
Publisher:
Release Date : 1987
Techniques For Computer Graphics written by David F. Rogers and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computers categories.