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Make Your Own Algorithmic Art


Make Your Own Algorithmic Art
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Make Your Own Algorithmic Art


Make Your Own Algorithmic Art
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Author : Tariq Rashid
language : en
Publisher:
Release Date : 2018-03-31

Make Your Own Algorithmic Art written by Tariq Rashid and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-31 with Computers categories.


A Gentle Introduction to Creative Coding with P5js. A fun step-by-step gentle introduction to creating digital art with computers, designed especially for: artists new to coding art, design and digital media students, technologists wanted to explore their creativity teachers and parents seeking more visual and exciting approaches to teaching computer science Starting from the very basics, we'll learn to: understand how computers create digital images code with a popular computer language designed for artists, called Processing, enabled for the web with p5js develop and appreciate algorithms, mathematical recipes, which can create surprisingly beautiful art easily share your code and art on the web, potentially reaching an audience of billions of internet users We'll discover and practice basic computer graphics techniques, explore simple algorithms that create interesting visual forms, and work through example projects to experience the process of developing algorithmic art from inspiration, through problem solving, to final refinement. By the end of the course, you will be coding confidently, appreciating the beauty of mathematics and wanting to explore more advanced ideas and methods.



The Nft Book


The Nft Book
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Author : Noah Charney
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2023-11-15

The Nft Book written by Noah Charney and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-15 with Art categories.


NFTs, non-fungible tokens, as collectible, digital, blockchain-secured files became an international sensation in 2020, with the trend in trading them peaking in the fall of 2021. Many sold for millions, and one even sold for $69 million. And yet what exactly are they, and why do they have value? This is the definitive book on NFTs in the story of art and collecting. It is co-authored by an art historian who has written often on the value of art and the history of collecting. NFTs caught Noah Charney’s attention and fascinated him. He, too, felt that initial knee-jerk reaction that so many who hear of a $69 million sale do: how is this digital image different from me clicking “right-click save” on my touchpad and downloading it to my computer? Why would anyone pay $69 million for something that’s not f*cking there? This book provides answers to these questions and far more. Charney sees in NFTs a direct parallel to the history, sociology and psychology of art collecting. He was recently a “normee” but he’s now halfway inside the club—he is also an acknowledged authority on the history of art and collecting. He knows all there is to know about humans collecting things of no practical value but that we just really want. But then he worked for a period with two crypto-related companies, and got to know this world from within. He’s not alone on this ride. The second half of this book is written by someone who knows just about all there is to know about NFTs: Kenny Schachter. Kenny is an artist, collector, curator, professor, columnist and NFT influencer. In fact, he was listed in the fall of 2021 as among the 30 most influential people in the world of NFTs. He even coined (and trademarked) a term, NFTism. While Charney is an art historian considering the NFT phenomenon from the thoughtful but remote perch of his couch, examining NFTs historical and within the context of collecting and the value of art, Kenny has been “in the field” more than anyone, even during the pandemic, zipping from London to Zurich to Art Basel Switzerland to Art Basel Miami. He has his finger on the virtual, digital pulse of this fascinating, bizarre, hugely lucrative phenomenon. Welcome to the definitive book on NFTs.



The Score


The Score
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Author : C. Thi Nguyen
language : en
Publisher: Random House
Release Date : 2026-01-13

The Score written by C. Thi Nguyen and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-01-13 with Philosophy categories.


'Lucid, entertaining and precise... a brilliant warning about the gamification of everyday life' Time Clare, Guardian Is this the game you want to be playing? Scoring systems are everywhere. Underpinning our daily lives – whether it’s the fit bits on our wrists, likes on social media, and even school rankings – they have become pervasive and increasingly dangerous, warping our desires and outsourcing our values to external institutions. Instead of encouraging us to be more playful, to take pleasure in the journey of striving towards a goal, institutions, corporations and bureaucracies weaponize scoring systems to impose their own interests. No matter what, we always seem to be playing by someone else’s rules. In The Score, philosopher C. Thi Nguyen shows us how this newly ‘gamified’ world has fundamentally captured our value systems, turning what might be moral or personal life choices into numerical data, and forcing us to prioritise what can be measured and monetized over what is truly meaningful to us. A life-long lover of online and board games himself, Nguyen argues that we should not stop playing games but rather take a step back and become more aware of their immersive and profound power, so that we might chart a way towards more creative and joyful lives. To start playing our own game.



Art In The Primary School


Art In The Primary School
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Author : Jean Edwards
language : en
Publisher: Routledge
Release Date : 2021-04-28

Art In The Primary School written by Jean Edwards and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-28 with Education categories.


Art in the Primary School is an introductory textbook, and a second edition to Teaching Primary Art, exploring the underpinning philosophy and pedagogy of teaching and learning art, including how and why digital tools and technologies can be integrated. This book considers practical aspects of teaching art, focusing on key processes of art making that children might experience in primary schools. It is based around the idea that digital tools and technologies can and should be integrated into the learning and teaching of art, exploring: What art is like in the primary school, why it should be taught and what is included in the curriculum How learning is planned, assessed, taught and supported in the classroom Learning about and from artists and how digital technology can be part of the art curriculum Key processes such as drawing, painting, printmaking, collage and textiles, working in three dimensions and making digital art Uniquely incorporating the use of digital devices, tools and technologies into the subject of art, this book will be essential reading for those training to teach and support learning in art in the primary school.



Foundations Of Digital Art And Design With The Adobe Creative Cloud


Foundations Of Digital Art And Design With The Adobe Creative Cloud
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Author : xtine burrough
language : en
Publisher: New Riders
Release Date : 2013-07-27

Foundations Of Digital Art And Design With The Adobe Creative Cloud written by xtine burrough and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-27 with Computers categories.


Fuses design fundamentals and software training into one cohesive book! Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe's Creative Cloud Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50 to 90 minute class sessions with additional materials available online Free video screencasts demonstrate key concepts in every chapter All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design. These principles are often excluded from books that teach software. Foundations of Digital Art and Design reinvigorates software training by integrating design exercises into tutorials fusing design fundamentals and core Adobe Creative Cloud skills. The result is a comprehensive design learning experience. This book is organized into six sections that focus on vector art, photography, image manipulation, typography, web design, and effective habits. Design topics and principles include: Bits, Dots, Lines, Shapes, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, The Grid, Remix, Automation, and Revision.



Teaching And Learning With Technologies In The Primary School


Teaching And Learning With Technologies In The Primary School
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Author : Marilyn Leask
language : en
Publisher: Taylor & Francis
Release Date : 2024-05-06

Teaching And Learning With Technologies In The Primary School written by Marilyn Leask and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-06 with Education categories.


This fully updated third edition of Teaching and Learning with Technologies in the Primary School introduces practising and student teachers to the range of ways in which technology can be used to support and extend teaching and learning opportunities in their classrooms. Newly expanded to include 50% brand new chapters reflecting the abundant changes in the field since the last edition was published, it offers practical guidance underpinned by the latest research and teaching in the field. The authors draw on the extensive experience of educators in Australia, England, Ireland, Scotland, South Africa, the U.S.A. and Wales to provide local, national and international examples of the application of digital technologies to teaching and learning across the primary curriculum. Illustrated throughout with case studies and examples together with a glossary explaining key terms, chapters focus on how technology-based practices can support the teaching of individual subjects, as well as a range of teaching and learning styles. Key and new topics covered include: - Supporting reading and writing with technology - Technology in the early years - Developing e-skills of parents - Use of Virtual Reality in learning - PedTech - Resilience in the digital world Written for all training primary teachers, as well as more experienced teachers and technology co-ordinators looking for guidance on the latest innovative practice, Teaching and Learning with Technologies in the Primary School, 3rd edition, offers advice and ideas for creative, engaging and successful teaching and learning.



Teach Yourself Visually Digital Video


Teach Yourself Visually Digital Video
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Author : Lonzell Watson
language : en
Publisher: John Wiley & Sons
Release Date : 2009-12-10

Teach Yourself Visually Digital Video written by Lonzell Watson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-10 with Computers categories.


Tips and techniques for shooting and sharing superb digital videos Never before has video been more popular-or more accessible to the home videographer. Now you can create YouTube-worthy, professional-looking video, with the help of this richly illustrated guide. In a straightforward, simple, highly visual format, Teach Yourself VISUALLY Digital Video demystifies the secrets of great video. With colorful screenshots and illustrations plus step-by-step instructions, the book explains the features of your camera and their capabilities, and shows you how to go beyond "auto" to manually adjust the settings for just the effect you want. Know how to get the most out of your camera, whether it's a high definition video recorder or a still camera with video capabilities Set exposure, white balance, and shutter speed to achieve optimum results for your subject Learn how to edit and enhance your video with after capture softwareShare your work with friends, family, or professional colleagues on the Web, through YouTube, Facebook, MySpace, Google, Yahoo, Flicker, and other sites Jam packed with hints and simple tips, this handy, full-color visual guide will give you the tools and techniques to create better homemade videos or make the jump from amateur to prosumer.



Videogames And Art


Videogames And Art
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Author : Andy Clarke
language : en
Publisher: Intellect Books
Release Date : 2007

Videogames And Art written by Andy Clarke and has been published by Intellect Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Art categories.


Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection provides both an overview of the field, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the mainstream videogames industry.



Byte


Byte
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Author :
language : en
Publisher:
Release Date : 1981-10

Byte written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1981-10 with IBM microcomputers categories.




Essentials Of Digital Photography


Essentials Of Digital Photography
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Author : Akira Kasai
language : en
Publisher: New Riders Publishing
Release Date : 1997

Essentials Of Digital Photography written by Akira Kasai and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.


The comprehensive resource for photographers and graphic artists, this is a complete workbook and tutorial, serving as a bridge between the knowledge and experience of traditional photographers and the power of digital tools. The CD-ROM contains prepress and digital darkroom utilities, demo software, and tutorial files and images.