Learn Lua For Ios Game Development
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Learn Lua For Ios Game Development
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Author : Jayant Varma
language : en
Publisher: Apress
Release Date : 2013-04-01
Learn Lua For Ios Game Development written by Jayant Varma and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-01 with Computers categories.
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea. You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.
Ios Game Development By Example
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Author : Samanyu Chopra
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-08-27
Ios Game Development By Example written by Samanyu Chopra and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-27 with Computers categories.
Learn how to develop an ace game for your iOS device, using Sprite Kit About This Book Learn about the Sprite Kit engine and create games on the iOS platform from the ground up Acquaint your Sprite Kit knowledge with Swift programming and turn your 2D game conceptualization into reality in no time An abridged and focused guide to develop an exhaustive mobile game Who This Book Is For This book is for beginners who want to start their game development odyssey in the iOS platform. If you are an intermediate or proficient game developer hailing from a different development platform, this book will be a perfect gateway to the Sprite Kit engine. The reader does not need to have any knowledge of Sprite Kit and building games on the iOS platform. What You Will Learn Learn about the Sprite Kit game engine and create indie games in no time Set sail on the quest of game development career by successfully creating a runner game Know more about the IDE provided by Apple for game development – Xcode Get an overview of Apple's latest programming language, Swift Discover the functionalities of scenes and nodes in a game Explore how physics bodies work and how to add this feature into your game Grasp knowledge of particle effect and shaders Add a scoring system into your game to visualize high scores In Detail Game development has always been an exciting subject for game enthusiasts and players and iOS game development takes a big piece of this cake in terms of perpetuating growth and creativity. With the newest version of iOS and Sprite Kit, comes a series of breathtaking features such as Metal rendering support, camera nodes, and a new and improved Scene Editor. Conceptualizing a game is a dream for both young and old. Sprite Kit is an exciting framework supported by Apple within the iOS development environment. With Sprite Kit, creating stunning games has become an easy avenue. Starting with the basics of game development and swift language, this book will guide you to create your own fully functional game. Dive in and learn how to build and deploy a game on your iOS platform using Sprite Kit game engine. Go on a detailed journey of game development on the iOS platform using the Sprite Kit game engine. Learn about various features implemented in iOS 8 that further increase the essence of game development using Sprite Kit. Build an endless runner game and implement features like physics bodies, character animations, scoring and other essential elements in a game. You will successfully conceive a 2D game along with discovering the path to reach the pinnacle of iOS game development. By the end of the book, you will not only have created an endless runner game but also have in-depth knowledge of creating larger games on the iOS platform. Style and approach An easy-to-follow, comprehensive guide that makes your learning experience more intriguing by gradually developing a Sprite Kit game. This book discusses each topic in detail making sure you attain a clear vision of the subject.
Application Development In Ios 7
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Author : Kyle Begeman
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-05-19
Application Development In Ios 7 written by Kyle Begeman and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-19 with Computers categories.
A hybrid between informative overview and step-by-step instruction, this book is the ultimate guide to iOS 7 application development. If you are an iOS developer who is looking to understand the new features within iOS 7 and Xcode 5, then this book is for you. In order to fully understand the concepts in this book, it is recommended you have at least some experience with previous versions of iOS.
More Iphone Development With Objective C
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Author : Kevin Kim
language : en
Publisher: Apress
Release Date : 2015-05-23
More Iphone Development With Objective C written by Kevin Kim and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-23 with Computers categories.
If you are looking to extend your iOS programming skills beyond the basics then More iPhone Development with Objective-C is for you. Authors Dave Mark, Jayant Varma, Jeff LaMarche, Alex Horovitz, and Kevin Kim explain concepts as only they can—with code snippets you can customize and use, as you like, in your own apps. More iPhone Development with Objective-C is an independent companion to Beginning iPhone Development with Objective-C. That is, it is a perfect second book, but it is also a great book for those looking to improve their skills who have already programmed for iOS. In particular it includes a series of chapters devoted to Core Data, the standard for Apple persistence. The authors carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won’t find anywhere else. More iPhone Development with Objective-C covers a variety of other topics, including Multipeer Connectivity’s relatively simple Bluetooth/WiFi peer-to-peer model, MapKit, and media library access and playback so that your applications can utilize media on your users’ computer. You’ll also find coverage of Interface Builder, Live Previews and Custom Controls and some advanced techniques for debugging your applications. The book is filled with useful topics that will bring your programs up-to-date with the new functionality built into iOS.
Digital Games Ebook
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Author : GURMEET SINGH DANG
language : en
Publisher: GURMEETWEB TECHNICAL LABS
Release Date :
Digital Games Ebook written by GURMEET SINGH DANG and has been published by GURMEETWEB TECHNICAL LABS this book supported file pdf, txt, epub, kindle and other format this book has been release on with Games & Activities categories.
Pro Bash Programming Second Edition
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Author : Chris Johnson
language : en
Publisher: Apress
Release Date : 2015-06-19
Pro Bash Programming Second Edition written by Chris Johnson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-19 with Computers categories.
Pro Bash Programming teaches you how to effectively utilize the Bash shell in your programming. The Bash shell is a complete programming language, not merely a glue to combine external Linux commands. By taking full advantage of Shell internals, Shell programs can perform as snappily as utilities written in C or other compiled languages. And you will see how, without assuming Unix lore, you can write professional Bash 4.3 programs through standard programming techniques. This second edition has updated for Bash 4.3, and many scripts have been rewritten to make them more idiomatically Bash, taking better advantage of features specific to Bash. It is easy to read, understand, and will teach you how to get to grips with Bash programming without drowning you in pages and pages of syntax. Using this book you will be able to use the shell efficiently, make scripts run faster using expansion and external commands, and understand how to overcome many common mistakes that cause scripts to fail. This book is perfect for all beginning Linux and Unix system administrators who want to be in full control of their systems, and really get to grips with Bash programming.
Shell Scripting Recipes
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Author : Chris Johnson
language : en
Publisher: Apress
Release Date : 2015-10-23
Shell Scripting Recipes written by Chris Johnson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-23 with Computers categories.
Filled with over 150 essential, practical recipes that empower Unix users to regain lost timespent creating and testing shell scripts. The majority of scripts included are POSIX-compliantand supported by many of the major shell variants, including Bash, ksh, and sh.Each real-world example recipe follows the same problem-solution structure, meaningcross-referencing is easy and fast. Recipe topics include file conversion (DOS, UNIX, andMac), system administration, resource monitoring, filename management, complex datecalculations, screen control capabilities, and much more. Completely updated for this second edition and taking all the changes of the past tenyears into account, every recipe in this book is now relevant for a modern audience. AuthorsChris Johnson’s and Jayant Varma’s code is clear, direct, and applicable. Add this excellentreference to your library today.
Pro Vim
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Author : Mark McDonnell
language : en
Publisher: Apress
Release Date : 2014-12-02
Pro Vim written by Mark McDonnell and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Computers categories.
Pro Vim teaches you the real-world workflows, tips, and tricks of this powerful, terminal-based text editor. This book covers all the essentials, as well as lesser-known but equally powerful features that will ensure you become a top-level performant and professional user, able to jump between multiple sessions while manipulating and controlling with ease many different documents and programming files. With easy-to-digest chapters on all the areas you need to learn, this book is a key addition to your library that will enable you to become a fast, efficient user of Vim. Using this book, you will learn how to properly configure your terminal environment and work without even touching the mouse. You will become an expert in how Vim actually works: how buffers and sessions work, automation through Macros and shell scripting, real-world workflows, and how to work efficiently and fast with plugins and different themes. You will also learn practical, real-world tips on how to best utilize Vim alongside the terminal multiplexer tmux; helping you to manage files across multiple servers and terminal sessions. Avoid common pitfalls and work with best practice ways to efficiently edit and control your files and sessions from the terminal interface. Vim is an advanced power tool that is commonly recognized as being difficult to learn, even for experienced developers. This book shows you how to become an expert by focusing on not only the fundamentals of how Vim works, but also by distilling the author's own experiences learning Vim into an easy-to-understand and follow guide. It's time to bring your programming, editing, and workflow skills up to the professional level - use Pro Vim today.
Tmux Taster
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Author : Mark McDonnell
language : en
Publisher: Apress
Release Date : 2014-12-02
Tmux Taster written by Mark McDonnell and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Computers categories.
tmux Taster is your short, concise volume to learn about tmux, the terminal multiplexer that allows you to multiplex several virtual consoles. With tmux you can access multiple separate terminal sessions inside a single terminal window or remote terminal session, and do so much more. Through the seven to-the-point chapters, you'll learn the fundamentals of tmux, scripting and automation, pane and window management, pair programming, and workflow management. Increase your productivity by using a terminal multiplexer - start with tmux Taster today.
Lua Quick Start Guide
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Author : Gabor Szauer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-07-27
Lua Quick Start Guide written by Gabor Szauer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-27 with Computers categories.
The easiest way to learn Lua programming Key Features The easiest way to learn Lua coding Use the Lua standard libraries and debug Lua code Embed Lua as a scripting language using the Lua C API Book Description Lua is a small, powerful and extendable scripting/programming language that can be used for learning to program, and writing games and applications, or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them through Lua scripting, and this book will get you ready for that. This book is the easiest way to learn Lua. It introduces you to the basics of Lua and helps you to understand the problems it solves. You will work with the basic language features, the libraries Lua provides, and powerful topics such as object-oriented programming. Every aspect of programming in Lua, variables, data types, functions, tables, arrays and objects, is covered in sufficient detail for you to get started. You will also find out about Lua's module system and how to interface with the operating system. After reading this book, you will be ready to use Lua as a programming language to write code that can interface with the operating system, automate tasks, make playable games, and much more. This book is a solid starting point for those who want to learn Lua in order to move onto other technologies such as Love2D or Roblox. A quick start guide is a focused, shorter title that provides a faster paced introduction to a technology. It is designed for people who don't need all the details at this point in their learning curve. This presentation has been streamlined to concentrate on the things you really need to know. What you will learn Understand the basics of programming the Lua language Understand how to use tables, the data structure that makes Lua so powerful Understand object-oriented programming in Lua using metatables Understand standard LUA libraries for math, file io, and more Manipulate string data using Lua Understand how to debug Lua applications quickly and effciently Understand how to embed Lua into applications with the Lua C API Who this book is for This book is for developers who want to get up and running with Lua. This book is ideal for programmers who want to learn to embed Lua in their own applications, as well as for beginner programmers who have never coded before.