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Kinect For Windows Sdk Programming Guide


Kinect For Windows Sdk Programming Guide
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Kinect For Windows Sdk Programming Guide


Kinect For Windows Sdk Programming Guide
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Author : Abhijit Jana
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Kinect For Windows Sdk Programming Guide written by Abhijit Jana and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.



Kinect Open Source Programming Secrets


Kinect Open Source Programming Secrets
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Author : Andrew Davison
language : en
Publisher: McGraw Hill Professional
Release Date : 2012-05-22

Kinect Open Source Programming Secrets written by Andrew Davison and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-22 with Technology & Engineering categories.


Program Kinect to do awesome things using a unique selection of open source software! The Kinect motion-sensing device for the Xbox 360 and Windows became the world's fastest-selling consumer electronics device when it was released (8 million sold in its first 60 days) and won prestigious awards, such as "Gaming Gadget of the Year." Now Kinect Open Source Programming Secrets lets YOU harness the Kinect's powerful sensing capabilities for gaming, science, multimedia projects, and a mind-boggling array of other applications on platforms running Windows, Mac OS, and Linux. Dr. Andrew Davison, a user interface programming expert, delivers exclusive coverage of how to program the Kinect sensor with the Java wrappers for OpenNI and NITE, which are APIs created by PrimeSense, the primary developers of the Kinect's technology. Beginning with the basics--depth imaging, 3D point clouds, skeletal tracking, and hand gestures--the book examines many other topics, including Kinect gaming, FAAST-style gestures that aren't part of standard NITE, motion detection using OpenCV, how to create gesture-driven GUIs, accessing the Kinect's motor and accelerometer, and other tips and techniques. Inside: Free open source APIs to let you develop amazing Kinect hacks for commercial or private use Full coverage of depth detection, camera, and infrared imaging point clouds; Kinect gaming; 3D programming; gesture-based GUIs, and more Online access to detailed code examples on the author's web site, plus bonus chapters on speech recognition, beamforming, and other exotica



Programming With The Kinect For Windows Software Development Kit


Programming With The Kinect For Windows Software Development Kit
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Author : David Catuhe
language : en
Publisher:
Release Date : 2012

Programming With The Kinect For Windows Software Development Kit written by David Catuhe and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with C# (Computer program language) categories.




Beginning Kinect Programming With The Microsoft Kinect Sdk


Beginning Kinect Programming With The Microsoft Kinect Sdk
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Author : Jarrett Webb
language : en
Publisher: Apress
Release Date : 2012-06-12

Beginning Kinect Programming With The Microsoft Kinect Sdk written by Jarrett Webb and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-12 with Computers categories.


Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning



Beginning Microsoft Kinect For Windows Sdk 2 0


Beginning Microsoft Kinect For Windows Sdk 2 0
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Author : Mansib Rahman
language : en
Publisher: Apress
Release Date : 2017-08-12

Beginning Microsoft Kinect For Windows Sdk 2 0 written by Mansib Rahman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-12 with Computers categories.


Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers



Start Here Learn The Kinect Api


Start Here Learn The Kinect Api
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Author : Rob Miles
language : en
Publisher: Pearson Education
Release Date : 2012-07-15

Start Here Learn The Kinect Api written by Rob Miles and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-15 with Computers categories.


Ready to learn Kinect programming? Start Here! Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Kinect Build an application to display Kinect video on your PC Have Kinect take photographs when it detects movement Draw on a computer screen by moving your finger in the air Track your body gestures and use them to control a program Make a program that understands your speech and talks back to you Play a part in your own augmented reality game Create an "air piano" using Kinect with a MIDI device



Augmented Reality With Kinect


Augmented Reality With Kinect
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Author : Rui Wang
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-01-01

Augmented Reality With Kinect written by Rui Wang and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-01 with Computers categories.


This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own applications.This book is meant for readers who are familiar with C/C++ programming and want to write simple programs with Kinect. The standard template library can also be used as it is simple enough to understand.



Beginning Microsoft Kinect For Windows Sdk 2 0


Beginning Microsoft Kinect For Windows Sdk 2 0
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Author : Mansib Rahman
language : en
Publisher:
Release Date : 2017

Beginning Microsoft Kinect For Windows Sdk 2 0 written by Mansib Rahman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Application software categories.




Beginning Kinect Programming


Beginning Kinect Programming
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Author : James Ashley
language : en
Publisher: Apress
Release Date : 2015-03-25

Beginning Kinect Programming written by James Ashley and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-25 with Computers categories.


The Kinect is the original and most popular motion sensing input device for computers and game consoles, enabling natural user interaction through gestures and speech. Beginning Kinect Programming is an ideal introduction to developing apps that understand and use these exciting capabilities, ranging from depth sensing and motion tracking to speech recognition, digital art and 3D scanning, with the next generation Kinect for Windows v2 sensor and SDK. The book starts by taking you through fundamentals of Kinect programming as you set up your development environment and build your first working Kinect application. The v2 sensor includes higher definition full color video, better depth image processing and more sophisticated skeleton tracking, all of which you'll be introduced to in guided code walkthroughs for maximum accessibility. Audio processing is next as the author takes you through examples of programming speech recognition with Kinect. Also included is a useful introduction to using C++ alongside your C# code for maximum speed and power in particle interactions. The final chapters of the book dive into some exciting and imaginative ways to interact with your Kinect, featuring digital art, 3D avatar creation for Unity3D, scanning 3D objects with Kinect, and computer vision. Invest in the future of human-computer interaction and have fun along the way, with Beginning Kinect Programming: with the Kinect for Windows v2 SDK. What you’ll learn Build your first working Kinect program with the Kinect for Windows v2 sensor and SDK. Understand and process color and depth data from the Kinect's data streams. Interact with the Kinect v2's sophisticated body tracking API. Build an app that recognizes spoken commands. Create 3D gaming avatars with Kinect and Unity3D. Be inspired by what the next generation Kinect v2 sensor can do. Who this book is for Beginning Kinect Programming is for C# developers who want to learn how to program natural user interactions with computers, using the revolutionary Kinect device as their computer's eyes and ears. Familiarity with a XAML-based platform such as WPF is useful but not essential as full code walkthroughs are given. Guided coding examples use the free Express edition of Visual Studio 2013 running on Windows 8.



Kinect In Motion Audio And Visual Tracking By Example


Kinect In Motion Audio And Visual Tracking By Example
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Author : Clemente Giori
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-25

Kinect In Motion Audio And Visual Tracking By Example written by Clemente Giori and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-25 with Computers categories.


The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It’s assumed that you have some experience in C# and XAML already.