Ipad Ios 6 Development Essentials
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Iphone Ios 6 Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2012-10-10
Iphone Ios 6 Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-10 with Computers categories.
Ios 7 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2013-09-27
Ios 7 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-27 with Computers categories.
Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, event reminders, App Store hosted in-app purchase content, collection views and much more. New features of iOS 7 are also covered, including Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Fully updated for iOS 7 and Xcode 5, the aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 7. Assuming you are ready to download the iOS 7 SDK and Xcode, have an Intel-based Mac and some ideas for some apps to develop, you are ready to get started.
Ios 8 App Development Essentials Second Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2014-12-16
Ios 8 App Development Essentials Second Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-16 with categories.
iOS 8 App Development Essentials is latest edition of this popular book series and has now been fully updated for the Swift 1.2 programming language, the iOS 8 SDK and Xcode 6.3. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, collection views, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. The key new features of the iOS 8 SDK and Xcode 6 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The aim of this book is to teach the range of skills necessary to build apps for iOS 8. iOS 8 App Development Essentials takes a modular approach to the subject of iOS 8 application development for both the iPhone and iPad, with each chapter covering a self contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.
Ipad Ios 6 Development Essentials
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Author : Neil Smyth
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2012-12-04
Ipad Ios 6 Development Essentials written by Neil Smyth and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-04 with Application software categories.
"The aim of iPhone iOS 6 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the architecture of iOS 6. Introduction to Xcode and programming in Objective-C are provided followed by an in-depth look at the design of iPhone applications and user interfaces."--Page 4 of cover.
Ios 9 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2015-10-22
Ios 9 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-22 with categories.
iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.
Ios 12 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: Payload Media, Inc.
Release Date : 2018-10-31
Ios 12 App Development Essentials written by Neil Smyth and has been published by Payload Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-31 with Computers categories.
iOS 12 App Development Essentials, the latest edition of this popular book series, has now been fully updated for the iOS 12 SDK, Xcode 10 and the Swift 4 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 12 and programming in Swift 4 is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access and video playback support. Other features are also covered including Auto Layout, local map search, user interface animation using UIKit dynamics, Siri integration, iMessage app development, CloudKit sharing and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts and CloudKit data storage in addition to drag and drop integration and the document browser. The key new features of iOS 12 and Xcode 10 are also covered in detail, including Siri shortcuts and the new iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 12. Assuming you are ready to download the iOS 12 SDK and Xcode 10, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.
Dive Into Ios6
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Author : Paul J. Deitel
language : en
Publisher: Prentice Hall
Release Date : 2012-10-01
Dive Into Ios6 written by Paul J. Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-01 with Computers categories.
The programmer’s quick-start guide to iOS app development using iOS SDK 6, Cocoa Touch®, Xcode® 4.5 and the latest Objective-C® version and idioms! Dive into iOS 6 programming with this brief introduction for new iOS developers! This five-chapter e-book gets you started developing great iPhone and iPad apps quickly and publishing them on Apple’s App Store. It’s ideal for people familiar with object-oriented programming in Java, C++, C# or Objective-C (an Objective-C background is not required). The three programming chapters include a simple visual programming app and two code-based apps presented using the Deitels’ signature app-driven approach—each technology is discussed in the context of a fully developed iOS app, complete with syntax coloring, code walkthroughs and sample outputs. Topics covered in this e-book include: iOS® App Development • iOS 6, Xcode 4.5, Interface Builder, Objective-C, Cocoa Touch®, iOS Simulator • Storyboarding, Segues, Auto Layout, Accessibility, Internationalization • Application Templates, Universal Apps • Social Framework, iCloud Key-Value Storage, Automatic Reference Counting (ARC), Collections, iOS Defaults System • GUI, Views, View Controllers, Outlets, Actions, Event Handling Fully Developed Apps • Welcome, Tip Calculator, Favorite Twitter® Searches App Business Issues • iOS Developer Program, App Store, Submitting Apps, iTunes Connect • What Makes a Great App • Monetization, Pricing (Free vs. Fee), In-App Purchase, , Selling Virtual Goods • Marketing, iAd Network, Advertising
Ios 6 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2012-11-20
Ios 6 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-20 with Technology & Engineering categories.
Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.
Ios 11 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2018-03-01
Ios 11 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-01 with categories.
Producing Ios 6 Apps
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Author : UnknownCom Inc.
language : en
Publisher: UnknownCom Inc.
Release Date : 2012
Producing Ios 6 Apps written by UnknownCom Inc. and has been published by UnknownCom Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Effectively several books bundled into one, written by the entire team of a long-standing app development company, Producing iOS 6 Apps: The Ultimate Roadmap for Both Non-Programmers and Existing Developers makes every effort to provide most anyone with the understanding, recommended tools, and easy to follow step-by-step examples, to learn how to take your app idea from the start to Apple's iTunes App Store. Originally generated from an existing app company's internal and highly-confidential training guide, containing closely guarded app business secrets teaching new employees the business of app design, development lifecycles and methodology. Updated contributions are from the entire staff; development as well as considerable contributions from marketing, management, and even the legal dept. Due to its very nature, this book contains many commonplace and relevant topics to today's app-related business issues, such as the latest "legal landmines" to avoid, modern app design, the latest in code development, and even avoiding programming altogether for app development - all specific to iOS and the App Store. This fully updated, multi-section book spans many chapters covering the relevant topics, including but not limited to the following: The latest software updates: Apple iOS 6 SDK, Xcode 4.5, and many other third-party development alternatives - some of which require simple scripting or no coding at all! The latest hardware updates: Apple iPhone 5, New iPad (3rd gen), and iPod touch (5th gen). Performing market research and analysis for a successful app with a solid business plan, specific to the App Store. Monetizing apps using Ad Networks and Aggregators, such as: Apple's iAd, Google's Admob, and Millennial Media, Jumptap, Smaato, Greystripe, AdWhirl, and MobClix. Authoring apps in both Apple's Xcode 4.5, iOS 6, and Objective-C for iPhone, iPod touch, iPad, as well as Third-Party tools for app creation such as Unity 3D, ShiVa3D, PhoneGap, MonoTouch, Marmalade, Adobe Flash Professional, Adobe Flash Builder (Formerly Flex Builder), Cocos2D, Corona SDK, GameSalad, Titanium Studio, and MoSync - complete with walkthroughs on how to build an app from scratch with optional app-making environments! Learn how to create an app once, and have it simultaneously work on iPhone's iOS, Android, and more! Includes a BONUS detailed Objective-C jumpstart guide, written by our development staff! It provides existing programmers who are familiar with C++, Java, C#, or other languages, with relevant topics such as: designing views, interfaces, images, controls, objects, classes, user input and touch gestures, important frameworks, managing memory, dealing with data types, databases, storage, and more - complete with free example sourcecode! A monster of a book with exceptional value, containing over 500 pages, spanning 40 chapters, split into 6 sections, with 6 appendices! Over 10 pages of detailed ToC, including all of the above, plus: Apple iOS developer program and App Store account creation walkthroughs, cross-platform app development for iOS, Android, Blackberry and many more, app promotion and monetization techniques, pre/post-upload marketing, and suggestions on avoiding "real-life" App Store GOTCHAS to help save time, money, and effort! This "Tome of Knowledge" is a combined effort from an existing iOS development company's entire team who has been in the App Store trenches for years. In effect, it contains hard-learned experiences and previously detailed "secret" app production information, evolved into this complete guide and reference to all things required to deliver apps through the App Store as quickly, painlessly, and profitably, as possible. Both Paperback and eBook editions are available.