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Interactive 3d Computer Graphics


Interactive 3d Computer Graphics
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Interactive 3d Computer Graphics


Interactive 3d Computer Graphics
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Author : Leendert Ammeraal
language : en
Publisher:
Release Date : 1989

Interactive 3d Computer Graphics written by Leendert Ammeraal and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with categories.




Interactive 3d Computer Graphics


Interactive 3d Computer Graphics
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Author : Leendert Ammeraal
language : en
Publisher:
Release Date : 1988

Interactive 3d Computer Graphics written by Leendert Ammeraal and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with IBM microcomputers categories.




Interactive 3d Computer Graphics


Interactive 3d Computer Graphics
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Author : Leen Ammeraal
language : en
Publisher: Wiley
Release Date : 1988-09-20

Interactive 3d Computer Graphics written by Leen Ammeraal and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988-09-20 with Computers categories.


Discusses the capabilities of available software and how to use and modify the different programs. Techniques covered include 3D rotations, space curves, Platonic solids, several ways of approximating a sphere, B-spline surface fitting, and hidden-line elimination. Describes how to display perspective views of three-dimensional solids via an interactive program called D3D. Includes the complete source text for all software under discussion. The author uses an IBM PC (or compatible) and the C programming language (or Turbo C), along with a graphics adaptor (such as CGA, EGA, VGA, or HGA), but the techniques are mostly machine-independent.



Interactive 3d Graphics In Windows


Interactive 3d Graphics In Windows
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Author : Roy Hall
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Interactive 3d Graphics In Windows written by Roy Hall and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Interactive 3-D Graphics in Windows is a hands-on book which uses a component software approach to help Visual C++ programmers quickly and easily develop windows-integrated, interactive 3-D graphics applications. The book includes JOEY, a 3-D user interface toolkit which addresses interaction issues not dealt with in the Microsoft User Interface Style Guide. JOEY provides a 3-D user interface, 3-D tools OLE Linking and Embedding and OLE automation within the MFC framework so that the application programmer can focus on application functionality. Using this book and JOEY, an experienced Visual C++ programmer can create an interactive 3-D application in a few hours. Roy Hall and Danielle Forsyth are the founders of Crisis in Perspective, Inc. in Portland, Oregon. Crisis in Perspective develops modeling systems for architects and building professionals which facilitate modeling and animation in the same way that word processors facilitate written document design; powerful, flexible, and extensive modeling systems for people that do not yet know exactly what they want to build.



Real Time Shadows In Interactive 3d Computer Graphics


Real Time Shadows In Interactive 3d Computer Graphics
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Author :
language : en
Publisher:
Release Date : 2003

Real Time Shadows In Interactive 3d Computer Graphics written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with categories.




Proceedings


Proceedings
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Author : Stephen N. Spencer
language : en
Publisher:
Release Date : 1999

Proceedings written by Stephen N. Spencer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with categories.




Computer Graphics


Computer Graphics
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Author : Nobuhiko Mukai
language : en
Publisher: BoD – Books on Demand
Release Date : 2012-03-30

Computer Graphics written by Nobuhiko Mukai and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-30 with Computers categories.


Computer graphics is now used in various fields; for industrial, educational, medical and entertainment purposes. The aim of computer graphics is to visualize real objects and imaginary or other abstract items. In order to visualize various things, many technologies are necessary and they are mainly divided into two types in computer graphics: modeling and rendering technologies. This book covers the most advanced technologies for both types. It also includes some visualization techniques and applications for motion blur, virtual agents and historical textiles. This book provides useful insights for researchers in computer graphics.



Interactive 3d Multimedia Content


Interactive 3d Multimedia Content
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Author : Wojciech Cellary
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-01-06

Interactive 3d Multimedia Content written by Wojciech Cellary and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-06 with Computers categories.


The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.



Real Time 3d Graphics With Webgl 2


Real Time 3d Graphics With Webgl 2
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Author : Farhad Ghayour
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-10-31

Real Time 3d Graphics With Webgl 2 written by Farhad Ghayour and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-31 with Computers categories.


This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the browser without installing additional software.



X3d


X3d
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Author : Don Brutzman
language : en
Publisher: Elsevier
Release Date : 2010-07-19

X3d written by Don Brutzman and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-19 with Computers categories.


In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard Plentiful illustrations and screen shots in the full color text Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers