Haxe Game Development Essentials
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Haxe Game Development Essentials
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Author : Jeremy McCurdy
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-11-26
Haxe Game Development Essentials written by Jeremy McCurdy and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-26 with Computers categories.
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Game Development Essentials An Introduction 4th Edition
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Author : Jeannie Novak
language : en
Publisher: NOVY PUBLISHING
Release Date : 2022-02-22
Game Development Essentials An Introduction 4th Edition written by Jeannie Novak and has been published by NOVY PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-22 with Games & Activities categories.
The fourth edition of Game Development Essentials: An Introduction takes readers on a fascinating journey through the game development process and the industry itself. This thoroughly updated, highly anticipated new edition includes 12 chapters divided into three parts: The chapters in Part I explore game development history, platforms, genres, and player stats. Part II delves into content creation and concepts behind story and character development, gameplay, level design, interface design, and audio. Finally, Part III focuses on team roles, production, management, and marketing. All the current industry trends and technologies are covered-including: next-generation platforms PlayStation 5 and Xbox Series X/S; usability and accessibility; virtual, mixed, and augmented reality; and development tools and techniques. Game Development Essentials: An Introduction is the starting point for anyone who's interested in learning everything there is to know about the thriving, fast-moving game industry. • High-impact game screenshots, photos, diagrams, and illustrations. • Revealing case studies, profiles, quotes, and tips contributed by industry experts. • Insightful objectives, exercises, notes, and sidebars that help readers hone their critical thinking skills.
Game Development Essentials Game Artificial Intelligence
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Author : John Ahlquist, Jr.
language : en
Publisher: Cengage Learning
Release Date : 2007-09-14
Game Development Essentials Game Artificial Intelligence written by John Ahlquist, Jr. and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09-14 with Art categories.
Written by experts with years of gaming industry experience developing today’s most popular games, Game Development Essentials: Game Artificial Intelligence provides an engaging introduction to real world game artificial intelligence techniques. With a clear, step-by-step approach, the book begins by covering artificial intelligence techniques that are relevant to the work of today’s developers. This technical detail is then expanded through descriptions of how these techniques are actually used in games, as well as the specific issues that arise when using them. With a straightforward writing style, this book offers a guide to game artificial intelligence that is clear, relevant, and updated to reflect the most current technology and trends in the industry. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Code Gamers Development Essentials
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Author : Andres Colonna
language : en
Publisher: A.E Colonna
Release Date : 2022-11-28
Code Gamers Development Essentials written by Andres Colonna and has been published by A.E Colonna this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-28 with categories.
Are you a beginner who'd like to know how to program video games? Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? If your answer is yes to any of these questions, you've got to listen to this audiobook! Recent forecasts have predicted that the gaming industry will be worth a whopping $268 billion by 2025! This proves that now is the perfect time to get started with establishing yourself as a developer! A.E. Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you're guaranteed to know the basic coding concepts; you'll be ready to create your first game using C# and the unity engine! Inside Code Gamers Development Essentials, you'll discover: A comprehensive introduction to gaming, the languages, game engines, and what you'll be using to develop your games. A step-by-step and easy guide to installing the best software and how you can use it to create a new project, even if you're a beginner! How to create, compile, and work in scripts using compelling techniques that every good game developer knows and lives by. HelloWorld and C# template structures that you can start using immediately to create interactivity between classes, expressions, and the practical methods that are essential to your coding career. An extensive three-part guide to building successful games which includes creating the perfect scene, using the best game mechanics, including a UI and essential final touches. Gamers worldwide are hungry for what they've been yearning to bring to life! Are you ready to get everyone playing?
Game Development Essentials
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Author : Jeannie Novak
language : en
Publisher: Delmar
Release Date : 2012
Game Development Essentials written by Jeannie Novak and has been published by Delmar this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer games categories.
GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, International Edition is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development.With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.
Game Development Essentials Game Simulation Development
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Author : William Muehl
language : en
Publisher: Cengage Learning
Release Date : 2007-10-16
Game Development Essentials Game Simulation Development written by William Muehl and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-16 with Art categories.
For the first time, professional and aspiring game developers have a comprehensive resource that goes beyond the entertainment-focused aspects of game simulation to delve into its escalating impact on the outside worlds of business, education, and training. As an increasing number of Fortune 500 companies, as well as educational and governmental heavyweights take notice of the potential usefulness of game simulations for training, the demand for developers who can skillfully integrate educational tasks with gaming features is increasing dramatically. Game Simulation Development provides an in-depth look at how games are using a variety of different simulations to incorporate educational and training-based elements. By investigating a wide range of successful games, the book offers critical knowledge regarding why certain game simulations are effective in each genre. It also explores the ways expert developers consider how players respond to visual, aural, and tactile feedback to make the simulation as convincing and immersive as possible. Additional coverage includes intrinsic and extrinsic knowledge, constructivist theory, social interaction and lateral learning, and how these principles apply to game simulation development, providing a well-rounded resource for aspiring game developers. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Game Development Essentials
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Author : Travis Castillo
language : en
Publisher: Delmar Pub
Release Date : 2008
Game Development Essentials written by Travis Castillo and has been published by Delmar Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Games categories.
Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!
Game Development Essentials
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Author : John Hight
language : en
Publisher: Delmar Pub
Release Date : 2008
Game Development Essentials written by John Hight and has been published by Delmar Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Business & Economics categories.
Game Development Essentials is the only four-color text in the market that offers a comprehensive introduction on game project management in an informal and accessible style, while concentrating on both theory and practice. Game Development Essentials is the only four-color text in the market that offers a comprehensive introduction on game project management in an informal and accessible style, while concentrating on both theory and practice.
Code Gamers Development
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Author : A E Colonna
language : en
Publisher: Independently Published
Release Date : 2022-09-25
Code Gamers Development written by A E Colonna and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-25 with categories.
Are you a beginner who'd like to know how to program video games?Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you're smart enough to get it right? If your answer is yes to any of these questions, you've got to read this book! Research shows there are over 3.2 billion gamers worldwide. Furthermore, recent forecasts have predicted that the gaming industry will be worth a whopping $268 billion by 2025! Not only does this show that there will always be a need for new game developers, but it proves that now is the perfect time to get started with establishing yourself as a developer! A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. Through this comprehensive guide, he will teach you the different types of game engines and show you how to code your own game using the C# programming language. After nine weeks, you're guaranteed to know the basic coding concepts; you'll be ready to create your first game using C# and the unity engine! Inside Code Gamers Development Essentials, you'll discover: A comprehensive introduction to gaming, the languages, game engines, and what you'll be using to develop your games. A step-by-step and easy guide to installing the best software and how you can use it to create a new project, even if you're a beginner! How to create, compile, and work in scripts using compelling techniques that every good game developer knows and lives by. HelloWorld and C# template structures that you can start using immediately to create interactivity between classes, expressions, and the practical methods that are essential to your coding career. An extensive three-part guide to building successful games which includes creating the perfect scene, using the best game mechanics, and including a UI and essential final touches. Gamers worldwide are hungry for what they've been yearning to bring to life! With this powerful book, you'll stop procrastinating, making mistakes, or doubting your capabilities! Are you ready to get everyone playing? Then scroll up and hit the add to cart button now and start reading Code Gamers Development Essentials now!
Fundamentals Of Game Development
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Author : Heather Chandler
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2011-08-24
Fundamentals Of Game Development written by Heather Chandler and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-24 with Computers categories.
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.