Code Gamers Development
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Code Gamers Development Essentials
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Author : Andres Colonna
language : en
Publisher: A.E Colonna
Release Date : 2022-11-28
Code Gamers Development Essentials written by Andres Colonna and has been published by A.E Colonna this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-28 with categories.
Are you a beginner who'd like to know how to program video games? Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? If your answer is yes to any of these questions, you've got to listen to this audiobook! Recent forecasts have predicted that the gaming industry will be worth a whopping $268 billion by 2025! This proves that now is the perfect time to get started with establishing yourself as a developer! A.E. Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you're guaranteed to know the basic coding concepts; you'll be ready to create your first game using C# and the unity engine! Inside Code Gamers Development Essentials, you'll discover: A comprehensive introduction to gaming, the languages, game engines, and what you'll be using to develop your games. A step-by-step and easy guide to installing the best software and how you can use it to create a new project, even if you're a beginner! How to create, compile, and work in scripts using compelling techniques that every good game developer knows and lives by. HelloWorld and C# template structures that you can start using immediately to create interactivity between classes, expressions, and the practical methods that are essential to your coding career. An extensive three-part guide to building successful games which includes creating the perfect scene, using the best game mechanics, including a UI and essential final touches. Gamers worldwide are hungry for what they've been yearning to bring to life! Are you ready to get everyone playing?
Code Gamers Development
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Author : A E Colonna
language : en
Publisher: Independently Published
Release Date : 2022-09-25
Code Gamers Development written by A E Colonna and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-25 with categories.
Are you a beginner who'd like to know how to program video games?Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you're smart enough to get it right? If your answer is yes to any of these questions, you've got to read this book! Research shows there are over 3.2 billion gamers worldwide. Furthermore, recent forecasts have predicted that the gaming industry will be worth a whopping $268 billion by 2025! Not only does this show that there will always be a need for new game developers, but it proves that now is the perfect time to get started with establishing yourself as a developer! A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. Through this comprehensive guide, he will teach you the different types of game engines and show you how to code your own game using the C# programming language. After nine weeks, you're guaranteed to know the basic coding concepts; you'll be ready to create your first game using C# and the unity engine! Inside Code Gamers Development Essentials, you'll discover: A comprehensive introduction to gaming, the languages, game engines, and what you'll be using to develop your games. A step-by-step and easy guide to installing the best software and how you can use it to create a new project, even if you're a beginner! How to create, compile, and work in scripts using compelling techniques that every good game developer knows and lives by. HelloWorld and C# template structures that you can start using immediately to create interactivity between classes, expressions, and the practical methods that are essential to your coding career. An extensive three-part guide to building successful games which includes creating the perfect scene, using the best game mechanics, and including a UI and essential final touches. Gamers worldwide are hungry for what they've been yearning to bring to life! With this powerful book, you'll stop procrastinating, making mistakes, or doubting your capabilities! Are you ready to get everyone playing? Then scroll up and hit the add to cart button now and start reading Code Gamers Development Essentials now!
Code Gamers Development 2 In 1 Book Series
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Author : Andre Colonna
language : en
Publisher:
Release Date : 2023-12-16
Code Gamers Development 2 In 1 Book Series written by Andre Colonna and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-16 with Computers categories.
by A.E. Colonna (Author)5.0 5.0 out of 5 stars 18 ratingsSee all formats and editionsCreate your very first video game without any prior coding experience!!Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you're smart enough to get it right? If your answer is yes to any of these questions, you've got to read this book!Research shows there are over 3.2 billion gamers worldwide. Furthermore, recent forecasts have predicted that the gaming industry will be worth a whopping $268 billion by 2025! This proves that now is the perfect time to get started with establishing yourself as a developer!Inside Code Gamers Development Essentials, you'll discoverA comprehensive introduction to gaming - to installing the best software and how you can use it to create a new project, even if you're a beginner!How to create, compile, and work in scripts - using compelling techniques that every good game developer knows and lives by.An extensive three-part guide to building successful gameswhich includes creating the perfect scene, using the best game mechanics, and including a UI and essential final touchesAnd that's not all!Inside this book You will also get, "Code Gamers Development: Lua Essentials". This bonus offer will equip you with the basics, solidify your fundamentals, and walk you through the whole coding process in Roblox using the Lua programming language without getting overwhelmed by a plethora of codes on the black screen.Inside Code Gamers Development Lua Essentials , you'll discover:An introduction to Roblox Studio and Lua programming -get to know the language behind how Roblox works.Various coding challenges with complete scripts to help you improve your coding skills fasterStep-by-step script-throughs of two popular Roblox games (adventure and battle royale) - develop your own multiplayer game!Gamers worldwide are hungry for what they've been yearning to bring to life! With this powerful book, you'll stop procrastinating, making mistakes, or doubting your capabilities!
Code Gamers Development Essentials
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Author : A. E. Colonna
language : en
Publisher:
Release Date : 2023
Code Gamers Development Essentials written by A. E. Colonna and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with categories.
Code Gamers Development Lua Essentails
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Author : A.E. Colonna
language : en
Publisher:
Release Date : 2023
Code Gamers Development Lua Essentails written by A.E. Colonna and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with Lua (Computer program language) categories.
Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. In fact, 12 million creators call Roblox their "home”, with the platform delivering 29 million gaming experiences since 2008. Even better, creators are given a chance to publish and monetize their games. In 2021 alone, Roblox paid over $500 million to creators for purchasable items in-game. But the real question is... can you really create your own game even without a programming background? YES! This is precisely why this book is here – to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
Code Gamers Development Roblox Essentials
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Author : Andres Colonna
language : en
Publisher: A.E Colonna
Release Date : 2023-05-23
Code Gamers Development Roblox Essentials written by Andres Colonna and has been published by A.E Colonna this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-23 with categories.
Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents.In short, Roblox is an ideal training ground for those eyeing a career in game development.But the real question is? can you really create your own game even without a programming background? YES!This is precisely why this book is here - to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.Inside, you will discover:The various benefits of Roblox development - there's more to learning and earning in this platformAn introduction to Roblox Studio and Lua programming - get to know the language behind how Roblox worksA step-by-step guide to creating a simple obby as your first Roblox experience - walk over the different tools inside the Studio as you develop your first gameEverything about variables and objects and how to create their scripts, with a guide on changing object properties and using parent and children relationshipsHow to use functions and events in Roblox Studio with examples and practice guides for easier scriptingWhat conditionals are and how to use if statements in your code - create powerups, traps, and a lot of other in-game features with simple if statements!Various coding challenges with complete scripts to help you improve your coding skills fasterStep-by-step script-throughs of two popular Roblox games (adventure and battle royale) - develop your own multiplayer game!And much more!Roblox lets you experience what it's like to be a full-fledged game developer and watch your game grow.Whether you're an experienced programmer or a complete newbie, this book has something for you. It's time to start your Roblox coding lessons now!Put your creativity into coding and bring your imagination to life: Scroll up and click "Add to Cart" right now.
Coding Games
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Author : Robert C Matthews
language : en
Publisher:
Release Date : 2020-11-11
Coding Games written by Robert C Matthews and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-11 with categories.
This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context. Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey. This book was written with particular care to keep the reader's perspective in mind instead of the author's knowledge, because at the end of the day, the books' purpose is to teach you, rather than leave you disappointed. This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. Here are some of the key features that you will find in this book: -Important and fundamental topics that are key to advanced game programming.-Well-versed explanations after every block of code to facilitate better delivery of the concepts.-A proper topic architecture such that every chapter builds upon the previous one.-Friendly and explanatory vocabulary with minimum jargon to ensure a better reading experience.In this book you will learn-Start up and shut down sequences-Application layers-How to create game objects and characters-How to create game loops-How to program devices and user interfaces-Sounds, animations, and much more!If you're interested in an advanced programming and developers guide for gaming, then this the guide for you.
Game Programming For Artists
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Author : Jarryd Huntley
language : en
Publisher: CRC Press
Release Date : 2017-09-29
Game Programming For Artists written by Jarryd Huntley and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-29 with Computers categories.
Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!
Coding Activities For Developing Games In Unity
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Author : Josh Romphf
language : en
Publisher: 'The Rosen Publishing Group, Inc'
Release Date : 2021-07-15
Coding Activities For Developing Games In Unity written by Josh Romphf and has been published by 'The Rosen Publishing Group, Inc' this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-15 with Young Adult Nonfiction categories.
Used by blockbuster game studios, indie developers, and computer science educators, the Unity Game Engine is one of the world's most popular tools for creating real-time interactive graphics. This volume provides an accessible introduction to the expansive Unity ecosystem through a series of unique activities that illustrate some of the important concepts of game development and real-time graphics programming. In a computer-driven world, these coding skills are useful for not just game development, but also contribute to core computer literacy.
Game Development Patterns And Best Practices
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-04-27
Game Development Patterns And Best Practices written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-27 with Computers categories.
Utilize proven solutions to solve common problems in game development About This Book Untangle your game development workflow, make cleaner code, and create structurally solid games Implement key programming patterns that will enable you to make efficient AI and remove duplication Optimize your game using memory management techniques Who This Book Is For If you are a game developer who wants to solve commonly-encountered issues or have some way to communicate to other developers in a standardized format, then this book is for you. Knowledge of basic game programming principles and C++ programming is assumed. What You Will Learn Learn what design patterns are and why you would want to use them Reduce the maintenance burden with well-tested, cleaner code Employ the singleton pattern effectively to reduce your compiler workload Use the factory pattern to help you create different objects with the same creation logic and reduce coding time Improve game performance with Object Pools Allow game play to interact with physics or graphics in an abstract way Refractor your code to remove common code smells In Detail You've learned how to program, and you've probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that's what this book is all about. You will learn techniques to code quickly and correctly, while ensuring your code is modular and easily understandable. To begin, we will start with the core game programming patterns, but not the usual way. We will take the use case strategy with this book. We will take an AAA standard game and show you the hurdles at multiple stages of development. Similarly, various use cases are used to showcase other patterns such as the adapter pattern, prototype pattern, flyweight pattern, and observer pattern. Lastly, we'll go over some tips and tricks on how to refactor your code to remove common code smells and make it easier for others to work with you. By the end of the book you will be proficient in using the most popular and frequently used patterns with the best practices. Style and approach This book takes a step-by-step real-life case studies approach. Every pattern is first explained using a bottleneck. We will show you a problem in your everyday workflow, and then introduce you to the pattern, and show you how the pattern will resolve the situation.