Download Hands On Reinforcement Learning For Games - eBooks (PDF)

Hands On Reinforcement Learning For Games


Hands On Reinforcement Learning For Games
DOWNLOAD

Download Hands On Reinforcement Learning For Games PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Hands On Reinforcement Learning For Games book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Hands On Deep Learning For Games


Hands On Deep Learning For Games
DOWNLOAD
Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-03-30

Hands On Deep Learning For Games written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-30 with Computers categories.


Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.



Hands On Reinforcement Learning For Games


Hands On Reinforcement Learning For Games
DOWNLOAD
Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-01-03

Hands On Reinforcement Learning For Games written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-03 with Computers categories.


Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learnUnderstand how deep learning can be integrated into an RL agentExplore basic to advanced algorithms commonly used in game developmentBuild agents that can learn and solve problems in all types of environmentsTrain a Deep Q-Network (DQN) agent to solve the CartPole balancing problemDevelop game AI agents by understanding the mechanism behind complex AIIntegrate all the concepts learned into new projects or gaming agentsWho this book is for If you’re a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required.



Hands On Reinforcement Learning With Python


Hands On Reinforcement Learning With Python
DOWNLOAD
Author : Sudharsan Ravichandiran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-06-28

Hands On Reinforcement Learning With Python written by Sudharsan Ravichandiran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-28 with Computers categories.


A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python Key Features Your entry point into the world of artificial intelligence using the power of Python An example-rich guide to master various RL and DRL algorithms Explore various state-of-the-art architectures along with math Book Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence. What you will learn Understand the basics of reinforcement learning methods, algorithms, and elements Train an agent to walk using OpenAI Gym and Tensorflow Understand the Markov Decision Process, Bellman’s optimality, and TD learning Solve multi-armed-bandit problems using various algorithms Master deep learning algorithms, such as RNN, LSTM, and CNN with applications Build intelligent agents using the DRQN algorithm to play the Doom game Teach agents to play the Lunar Lander game using DDPG Train an agent to win a car racing game using dueling DQN Who this book is for If you’re a machine learning developer or deep learning enthusiast interested in artificial intelligence and want to learn about reinforcement learning from scratch, this book is for you. Some knowledge of linear algebra, calculus, and the Python programming language will help you understand the concepts covered in this book.



Python Reinforcement Learning Projects


Python Reinforcement Learning Projects
DOWNLOAD
Author : Sean Saito
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-09-29

Python Reinforcement Learning Projects written by Sean Saito and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-29 with Computers categories.


Implement state-of-the-art deep reinforcement learning algorithms using Python and its powerful libraries Key FeaturesImplement Q-learning and Markov models with Python and OpenAIExplore the power of TensorFlow to build self-learning modelsEight AI projects to gain confidence in building self-trained applicationsBook Description Reinforcement learning is one of the most exciting and rapidly growing fields in machine learning. This is due to the many novel algorithms developed and incredible results published in recent years. In this book, you will learn about the core concepts of RL including Q-learning, policy gradients, Monte Carlo processes, and several deep reinforcement learning algorithms. As you make your way through the book, you'll work on projects with datasets of various modalities including image, text, and video. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore technologies such as TensorFlow and OpenAI Gym to implement deep learning reinforcement learning algorithms that also predict stock prices, generate natural language, and even build other neural networks. By the end of this book, you will have hands-on experience with eight reinforcement learning projects, each addressing different topics and/or algorithms. We hope these practical exercises will provide you with better intuition and insight about the field of reinforcement learning and how to apply its algorithms to various problems in real life. What you will learnTrain and evaluate neural networks built using TensorFlow for RLUse RL algorithms in Python and TensorFlow to solve CartPole balancingCreate deep reinforcement learning algorithms to play Atari gamesDeploy RL algorithms using OpenAI UniverseDevelop an agent to chat with humans Implement basic actor-critic algorithms for continuous controlApply advanced deep RL algorithms to games such as MinecraftAutogenerate an image classifier using RLWho this book is for Python Reinforcement Learning Projects is for data analysts, data scientists, and machine learning professionals, who have working knowledge of machine learning techniques and are looking to build better performing, automated, and optimized deep learning models. Individuals who want to work on self-learning model projects will also find this book useful.



Learning To Play


Learning To Play
DOWNLOAD
Author : Aske Plaat
language : en
Publisher: Springer Nature
Release Date : 2020-11-21

Learning To Play written by Aske Plaat and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-21 with Computers categories.


In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.



Hands On Reinforcement Learning With Tensorflow


Hands On Reinforcement Learning With Tensorflow
DOWNLOAD
Author : Satwik Kansal
language : en
Publisher:
Release Date : 2018

Hands On Reinforcement Learning With Tensorflow written by Satwik Kansal and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with categories.


"You've probably heard of Deepmind's AI playing games and getting really good at playing them (like AlphaGo beating the Go world champion). Such agents are built with the help of a paradigm of machine learning called "Reinforcement Learning" (RL). In this course, you'll walk through different approaches to RL. You'll move from a simple Q-learning to a more complex, deep RL architecture and implement your algorithms using Tensorflow's Python API. You'll be training your agents on two different games in a number of complex scenarios to make them more intelligent and perceptive. By the end of this course, you'll be able to implement RL-based solutions in your projects from scratch using Tensorflow and Python."--Resource description page.



Deep Reinforcement Learning Hands On


Deep Reinforcement Learning Hands On
DOWNLOAD
Author : Maxim Lapan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-01-31

Deep Reinforcement Learning Hands On written by Maxim Lapan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-31 with Computers categories.


Revised and expanded to include multi-agent methods, discrete optimization, RL in robotics, advanced exploration techniques, and more Key Features Second edition of the bestselling introduction to deep reinforcement learning, expanded with six new chapters Learn advanced exploration techniques including noisy networks, pseudo-count, and network distillation methods Apply RL methods to cheap hardware robotics platforms Book DescriptionDeep Reinforcement Learning Hands-On, Second Edition is an updated and expanded version of the bestselling guide to the very latest reinforcement learning (RL) tools and techniques. It provides you with an introduction to the fundamentals of RL, along with the hands-on ability to code intelligent learning agents to perform a range of practical tasks. With six new chapters devoted to a variety of up-to-the-minute developments in RL, including discrete optimization (solving the Rubik's Cube), multi-agent methods, Microsoft's TextWorld environment, advanced exploration techniques, and more, you will come away from this book with a deep understanding of the latest innovations in this emerging field. In addition, you will gain actionable insights into such topic areas as deep Q-networks, policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. You will also discover how to build a real hardware robot trained with RL for less than $100 and solve the Pong environment in just 30 minutes of training using step-by-step code optimization. In short, Deep Reinforcement Learning Hands-On, Second Edition, is your companion to navigating the exciting complexities of RL as it helps you attain experience and knowledge through real-world examples.What you will learn Understand the deep learning context of RL and implement complex deep learning models Evaluate RL methods including cross-entropy, DQN, actor-critic, TRPO, PPO, DDPG, D4PG, and others Build a practical hardware robot trained with RL methods for less than $100 Discover Microsoft s TextWorld environment, which is an interactive fiction games platform Use discrete optimization in RL to solve a Rubik s Cube Teach your agent to play Connect 4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI chatbots Discover advanced exploration techniques, including noisy networks and network distillation techniques Who this book is for Some fluency in Python is assumed. Sound understanding of the fundamentals of deep learning will be helpful. This book is an introduction to deep RL and requires no background in RL



Python Reinforcement Learning


Python Reinforcement Learning
DOWNLOAD
Author : Sudharsan Ravichandiran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-18

Python Reinforcement Learning written by Sudharsan Ravichandiran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-18 with Computers categories.


Apply modern reinforcement learning and deep reinforcement learning methods using Python and its powerful libraries Key FeaturesYour entry point into the world of artificial intelligence using the power of PythonAn example-rich guide to master various RL and DRL algorithmsExplore the power of modern Python libraries to gain confidence in building self-trained applicationsBook Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. This Learning Path will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The Learning Path starts with an introduction to RL followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. You'll also work on various datasets including image, text, and video. This example-rich guide will introduce you to deep RL algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore TensorFlow and OpenAI Gym to implement algorithms that also predict stock prices, generate natural language, and even build other neural networks. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many of the recent advancements in RL. By the end of the Learning Path, you will have all the knowledge and experience needed to implement RL and deep RL in your projects, and you enter the world of artificial intelligence to solve various real-life problems. This Learning Path includes content from the following Packt products: Hands-On Reinforcement Learning with Python by Sudharsan RavichandiranPython Reinforcement Learning Projects by Sean Saito, Yang Wenzhuo, and Rajalingappaa ShanmugamaniWhat you will learnTrain an agent to walk using OpenAI Gym and TensorFlowSolve multi-armed-bandit problems using various algorithmsBuild intelligent agents using the DRQN algorithm to play the Doom gameTeach your agent to play Connect4 using AlphaGo ZeroDefeat Atari arcade games using the value iteration methodDiscover how to deal with discrete and continuous action spaces in various environmentsWho this book is for If you’re an ML/DL enthusiast interested in AI and want to explore RL and deep RL from scratch, this Learning Path is for you. Prior knowledge of linear algebra is expected.



The The Reinforcement Learning Workshop


The The Reinforcement Learning Workshop
DOWNLOAD
Author : Alessandro Palmas
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-08-18

The The Reinforcement Learning Workshop written by Alessandro Palmas and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-18 with Computers categories.


Start with the basics of reinforcement learning and explore deep learning concepts such as deep Q-learning, deep recurrent Q-networks, and policy-based methods with this practical guide Key FeaturesUse TensorFlow to write reinforcement learning agents for performing challenging tasksLearn how to solve finite Markov decision problemsTrain models to understand popular video games like BreakoutBook Description Various intelligent applications such as video games, inventory management software, warehouse robots, and translation tools use reinforcement learning (RL) to make decisions and perform actions that maximize the probability of the desired outcome. This book will help you to get to grips with the techniques and the algorithms for implementing RL in your machine learning models. Starting with an introduction to RL, you’ll be guided through different RL environments and frameworks. You’ll learn how to implement your own custom environments and use OpenAI baselines to run RL algorithms. Once you’ve explored classic RL techniques such as Dynamic Programming, Monte Carlo, and TD Learning, you’ll understand when to apply the different deep learning methods in RL and advance to deep Q-learning. The book will even help you understand the different stages of machine-based problem-solving by using DARQN on a popular video game Breakout. Finally, you’ll find out when to use a policy-based method to tackle an RL problem. By the end of The Reinforcement Learning Workshop, you’ll be equipped with the knowledge and skills needed to solve challenging problems using reinforcement learning. What you will learnUse OpenAI Gym as a framework to implement RL environmentsFind out how to define and implement reward functionExplore Markov chain, Markov decision process, and the Bellman equationDistinguish between Dynamic Programming, Monte Carlo, and Temporal Difference LearningUnderstand the multi-armed bandit problem and explore various strategies to solve itBuild a deep Q model network for playing the video game BreakoutWho this book is for If you are a data scientist, machine learning enthusiast, or a Python developer who wants to learn basic to advanced deep reinforcement learning algorithms, this workshop is for you. A basic understanding of the Python language is necessary.



Machine Learning Ecml


Machine Learning Ecml
DOWNLOAD
Author :
language : en
Publisher:
Release Date : 2004

Machine Learning Ecml written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Induction (Logic) categories.