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Deep Reinforcement Learning Hands On


Deep Reinforcement Learning Hands On
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Deep Reinforcement Learning Hands On


Deep Reinforcement Learning Hands On
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Author : Maxim Lapan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-11-12

Deep Reinforcement Learning Hands On written by Maxim Lapan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-12 with Computers categories.


Maxim Lapan delivers intuitive explanations and insights into complex reinforcement learning (RL) concepts, starting from the basics of RL on simple environments and tasks to modern, state-of-the-art methods Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn with concise explanations, modern libraries, and diverse applications from games to stock trading and web navigation Develop deep RL models, improve their stability, and efficiently solve complex environments New content on RL from human feedback (RLHF), MuZero, and transformers Book Description Start your journey into reinforcement learning (RL) and reward yourself with the third edition of Deep Reinforcement Learning Hands-On. This book takes you through the basics of RL to more advanced concepts with the help of various applications, including game playing, discrete optimization, stock trading, and web browser navigation. By walking you through landmark research papers in the fi eld, this deep RL book will equip you with practical knowledge of RL and the theoretical foundation to understand and implement most modern RL papers. The book retains its approach of providing concise and easy-to-follow explanations from the previous editions. You'll work through practical and diverse examples, from grid environments and games to stock trading and RL agents in web environments, to give you a well-rounded understanding of RL, its capabilities, and its use cases. You'll learn about key topics, such as deep Q-networks (DQNs), policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. If you want to learn about RL through a practical approach using OpenAI Gym and PyTorch, concise explanations, and the incremental development of topics, then Deep Reinforcement Learning Hands-On, Third Edition, is your ideal companion What you will learn Stay on the cutting edge with new content on MuZero, RL with human feedback, and LLMs Evaluate RL methods, including cross-entropy, DQN, actor-critic, TRPO, PPO, DDPG, and D4PG Implement RL algorithms using PyTorch and modern RL libraries Build and train deep Q-networks to solve complex tasks in Atari environments Speed up RL models using algorithmic and engineering approaches Leverage advanced techniques like proximal policy optimization (PPO) for more stable training Who this book is for This book is ideal for machine learning engineers, software engineers, and data scientists looking to learn and apply deep reinforcement learning in practice. It assumes familiarity with Python, calculus, and machine learning concepts. With practical examples and high-level overviews, it’s also suitable for experienced professionals looking to deepen their understanding of advanced deep RL methods and apply them across industries, such as gaming and finance



Deep Reinforcement Learning Hands On


Deep Reinforcement Learning Hands On
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Author : Maxim Lapan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-06-21

Deep Reinforcement Learning Hands On written by Maxim Lapan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-21 with Computers categories.


This practical guide will teach you how deep learning (DL) can be used to solve complex real-world problems. Key Features Explore deep reinforcement learning (RL), from the first principles to the latest algorithms Evaluate high-profile RL methods, including value iteration, deep Q-networks, policy gradients, TRPO, PPO, DDPG, D4PG, evolution strategies and genetic algorithms Keep up with the very latest industry developments, including AI-driven chatbots Book Description Recent developments in reinforcement learning (RL), combined with deep learning (DL), have seen unprecedented progress made towards training agents to solve complex problems in a human-like way. Google’s use of algorithms to play and defeat the well-known Atari arcade games has propelled the field to prominence, and researchers are generating new ideas at a rapid pace. Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on ‘grid world’ environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots. What you will learn Understand the DL context of RL and implement complex DL models Learn the foundation of RL: Markov decision processes Evaluate RL methods including Cross-entropy, DQN, Actor-Critic, TRPO, PPO, DDPG, D4PG and others Discover how to deal with discrete and continuous action spaces in various environments Defeat Atari arcade games using the value iteration method Create your own OpenAI Gym environment to train a stock trading agent Teach your agent to play Connect4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI-driven chatbots Who this book is for Some fluency in Python is assumed. Basic deep learning (DL) approaches should be familiar to readers and some practical experience in DL will be helpful. This book is an introduction to deep reinforcement learning (RL) and requires no background in RL.



Hands On Reinforcement Learning With Python


Hands On Reinforcement Learning With Python
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Author : Sudharsan Ravichandiran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-06-28

Hands On Reinforcement Learning With Python written by Sudharsan Ravichandiran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-28 with Computers categories.


A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python Key Features Your entry point into the world of artificial intelligence using the power of Python An example-rich guide to master various RL and DRL algorithms Explore various state-of-the-art architectures along with math Book Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence. What you will learn Understand the basics of reinforcement learning methods, algorithms, and elements Train an agent to walk using OpenAI Gym and Tensorflow Understand the Markov Decision Process, Bellman’s optimality, and TD learning Solve multi-armed-bandit problems using various algorithms Master deep learning algorithms, such as RNN, LSTM, and CNN with applications Build intelligent agents using the DRQN algorithm to play the Doom game Teach agents to play the Lunar Lander game using DDPG Train an agent to win a car racing game using dueling DQN Who this book is for If you’re a machine learning developer or deep learning enthusiast interested in artificial intelligence and want to learn about reinforcement learning from scratch, this book is for you. Some knowledge of linear algebra, calculus, and the Python programming language will help you understand the concepts covered in this book.



Deep Reinforcement Learning Hands On


Deep Reinforcement Learning Hands On
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Author : Maxim Lapan
language : en
Publisher:
Release Date : 2018

Deep Reinforcement Learning Hands On written by Maxim Lapan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Software engineering categories.


This practical guide will teach you how deep learning (DL) can be used to solve complex real-world problems. About This Book Explore deep reinforcement learning (RL), from the first principles to the latest algorithms Evaluate high-profile RL methods, including value iteration, deep Q-networks, policy gradients, TRPO, PPO, DDPG, D4PG, evolution strategies and genetic algorithms Keep up with the very latest industry developments, including AI-driven chatbots Who This Book Is For Some fluency in Python is assumed. Basic deep learning (DL) approaches should be familiar to readers and some practical experience in DL will be helpful. This book is an introduction to deep reinforcement learning (RL) and requires no background in RL. What You Will Learn Understand the DL context of RL and implement complex DL models Learn the foundation of RL: Markov decision processes Evaluate RL methods including Cross-entropy, DQN, Actor-Critic, TRPO, PPO, DDPG, D4PG and others Discover how to deal with discrete and continuous action spaces in various environments Defeat Atari arcade games using the value iteration method Create your own OpenAI Gym environment to train a stock trading agent Teach your agent to play Connect4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI-driven chatbots In Detail Recent developments in reinforcement learning (RL), combined with deep learning (DL), have seen unprecedented progress made towards training agents to solve complex problems in a human-like way. Google's use of algorithms to play and defeat the well-known Atari arcade games has propelled the field to prominence, and researchers are generating new ideas at a rapid pace. Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on 'grid world' environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots. Style and approach Deep Reinforcement Learning Hands-On explains the art of building self-learning agents using algori ...



Deep Reinforcement Learning Hands On Second Edition


Deep Reinforcement Learning Hands On Second Edition
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Author : Maxim Lapan
language : en
Publisher:
Release Date : 2020-01-31

Deep Reinforcement Learning Hands On Second Edition written by Maxim Lapan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-31 with Computers categories.




Hands On Deep Learning For Games


Hands On Deep Learning For Games
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-03-30

Hands On Deep Learning For Games written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-30 with Computers categories.


Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.



Python Reinforcement Learning Projects


Python Reinforcement Learning Projects
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Author : Sean Saito
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-09-29

Python Reinforcement Learning Projects written by Sean Saito and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-29 with Computers categories.


Implement state-of-the-art deep reinforcement learning algorithms using Python and its powerful libraries Key FeaturesImplement Q-learning and Markov models with Python and OpenAIExplore the power of TensorFlow to build self-learning modelsEight AI projects to gain confidence in building self-trained applicationsBook Description Reinforcement learning is one of the most exciting and rapidly growing fields in machine learning. This is due to the many novel algorithms developed and incredible results published in recent years. In this book, you will learn about the core concepts of RL including Q-learning, policy gradients, Monte Carlo processes, and several deep reinforcement learning algorithms. As you make your way through the book, you'll work on projects with datasets of various modalities including image, text, and video. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore technologies such as TensorFlow and OpenAI Gym to implement deep learning reinforcement learning algorithms that also predict stock prices, generate natural language, and even build other neural networks. By the end of this book, you will have hands-on experience with eight reinforcement learning projects, each addressing different topics and/or algorithms. We hope these practical exercises will provide you with better intuition and insight about the field of reinforcement learning and how to apply its algorithms to various problems in real life. What you will learnTrain and evaluate neural networks built using TensorFlow for RLUse RL algorithms in Python and TensorFlow to solve CartPole balancingCreate deep reinforcement learning algorithms to play Atari gamesDeploy RL algorithms using OpenAI UniverseDevelop an agent to chat with humans Implement basic actor-critic algorithms for continuous controlApply advanced deep RL algorithms to games such as MinecraftAutogenerate an image classifier using RLWho this book is for Python Reinforcement Learning Projects is for data analysts, data scientists, and machine learning professionals, who have working knowledge of machine learning techniques and are looking to build better performing, automated, and optimized deep learning models. Individuals who want to work on self-learning model projects will also find this book useful.



Hands On Reinforcement Learning With R


Hands On Reinforcement Learning With R
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Author : Giuseppe Ciaburro
language : en
Publisher:
Release Date : 2019-12-17

Hands On Reinforcement Learning With R written by Giuseppe Ciaburro and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-17 with Computers categories.


Implement key reinforcement learning algorithms and techniques using different R packages such as the Markov chain, MDP toolbox, contextual, and OpenAI Gym Key Features Explore the design principles of reinforcement learning and deep reinforcement learning models Use dynamic programming to solve design issues related to building a self-learning system Learn how to systematically implement reinforcement learning algorithms Book Description Reinforcement learning (RL) is an integral part of machine learning (ML), and is used to train algorithms. With this book, you'll learn how to implement reinforcement learning with R, exploring practical examples such as using tabular Q-learning to control robots. You'll begin by learning the basic RL concepts, covering the agent-environment interface, Markov Decision Processes (MDPs), and policy gradient methods. You'll then use R's libraries to develop a model based on Markov chains. You will also learn how to solve a multi-armed bandit problem using various R packages. By applying dynamic programming and Monte Carlo methods, you will also find the best policy to make predictions. As you progress, you'll use Temporal Difference (TD) learning for vehicle routing problem applications. Gradually, you'll apply the concepts you've learned to real-world problems, including fraud detection in finance, and TD learning for planning activities in the healthcare sector. You'll explore deep reinforcement learning using Keras, which uses the power of neural networks to increase RL's potential. Finally, you'll discover the scope of RL and explore the challenges in building and deploying machine learning models. By the end of this book, you'll be well-versed with RL and have the skills you need to efficiently implement it with R. What you will learn Understand how to use MDP to manage complex scenarios Solve classic reinforcement learning problems such as the multi-armed bandit model Use dynamic programming for optimal policy searching Adopt Monte Carlo methods for prediction Apply TD learning to search for the best path Use tabular Q-learning to control robots Handle environments using the OpenAI library to simulate real-world applications Develop deep Q-learning algorithms to improve model performance Who this book is for This book is for anyone who wants to learn about reinforcement learning with R from scratch. A solid understanding of R and basic knowledge of machine learning are necessary to grasp the topics covered in the book.



Hands On Reinforcement Learning With Pytorch


Hands On Reinforcement Learning With Pytorch
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Author : Colibri Digital
language : en
Publisher:
Release Date : 2019

Hands On Reinforcement Learning With Pytorch written by Colibri Digital and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.


Dive into advanced deep reinforcement learning algorithms using PyTorch 1.x About This Video An ideal blend of conceptual explanations and deep RL implementation in PyTorch Go from zero to hero by exploring extensions and current research Covers deep Q networks, policy gradients, actor-critic, deep deterministic policy gradients, and proximal policy optimization In Detail PyTorch, Facebook's deep learning framework, is clear, easy to code and easy to debug, thus providing a straightforward and simple experience for developers. This course is your hands-on guide to the core concepts of deep reinforcement learning and its implementation in PyTorch. We will help you get your PyTorch environment ready before moving on to the core concepts that encompass deep reinforcement learning. Following a practical approach, you will build reinforcement learning algorithms and develop/train agents in simulated OpenAI Gym environments. You'll learn the skills you need to implement deep reinforcement learning concepts so you can get started building smart systems that learn from their own experiences. By the end of this course, you will have enhanced your knowledge of deep reinforcement learning algorithms and will be confident enough to effectively use PyTorch to build your RL projects.



Hands On Intelligent Agents With Openai Gym


Hands On Intelligent Agents With Openai Gym
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Author : Praveen Palanisamy
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-07-31

Hands On Intelligent Agents With Openai Gym written by Praveen Palanisamy and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-31 with Computers categories.


Implement intelligent agents using PyTorch to solve classic AI problems, play console games like Atari, and perform tasks such as autonomous driving using the CARLA driving simulator Key Features Explore the OpenAI Gym toolkit and interface to use over 700 learning tasks Implement agents to solve simple to complex AI problems Study learning environments and discover how to create your own Book Description Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers to more resources that will help you take your deep reinforcement learning skills to the next level. What you will learn Explore intelligent agents and learning environments Understand the basics of RL and deep RL Get started with OpenAI Gym and PyTorch for deep reinforcement learning Discover deep Q learning agents to solve discrete optimal control tasks Create custom learning environments for real-world problems Apply a deep actor-critic agent to drive a car autonomously in CARLA Use the latest learning environments and algorithms to upgrade your intelligent agent development skills Who this book is for If you’re a student, game/machine learning developer, or AI enthusiast looking to get started with building intelligent agents and algorithms to solve a variety of problems with the OpenAI Gym interface, this book is for you. You will also find this book useful if you want to learn how to build deep reinforcement learning-based agents to solve problems in your domain of interest. Though the book covers all the basic concepts that you need to know, some working knowledge of Python programming language will help you get the most out of it.