Games In Libraries
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Games In Libraries
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Author : Breanne A. Kirsch
language : en
Publisher: McFarland
Release Date : 2014-02-01
Games In Libraries written by Breanne A. Kirsch and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-01 with Language Arts & Disciplines categories.
Librarians are beginning to see the importance of game based learning and the incorporation of games into library services. This book is written for them--so they can use games to improve people's understanding and enjoyment of the library. Full of practical suggestions, the essays discuss not only innovative uses of games in libraries but also the game making process. The contributors are all well versed in games and game-based learning and a variety of different types of libraries are considered. The essays will inspire librarians and educators to get into this exciting new area of patron and student services.
Teen Games Rule
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Author : Julie Scordato
language : en
Publisher: Libraries Unlimited
Release Date : 2013-11-12
Teen Games Rule written by Julie Scordato and has been published by Libraries Unlimited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-12 with Language Arts & Disciplines categories.
Gaming offers a great way to reach teens. This book gives library staff the tools to deliver game programming that goes beyond the basic video and board game format. Games aren't just for fun; they can also play a critical role in learning. Libraries have an opportunity to integrate a variety of games into the services and collections they provide to the community. This book shows library staff how to do exactly that through a diverse variety of popular games, some that have been around for many years and others that are new. The authors present a comprehensive overview of the topic, supplying good practice examples from successful libraries, providing necessary details on format and implementation within a library program for teens, and covering different game formats ranging from live action role-playing (LARP) and Dungeons & Dragons to Minecraft and traditional board games. Whether you're adding games and gaming to your collection and services for the first time, or looking for ways to expand your existing gaming program, this book offers solid guidance.
Librarian S Guide To Games And Gamers
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Author : Michelle Goodridge
language : en
Publisher:
Release Date :
Librarian S Guide To Games And Gamers written by Michelle Goodridge and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games--whether they are new to gaming or seasoned players--through advisory services. This book maps all types of games--board, roleplaying, digital, and virtual reality--providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
Everyone Plays At The Library
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Author : Scott Nicholson
language : en
Publisher: Information Today, Inc.
Release Date : 2010
Everyone Plays At The Library written by Scott Nicholson and has been published by Information Today, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Games categories.
"Scott Nicholson ... shows how gaming programs can be successfully implemented in school, academic, and public libraries, covering all types of games for all age groups."--Back cover.
Teen Games Rule
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Author : Julie Scordato
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2013-11-12
Teen Games Rule written by Julie Scordato and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-12 with Language Arts & Disciplines categories.
Gaming offers a great way to reach teens. This book gives library staff the tools to deliver game programming that goes beyond the basic video and board game format. Games aren't just for fun; they can also play a critical role in learning. Libraries have an opportunity to integrate a variety of games into the services and collections they provide to the community. This book shows library staff how to do exactly that through a diverse variety of popular games, some that have been around for many years and others that are new. The authors present a comprehensive overview of the topic, supplying good practice examples from successful libraries, providing necessary details on format and implementation within a library program for teens, and covering different game formats ranging from live action role-playing (LARP) and Dungeons & Dragons to Minecraft and traditional board games. Whether you're adding games and gaming to your collection and services for the first time, or looking for ways to expand your existing gaming program, this book offers solid guidance.
Libraries Got Game
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Author : Brian Mayer
language : en
Publisher: American Library Association
Release Date : 2010
Libraries Got Game written by Brian Mayer and has been published by American Library Association this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Education categories.
A much-talked-about topic gets thorough consideration from two educator-librarians, who explain exactly how designer board gameswhich are worlds apart from games produced strictly for the educational market can become curricular staples for students young and old.
Gaming In Academic Libraries
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Author : Amy Harris
language : en
Publisher: Association of College & Research Libraries
Release Date : 2008
Gaming In Academic Libraries written by Amy Harris and has been published by Association of College & Research Libraries this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.
This book aims to show how librarians in colleges and universities of varying sizes, populations, and locations have successfully incorporated gaming into their libraries.-Introduction. In an attempt to encompass the variety of ways games are being incorporated into libraries, this book has been divided into three sections: game collections and curricular support, gaming as marketing and gaming as an information literacy tool.
Gaming In Libraries
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Author : Kelly Nicole Czarnecki
language : en
Publisher:
Release Date : 2010
Gaming In Libraries written by Kelly Nicole Czarnecki and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computer games categories.
Whether gaming is already a crucial part of your library's core services or it's only just been introduced, this do-it-yourself new resource will give you the practical tools you need to organize, implement, and market successful gaming events for users of all ages. Author Kelly Nicole Czarnecki shows you how to host gaming events for all different types of users. You'll learn to select systems and resources best suited to your library and budget, plan programs, and develop a circulating collection. Czarnecki gives you step-by-step instruction for implementing an array of different programs, including video games, board games, magic gatherings, Guitar Hero Fests, and more. You'll also find helpful techniques and best practices for marketing your gaming program and evaluating its success, as well as examples and insight from librarians running highly successful gaming programs.
Gaming Libraries
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Author : Jenny Levine
language : en
Publisher: ALA Editions
Release Date : 2006
Gaming Libraries written by Jenny Levine and has been published by ALA Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Electronic games categories.
In this issue of Library Technology Reports, Jenny Levine illustrates how librarians can reap positive gains by proactively, creatively, and affordably integrating gaming into the services and programs already offered at libraries. She uses numerous, detailed examples from public, school, and academic libraries. The case studies reveal that gaming programs often turn out to be among the most popular a library can offer. Youll learn how libraries, with creative planning and little money, have incorporated gaming services for a big return on investment. And the appendix section of the report includes materials (librarian-created press releases, real examples of promotional fliers, and staff checklists for game-day events) that librarians can build upon to create a successful gaming program at any type of librarywhich can engage your community's youth and adult gaming populations.
Playing Games In The School Library
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Author : SARAH. PAVEY
language : en
Publisher:
Release Date : 2021-09-10
Playing Games In The School Library written by SARAH. PAVEY and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-10 with categories.
The book will explore the use of games-based learning and gamification in school libraries. It illustrates how game play can be developed by school librarians through blended theory and practice, exemplified by case studies taken from a variety of international contexts.