Gamemaker Programming Challenges
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Gamemaker Studio 100 Programming Challenges
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Author : Ben Tyers
language : en
Publisher: Apress
Release Date : 2017-02-09
Gamemaker Studio 100 Programming Challenges written by Ben Tyers and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-09 with Computers categories.
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! What You'll Learn Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy Who This Book Is For GameMaker and GameMaker: Studio users and coders.
Gamemaker
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Author : Benjamin G. Tyers
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-06-17
Gamemaker written by Benjamin G. Tyers and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-17 with categories.
So, you think you're a good GameMaker: Studio Programmer? Reckon you know your way around GML? Think again. THIS BOOK HAS 100 PROGRAMMING CHALLENGES FOR YOU TO ATTEMPT. THIS COLLECTION OF 100 MINI GAMES & CHALLENGES WILL KEEP YOU BUSY REMAKE CLASSIC GAMES: PONG CLICK THE GHOST MOON LANDER BLITZ MINI GOLF ROCK PAPER SCISSORS TANK TRAX (GORILLA, WORMS) SOKOBAN -INCLUDING GETTING LEVELS FROM THE WEB COIN DROP TORPEDO FROGGER 1942 DUCK HUNT & MORE LEARN TO DO COOL THINGS: CREATE CLICKABLE & MOVEABLE OBJECTS ROOM TRANSITION TYPEWRITER TEXT EFFECT PASSWORD EASTER EGGS SAVE A HIGH SCORE RETRIEVE A FILE FROM THE NET POP UP TEXT BOX PREDICT PATH TEXT CIPHER WORLD CLOCK +MUCH MORE! INCLUDES 100+ GMZ PROJECT FILES & RESOURCES The challenges range from simple tasks that may take about 5 minutes to complete, up-to the down-right fiendish that require plenty of skill, planning & time. Each challenge states what the task is, a few hints on how to achieve it (such as a brief explanation of relevant GML functions & usage), and a scoring guide to gauge your solution (extra points if you solve without using GameMaker: Studio's help or Google). Got Stuck? Don't have the knowledge yet to solve it? Each challenge comes with a GMZ file providing an example solution, which is well commented, so you can learn as you go. You don't need to need to start this book from the beginning, just flick through and choose a challenge that suits your need and available time - each one gives a suggested solving time based on your skill level. For the more skillful among you, each challenge has additional features for you to attempt.
Gamemaker Programming Challenges
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Author : Ben Tyers
language : en
Publisher: Springer Nature
Release Date : 2026-01-01
Gamemaker Programming Challenges written by Ben Tyers and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-01-01 with Computers categories.
Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges, covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games. GameMaker allows both visual and code-based approach for game development and has been used for multiple hit titles. Each chapter covers a certain programming element, such as Sprite Fonts, Projectiles, Mechanics, etc. The book is designed in a manner where each challenge provides an outline of the problems, useful functions, hints on tackling the challenge, and an example solution. On completion, you will take away new knowledge of GameMaker functions, an ability to think logically when developing code, and a better understanding of game design and planning. What You Will Learn Study the new GML, from basic functions to more evolved concepts. Gain ability to view example solutions when necessary. Increase your understanding of game design concepts. Who Is This Book For Beginners to intermediate level readers with basic understanding of GameMaker’s IDE, including creating object, sprite, and sound assets will benefit from this book.
Gamemaker 500 Programming Challenges
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Author : Ben Tyers
language : en
Publisher: Independently Published
Release Date : 2025-05-05
Gamemaker 500 Programming Challenges written by Ben Tyers and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-05 with Computers categories.
GameMaker 500 Programming Challenges Test & Improve Your GameMaker GML Skills After completing all challenges & learning the functions, you'll be in a much better position to plan and program your own game projects. Includes a download of example solutions for all 500 projects. A massive collection of programming challenges. Each challenge includes a download of a GameMaker project showing an example solution Covers Topics Such As: Audio Control Enemy Movement & Attack Patterns Graphic Effects Text Manipulation Player Movement Menu Interaction Grid Based Movement Loading & Saving Data Mini Maps & Radar Power-up Systems Platformer & Top-Down Syles Animation Handling Collision Detection Layers & Shaders Visuals Healthbar Drawing + Lots More Ideal for home or class use.
Challenges Of Engineering Software Development
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Author :
language : en
Publisher:
Release Date : 2006
Challenges Of Engineering Software Development written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Software engineering categories.
Learning And Leading With Technology
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Author :
language : en
Publisher:
Release Date : 2007
Learning And Leading With Technology written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer literacy categories.
Game Programming 5 0
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Author : Pearson Software
language : en
Publisher: Pearson Software
Release Date : 2002-05
Game Programming 5 0 written by Pearson Software and has been published by Pearson Software this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-05 with Computers categories.
Make Your Game Ideas A Reality! -- Includes a unique digital library that consists of the best-selling electronic books Tricks of the Windows Game Programming Gurus by Andre LeMothe and Game Design: Secrets of the Sages, Third Edition by gaming guru Marc Saltzman! -- 3D GameStudio Standard 5.12 is the leading authoring system for 2D and 3D computer games. -- Microsoft "RM" Visual C++ 6.0 Introductory Edition is a full-featured compiler that gives users the power to create applications in an environment designed for easy viewing and manipulation of code. This unique programming kit provides everything you need to create your own cool games. 3D GameStudio Standard 5.12 combines a programming language with a high-end 3D engine, a 2D engine, a C++ interface, a map and model editor and huge libraries of 3D objects, artwork and pre-made games. Microsoft "RM" Visual C++ 6.0 Introductory Edition includes a debugger and resource editor for easy editing of your code. Microsoft "RM" DirectX "RM" 8.0 SDK provides the industry standard two-dimensional and 3D graphical development API libraries to enhance your game project.
Game Informer Magazine
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Author :
language : en
Publisher:
Release Date : 2008
Game Informer Magazine written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Video games categories.
Incider
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Author :
language : en
Publisher:
Release Date : 1993
Incider written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Apple computer categories.
Resources In Education
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Author :
language : en
Publisher:
Release Date : 1982
Resources In Education written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1982 with Education categories.