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Exploring Swift Playgrounds


Exploring Swift Playgrounds
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Exploring Swift Playgrounds


Exploring Swift Playgrounds
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Author : Jesse Feiler
language : en
Publisher: Apress
Release Date : 2017-04-05

Exploring Swift Playgrounds written by Jesse Feiler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-05 with Computers categories.


Learn how to build playgrounds so you can test your code, syntax, and ideas quickly. You can even learn from playgrounds built by others or build playgrounds to teach. And the playgrounds you build and use on your Mac and on your iPad are automatically shared using your Apple ID. Exploring Swift Playgrounds shows you how to use playgrounds to try out your basic app design ideas to see what they look like and how they behave. It doesn't matter if you can't remember a pesky little bit of syntax. Rather than look it up, you can try it out in a playground. More and more of the APIs are now available through playgrounds, so that you can do more than ever before. Going beyond print, the Swift Playgrounds book tool allows for immersive experiences for users learning code, organization processes, and anything else that can be described in the rich (and free) authoring tools provided by Apple. All of which you can learn how to use in Exploring Swift Playgrounds. What You'll Learn: Build Swift playgrounds for others to use Teach yourself and others with Swift playgrounds Use Swift playgrounds in your development process Who This Book Is For: Students with no prior coding knowledge and experienced developers.



Ios Development With Swift


Ios Development With Swift
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Author : Craig Grummitt
language : en
Publisher: Simon and Schuster
Release Date : 2017-11-13

Ios Development With Swift written by Craig Grummitt and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-13 with Computers categories.


Summary iOS Development with Swift is a hands-on guide to creating apps for iPhone and iPad using the Swift language. Inside, you'll be guided through every step of the process for building an app, from first idea to App Store. This book fully covers Swift 4, Xcode 9, and iOS 1. Our video course, iOS Development with Swift in Motion, is the perfect companion to this book, featuring even more projects and examples for you to dig into in the exciting world of iOS development. Find out more at our website: www.manning.com/livevideo/ios-developmen​t-with-swift-lv Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology One billion iPhone users are waiting for the next amazing app. It's time for you to build it! Apple's Swift language makes iOS development easier than ever, offering modern language features, seamless integration with all iOS libraries, and the top-notch Xcode development environment. And with this book, you'll get started fast. About the Book iOS Development with Swift is a hands-on guide to creating iOS apps. It takes you through the experience of building an app—from idea to App Store. After setting up your dev environment, you'll learn the basics by experimenting in Swift playgrounds. Then you'll build a simple app layout, adding features like animations and UI widgets. Along the way, you'll retrieve, format, and display data; interact with the camera and other device features; and touch on cloud and networking basics. What's Inside Create adaptive layouts Store and manage data Learn to write and debug Swift code Publish to the App Store Covers Swift 4, Xcode 9, and iOS 11 About the Reader Written for intermediate web or mobile developers. No prior experience with Swift assumed. About the Author Craig Grummitt is a successful developer, instructor, and mentor. His iOS apps have had over 100,000 downloads combined! Table of Contents PART 1 - INTRODUCING XCODE AND SWIFT Your first iOS application Introduction to Swift playgrounds Swift objects PART 2 - BUILDING YOUR INTERFACE View controllers, views, and outlets User interaction Adaptive layout More adaptive layout Keyboard notifications, animation, and scrolling PART 3 - BUILDING YOUR APP Tables and navigation Collections, searching, sorting, and tab bars Local data persistence Data persistence in iCloud Graphics and media Networking Debugging and testing PART 4 - FINALIZING YOUR APP Distributing your app What's next?



Learning Swift Playgrounds Application Development


Learning Swift Playgrounds Application Development
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Author : Steven Lipton
language : en
Publisher:
Release Date : 2017

Learning Swift Playgrounds Application Development written by Steven Lipton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.




An Ios Developer S Guide To Swiftui


An Ios Developer S Guide To Swiftui
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Author : Michele Fadda
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-05-03

An Ios Developer S Guide To Swiftui written by Michele Fadda and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-03 with Computers categories.


Get started with SwiftUI and build efficient iOS apps in this illustrated, easy-to-follow guide with coverage on integration with UIKit, asynchronous programming techniques, efficient app architecture and design patterns Key Features Learn how to structure and maintain clean app architecture Under the guidance of industry expert Michele Fadda, build well-structured, maintainable, and high-performance applications Understand the declarative functional approach and focus on asynchronous programming within the context of SwiftUI Purchase of the print or Kindle book includes a free PDF eBook Book Description– SwiftUI transforms Apple Platform app development with intuitive Swift code for seamless UI design. – Explore SwiftUI's declarative programming: define what the app should look like and do, while the OS handles the heavy lifting. – Hands-on approach covers SwiftUI fundamentals and often-omitted parts in introductory guides. – Progress from creating views and modifiers to intricate, responsive UIs and advanced techniques for complex apps. – Focus on new features in asynchronous programming and architecture patterns for efficient, modern app design. – Learn UIKit and SwiftUI integration, plus how to run tests for SwiftUI applications. – Gain confidence to harness SwiftUI's full potential for building professional-grade apps across Apple devices. What you will learn Get to grips with UI coding across Apple platforms using SwiftUI Build modern apps, delving into complex architecture and asynchronous programming Explore animations, graphics, and user gestures to build responsive UIs Respond to asynchronous events and store and share data the modern way Add advanced features by integrating SwiftUI and UIKit to enhance your apps Gain proficiency in testing and debugging SwiftUI applications Who this book is for – This book is for iOS developers interested in mastering SwiftUI, software developers with extensive iOS development experience using UIkit transitioning to SwiftUI, as well as mobile consultants and engineers who want to gain an in-depth understanding of the framework. – Newcomers equipped with knowledge of Swift, UIkit, XCode, and asynchronous programming will find this book invaluable for launching a career in mobile software development with iOS.



Swift Ios Programming For Kids


Swift Ios Programming For Kids
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Author : Steffen D. Sommer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-03-22

Swift Ios Programming For Kids written by Steffen D. Sommer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-22 with Computers categories.


Unleash your child's developer potential through fun projects and help them learn how to create iOS apps in Swift About This Book Children can express their creativity while learning through interactive Swift Playgrounds Empower children to think critically about problems Learning programming basics can help children gain confidence in problem solving Help children put their imagination into action building their first iOS app Who This Book Is For Children who are curious about the technology we use in our daily lives and want to know how it works can use this book to learn about programming and building their first iOS app. No prior programming experience is necessary. What You Will Learn Basic programming and coding fundamentals Write code using the fun and interactive Swift Playgrounds app Make animations, including creating your own starry night Utilise functions by making pizza in code Create an interactive toy bin Learn how to use control flow statements to further enhance your toy bin Build a simple movie night app working with tableviews and arrays In Detail This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application. Style and approach This is a project-based guide with an engaging tone that uses a visually rich format. It explains the concepts in clear language and uses lots of pictures, cartoons, and examples. There is a set of practical exercises to be completed.



Exploring Our National Parks And Monuments


Exploring Our National Parks And Monuments
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Author : Devereux Butcher
language : en
Publisher:
Release Date : 1949

Exploring Our National Parks And Monuments written by Devereux Butcher and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1949 with National monuments categories.




Mountain Exploration


Mountain Exploration
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Author : Edwin Swift Balch
language : en
Publisher:
Release Date : 1893

Mountain Exploration written by Edwin Swift Balch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1893 with Mountaineering categories.




Beginning Iphone Development With Swift 3


Beginning Iphone Development With Swift 3
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Author : Molly Maskrey
language : en
Publisher: Apress
Release Date : 2016-11-17

Beginning Iphone Development With Swift 3 written by Molly Maskrey and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-17 with Computers categories.


Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existingtools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.



Beginning Iphone Development With Swift 2


Beginning Iphone Development With Swift 2
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Author : David Mark
language : en
Publisher:
Release Date : 2015

Beginning Iphone Development With Swift 2 written by David Mark and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.


This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2. There's up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 9-specific project templates, and designed to take advantage of the latest Xcode features. Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 9 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! What You Will Learn: Everything you need to know to develop your own bestselling iPhone and iPad apps Utilizing Swift playgrounds Best practices for optimizing your code and delivering great user experiences



Swift For Programmers


Swift For Programmers
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Author : Paul J. Deitel
language : en
Publisher: Prentice Hall
Release Date : 2015-01-16

Swift For Programmers written by Paul J. Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-16 with Computers categories.


The professional programmer’s Deitel® guide to Apple’s new Swift programming language for the iOS® and OS X® platforms ¿ Written for programmers with a background in object-oriented programming in a C-based language like Objective-C, Java, C# or C++, this book applies the Deitel signature live-code approach with scores of complete, working, real-world programs to explore the new Swift language in depth. The code examples feature syntax shading, code highlighting, rich commenting, line-by-line code walkthroughs and live program outputs. The book features thousands of lines of proven Swift code, and tips that will help you build robust applications. ¿ Start with an introduction to Swift using an early classes and objects approach, then rapidly move on to more advanced topics. When you master the material, you’ll be ready to build industrial-strength object-oriented Swift applications. About This Book ¿ The Swift™ programming language was arguably the most significant announcement at Apple’s 2014 Worldwide Developers Conference. Although apps can still be developed in Objective-C®, Apple says that Swift is its applications programming and systems programming language of the future. ¿ Swift is a contemporary language with simpler syntax than Objective-C. Because Swift is new, its designers were able to include popular programming language features from languages such as Objective-C, Java™, C#, Ruby, Python® and many others. These features include automatic reference counting (ARC), type inference, optionals, String interpolation, tuples, closures (lambdas), extensions, generics, operator overloading, functions with multiple return values, switch statement enhancements and more. We’ve been able to develop apps more quickly in Swift than with Objective-C and the code is shorter, clearer and runs faster on today’s multi-core architectures. ¿ Swift also eliminates the possibility of many errors common in other languages, making your code more robust and secure. Some of these error-prevention features include no implicit conversions, ARC, no pointers, required braces around every control statement’s body, assignment operators that do not return values, requiring initialization of all variables and constants before they’re used, array bounds checking, automatic checking for overflow of integer calculations, and more. You can combine Swift and Objective-C in the same app to enhance existing Objective-C apps without having to rewrite all the code. Your apps will easily be able to interact with the Cocoa®/Cocoa Touch® frameworks, which are largely written in Objective-C. ¿ You can also use the new Xcode playgrounds with Swift. A playground is an Xcode window in which you can enter Swift code that compiles and executes as you type it. This allows you to see and hear your code’s results as you write it, quickly find and fix errors, and conveniently experiment with features of Swift and the Cocoa/Cocoa Touch frameworks. ¿ Practical, Example-Rich Coverage of: Classes, Objects, Methods, Properties Initializers, Deinitializers, Bridging Tuples, Array and Dictionary Collections Structures, Enumerations, Closures, ARC Inheritance, Polymorphism, Protocols Type Methods, Type Properties Generics; Strings and Characters Operator Overloading, Operator Functions, Custom Operators, Subscripts Access Control; Type Casting and Checking Nested Types, Nested Methods Optionals, Optional Chaining, Extensions Xcode, Playgrounds, Intro to Cocoa Touch® with a Fully Coded iOS® 8 Tip Calculator App Overflow Operators, Attributes, Patterns More topics online ¿ IMPORTANT NOTE ABOUT XCODE AND SWIFT: With Xcode 6.3 and Swift 1.2, Apple introduced several changes in Swift that affect the book's source code. Please visit www.deitel.com/books/iOS8FP1 for updated source code. The changes do not affect Xcode 6.2 users. You can download Xcode 6.2 from developer.apple.com/downloads/index.action (you’ll have to log in with your Apple developer account to see the list of downloads). ¿ Visit www.deitel.com Download code examples For information on Deitel’s Dive Into® Series programming training courses delivered at organizations worldwide visit www.deitel.com/training or to [email protected] Join the Deitel social networking communities on Facebook® at facebook.com/DeitelFan, Twitter® at @deitel, Google+™ at google.com/+DeitelFan, LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at youtube.com/user/DeitelTV and subscribe to the Deitel® Buzz Online e-mail newsletter at www.deitel.com/newsletter/ subscribe.html ¿