Developing Ar Games For Ios And Android
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Developing Ar Games For Ios And Android
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Author : Hassan El Habbak
language : en
Publisher: Packt Pub Limited
Release Date : 2013
Developing Ar Games For Ios And Android written by Hassan El Habbak and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.
A practical and fast-paced guide that gives you all the information you need to start developing augmented reality games for iOS and Android.This book is great for people who are either new to Vuforia and/or new to Unity. It is a great introductory guide for anyone with a very basic knowledge of xCode and iOS as well as a very basic knowledge of deploying to Android to start developing 3D-powered augmented reality apps.
Games Industry In China Economic And Political Factors
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Author : Stephen Mokaya
language : en
Publisher: GRIN Verlag
Release Date : 2023-01-02
Games Industry In China Economic And Political Factors written by Stephen Mokaya and has been published by GRIN Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-02 with Language Arts & Disciplines categories.
Academic Paper from the year 2022 in the subject Communications - Miscellaneous, , language: English, abstract: The gaming industry is particularly prominent in China, with various factors contributing to its success. A critical analysis of the impacts and factors that influenced the sector's prominence is relevant in exposing both the opportunities and challenges of the gaming industry in China.
Mastering Augmented Reality Development
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Author : Katarina Juric
language : en
Publisher: Independently Published
Release Date : 2025-04-10
Mastering Augmented Reality Development written by Katarina Juric and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-10 with Art categories.
Unlock the world of Augmented Reality (AR) development with Mastering Augmented Reality Development. This comprehensive guide will teach you how to create cutting-edge AR applications using Unity, ARKit, and ARCore for mobile and wearable devices. Whether you're an experienced developer or just starting out, this book will walk you through the entire process of building immersive AR experiences that seamlessly blend the virtual and real worlds. Augmented Reality has become a transformative technology, revolutionizing how users interact with digital content in the real world. Unity, combined with ARKit and ARCore, provides the perfect platform to create AR applications for iOS and Android, offering powerful tools for building interactive experiences. In this book, you'll learn how to harness these technologies to develop high-quality, interactive, and real-time AR applications. Inside, you'll learn: How to set up and configure Unity for AR development, and integrate ARKit (for iOS) and ARCore (for Android) The basics of AR and how to track and place virtual objects in the real world How to create interactive AR experiences, including object recognition, face tracking, and gesture-based interactions Building applications that work across mobile and wearable devices (iOS and Android) Best practices for optimizing AR apps to ensure smooth performance and efficient use of resources How to integrate 3D models, animations, and interactive elements into AR scenes Techniques for incorporating sound, lighting, and spatial awareness into your AR apps for a more immersive experience Real-world examples, such as building AR games, virtual product demonstrations, and educational tools By the end of this book, you'll have the skills to build sophisticated AR applications that run on mobile and wearable devices. Whether you're aiming to develop interactive experiences, games, or educational tools, Mastering Augmented Reality Development provides the essential knowledge to create AR experiences that will captivate users. Key Features: Learn to create interactive, immersive AR experiences using Unity, ARKit, and ARCore Step-by-step guidance for developing AR apps for both iOS and Android Techniques for optimizing AR performance and building cross-platform applications Real-world projects and examples that showcase how to apply AR technology in different industries Best practices for designing user-friendly and engaging AR interfaces Start creating the next generation of augmented reality experiences today with Mastering Augmented Reality Development and bring your AR ideas to life on mobile and wearable devices.
Beginning Ios Ar Game Development
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Author : Allan Fowler
language : en
Publisher: Apress
Release Date : 2018-11-16
Beginning Ios Ar Game Development written by Allan Fowler and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-16 with Computers categories.
Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences. What You'll Learn Download assets from the Unity store Create a scene in Unity 2017 Use physics and controls on mobile devices Who This Book Is For Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Unity 2020 Mobile Game Development
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-08-21
Unity 2020 Mobile Game Development written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-21 with Computers categories.
A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook Description Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games. What you will learnDesign responsive user interfaces for your mobile gamesDetect collisions, receive user input, and create player movements for your mobile gamesCreate interesting gameplay elements using inputs from your mobile deviceExplore the mobile notification package in Unity game engine to keep players engagedCreate interactive and visually appealing content for Android and iOS devicesMonetize your game projects using Unity Ads and in-app purchasesWho this book is for If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.
The Economist
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Author :
language : en
Publisher:
Release Date : 1843
The Economist written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1843 with Commerce categories.
Building Ar Apps With Arcore And Arkit Master Augmented Reality App Development With Arcore And Arkit For Immersive And Interactive Ar Experiences
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Author : Vedala Venkata
language : en
Publisher: Orange Education Pvt Limited
Release Date : 2025-04-12
Building Ar Apps With Arcore And Arkit Master Augmented Reality App Development With Arcore And Arkit For Immersive And Interactive Ar Experiences written by Vedala Venkata and has been published by Orange Education Pvt Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-12 with Computers categories.
Build Immersive AR Apps with ARCore and ARKit Key Features● Detailed step-by-step instructions on ARCore and ARKit environments, tools, and workflows.● Hands-on projects like an AR furniture app and an AR game to apply your knowledge.● Learn key AR features such as spatial tracking, environment understanding, and user interaction. Book DescriptionAugmented Reality (AR) is revolutionizing how we interact with digital content, and mastering ARCore and ARKit can give you a competitive edge in this rapidly growing field. Building AR Apps with ARCore and ARKit takes you on a structured journey, starting with the fundamentals of AR technology and progressing to building real-world applications. You'll begin by understanding the core principles of AR and setting up your development environment. From there, you’ll dive into ARCore and ARKit, learning how to harness their capabilities to create interactive and immersive experiences. Step by step, you’ll build your first AR applications, implementing crucial features such as spatial tracking, surface detection, and real-world interaction. As you advance, you’ll work on practical projects like an AR furniture app and an AR game, reinforcing your knowledge with hands-on experience. By the end of this book, you won’t just understand AR—you’ll be equipped to build and deploy powerful AR applications with confidence. Whether you're a developer looking to expand your skill set or an innovator eager to push the boundaries of digital experiences, this book provides the expertise you need. Don’t get left behind—start building the future of AR today! What you will learn● Develop AR apps with ARCore and ARKit from scratch.● Implement spatial tracking, occlusion, and real-world object interaction.● Create interactive AR experiences with face tracking and gestures.● Optimize AR app performance for Android and iOS devices.● Leverage Generative AI to automate and enhance AR development.
The Complete Guide To Ar Development
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Author : THOMPSON. CARTER
language : en
Publisher: Independently Published
Release Date : 2025-01-11
The Complete Guide To Ar Development written by THOMPSON. CARTER and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-11 with Art categories.
The Complete Guide to AR Development: Create Stunning Augmented Reality Experiences from Scratch Step into the future of interactive technology with The Complete Guide to AR Development. This in-depth guide will teach you how to build immersive, stunning augmented reality (AR) experiences from scratch, whether you're a beginner or an experienced developer. Augmented reality is revolutionizing industries from gaming to education, retail, and healthcare, and with the knowledge gained in this book, you'll be equipped to create innovative applications that leverage the power of AR. Using cutting-edge AR tools and frameworks, you'll learn to design, develop, and deploy AR applications for both mobile devices and headsets. The book provides hands-on tutorials, practical examples, and best practices for crafting user-centered AR experiences that will engage and wow your audience. What You'll Learn: The fundamentals of augmented reality and its applications in various industries. How to set up your development environment and work with AR platforms like ARKit (iOS) and ARCore (Android). Developing interactive AR apps using Unity and other popular AR development tools. Working with 3D models, spatial mapping, and object recognition to create realistic AR experiences. User interaction in AR, including gesture recognition, object manipulation, and visual feedback. Publishing and deploying your AR applications on mobile and desktop platforms. With detailed instructions and actionable advice, The Complete Guide to AR Development equips you with the knowledge and skills to create cutting-edge augmented reality applications. Whether you're creating immersive learning experiences, AR games, or business solutions, this book provides everything you need to succeed in the world of AR development. Start building the next generation of augmented reality experiences today with The Complete Guide to AR Development.
Unity 2022 Mobile Game Development
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-06-30
Unity 2022 Mobile Game Development written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-30 with Computers categories.
Get started with mobile game development with this practical, illustrated guide on how to use Unity 2022 and C# to build cross-platform mobile games and add augmented reality features to your projects Key Features Create, deploy, and monetize immersive mobile games on Android and iOS with Unity 2022 Integrate augmented reality in your mobile projects to add real-world elements to your games Explore step-by-step instructions and a demo game project to kickstart your game development journey Book DescriptionUnity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.What you will learn Design responsive UIs for your mobile games Detect collisions, receive user input, and create player movements Create interesting gameplay elements using mobile device input Add custom icons and presentation options Keep players engaged by using Unity s mobile notification package Integrate social media into your projects Add augmented reality features to your game for real-world appeal Make your games juicy with post-processing and particle effects Who this book is for If you are a game developer or mobile developer looking to learn Unity and employ it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but isn’t mandatory.
Beginning Arkit For Iphone And Ipad
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2018-11-05
Beginning Arkit For Iphone And Ipad written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-05 with Computers categories.
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You’ll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you’ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you’ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly. ARKit is Apple’s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device’s camera. What You’ll Learn Access the camera Use ARKit’s hit testing for tracked geometry Apply and combine real world and virtual physics Who This Book Is For Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.