Cutting Edge Java Game Programming
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Cutting Edge Java Game Programming
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Author : Neil Bartlett
language : en
Publisher: Coriolis Group Books
Release Date : 1996
Cutting Edge Java Game Programming written by Neil Bartlett and has been published by Coriolis Group Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computer games categories.
"The quickest and easiest way to create exciting, interactive games for the Web"--P. [4] of cover. Cd-Rom includes royalty-free source code, Java game development tools, etc.
Computer Games
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Author : Blair Carter
language : en
Publisher: Nova Publishers
Release Date : 2002
Computer Games written by Blair Carter and has been published by Nova Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Games & Activities categories.
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Beginning Java 5 Game Programming
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Author : Jonathan S. Harbour
language : en
Publisher: Course Technology
Release Date : 2006
Beginning Java 5 Game Programming written by Jonathan S. Harbour and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.
Java 2 Game Programming
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Author : Thomas Petchel
language : en
Publisher: Course Technology
Release Date : 2001
Java 2 Game Programming written by Thomas Petchel and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
Intermediate programmers with an interest in game development will benefit from this book that is fast-paced enough for experienced programmers but detailed enough for beginners.
Visual Caf Programming Frontrunner
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Author : Doug Garrett
language : en
Publisher:
Release Date : 1997
Visual Caf Programming Frontrunner written by Doug Garrett and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.
Sams Teach Yourself Windows Phone 7 Game Programming In 24 Hours
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Author : Jonathan Harbour
language : en
Publisher: Sams Publishing
Release Date : 2012
Sams Teach Yourself Windows Phone 7 Game Programming In 24 Hours written by Jonathan Harbour and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
One step at a time, this text teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before.
Game Code Chronicles
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Author : Barrett Williams
language : en
Publisher: Barrett Williams
Release Date : 2025-07-07
Game Code Chronicles written by Barrett Williams and has been published by Barrett Williams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-07 with Computers categories.
Welcome to the ultimate guide for aspiring and seasoned developers alike "Game Code Chronicles." Dive into the fascinating world of PC game development and unlock the secrets of creating immersive experiences that captivate players worldwide. Whether you're just starting out or looking to refine your skills, this comprehensive eBook is your roadmap to mastering the art of game creation. Begin your journey by exploring the historical evolution of PC gaming and discover why the PC platform remains the playground of choice for innovative developers. Unleash your creativity as you learn how to blend art and code harmoniously, finding your unique voice in a crowded market. "Game Code Chronicles" offers insight into all aspects of game development. From the elements of compelling design to the intricate craft of interactive storylines, each chapter is filled with practical advice and best practices. Optimize your game’s core mechanics and design stunning visuals, whether you're working in 2D or pushing the boundaries of 3D art. Choose the right game engine for your projects, delve into the nuances of sound design, and gain foundational programming knowledge essential for building games from scratch. Learn to create intelligent NPCs with advanced AI algorithms and discover the collaborative skills needed to thrive in team environments. Make your game stand out with effective marketing strategies and master the publishing process. With guidance on performance optimization, cross-platform testing, and post-release support, ensure your game not only launches successfully but resonates with players long after. Stay ahead of the curve by embracing future trends and exploring the untapped potential of PC game development. "Game Code Chronicles" equips you with the skills to navigate every stage of game development, from ideation to publication, and beyond. Ignite your creativity and turn your game development dreams into reality.
Boot
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Author :
language : en
Publisher:
Release Date : 1997
Boot written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with CD-ROMs categories.
Parallel And Distributed Computing For Symbolic And Irregular Applications Proceedings Of The International Workshop Pdsia 99
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Author : Takayasu Ito
language : en
Publisher: World Scientific
Release Date : 2000-04-05
Parallel And Distributed Computing For Symbolic And Irregular Applications Proceedings Of The International Workshop Pdsia 99 written by Takayasu Ito and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-04-05 with categories.
PDSIA '99 was the fourth in a series of international workshops on parallel symbolic computing, a basic yet challenging area with wide applications in high-performance computing. As in the previous meetings, parallel symbolic languages and systems were the major topics. However, reflecting the latest advances in distributed computing systems, the workshop also encompassed wider perspectives in parallel and distributed computing for symbolic and irregular applications.
Java Report
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Author :
language : en
Publisher:
Release Date : 1997
Java Report written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Java (Computer program language) categories.