Computer Animation 96
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Computer Animation And Simulation 96
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Author : Ronan Boulic
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Computer Animation And Simulation 96 written by Ronan Boulic and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc. Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems).
Computer Animation 2001
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Author :
language : en
Publisher:
Release Date : 2001
Computer Animation 2001 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computer animation categories.
Computer Graphics
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Author : DESAI, APURVA A.
language : en
Publisher: PHI Learning Pvt. Ltd.
Release Date : 2008-10-22
Computer Graphics written by DESAI, APURVA A. and has been published by PHI Learning Pvt. Ltd. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-22 with Computers categories.
This text not only covers all topics required for a fundamental course in computer graphics but also emphasizes a programming-oriented approach to computer graphics. The book helps the students in understanding the basic principles for design of graphics and in developing skills in both two- and three-dimensional computer graphics systems. Written in an accessible style, the presentation of the text is methodical, systematic and gently paced, covering a range of essential and conceivable aspects of computer graphics, which will give students a solid background to generate applications for their future work. The book, divided into 11 chapters, begins with a general introduction to the subject and ends with explaining some of the exciting graphics techniques such as animation, morphing, digital image processing, fractals and ray tracing. Along the way, all the concepts up to two-dimensional graphics are explained through programs developed in C. This book is intended to be a course text for the B.Tech/M.Tech students of Computer Science and Engineering, the B.Tech students of Information Technology and the M.Sc. students pursuing courses in Computer Science, Information Science and Information Technology, as well as the students of BCA and MCA courses. Key Features : Fundamentals are discussed in detail to help the students understand all the needed theory and the principles of computer graphics. Extensive use of figures to convey even the simplest concepts. Chapter-end exercises include conceptual questions and programming problems.
Virtual Clothing
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Author : Pascal Volino
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Virtual Clothing written by Pascal Volino and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
In this book, we investigate the problem of simulating clothes and clothing. A range of topics are addressed, from shape modeling of a piece of cloth to the realistic garments on virtual humans. Different situations demand different properties a cloth. Existing solutions, though useful for many applications, reveal that further improvements are required. Cloth modeling has been a topic of research in the textile mechanics and engineering communities for a very long time. However, in the mid 1980s, researchers in computer graphics also became interested in modeling cloth in order to include it in the 3D computer generated images and films. The evolution of cloth modeling and garment simulation in computer graphics indicates that it has grown from basic shape modeling to the modeling of its complex physics and behaviors. Chapter 2 provides a summary of the different methods developed in computer graphics over the last 15 to 20 years. In computer graphics, only the macroscopic properties of the cloth surface are considered. Physical accuracy is given less importance in comparison to the visual realism. However, a trend of employing a multi disciplinary approach has started, and the community of textile engineering and computer graphics have begun to combine their expertise to come up with solutions that can satisfy that of both communities.
Computer Animation 97
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Author :
language : en
Publisher:
Release Date : 1997
Computer Animation 97 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.
Annotation Twenty proceedings papers from the June 1997 conference updating the status of computer animation as it moves away from the movie industry and toward interactive media applications. (Imagine walking through your favorite television program.) The contributors supply new technical information that will make the dream come true, presenting work in algorithms and methods in animation such as achieving emotional figure animation, virtual reality and augmented reality including a discussion of the interaction between real and virtual humans, techniques for capturing motion and multimedia interfaces, technical discussions of geometric deformations and behavioral animation, and an outline of animations systems from CASUS to Java. Lacks an index. Annotation copyrighted by Book News, Inc., Portland, OR.
Digital Media The Future
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-03-29
Digital Media The Future written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-03-29 with Social Science categories.
This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.
Computer Animation 96
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Author :
language : en
Publisher:
Release Date : 1996
Computer Animation 96 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computer animation categories.
Handbook Of Virtual Humans
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: John Wiley & Sons
Release Date : 2005-10-31
Handbook Of Virtual Humans written by Nadia Magnenat-Thalmann and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-31 with Computers categories.
Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. Written by a team of current and former researchers at MIRALab, University of Geneva or VRlab, EPFL, this book is the definitive guide to the area. Explains the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). Presents the concepts of behavioural animation, crowd simulation, intercommunication between virtual humans, and interaction between real humans and autonomous virtual humans Addresses the advanced topics of hair representation and cloth animation with applications in fashion design Discusses the standards for Virtual Humans, such as MPEG-4 Face Animation and MPEG-4 Body Animation.
Elements Of Multimedia
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Author : Sreeparna Banerjee
language : en
Publisher: CRC Press
Release Date : 2019-04-30
Elements Of Multimedia written by Sreeparna Banerjee and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-30 with Computers categories.
Elements of Multimedia presents a systematic introduction and integrated overview of the state-of-the-art innovations that make Multimedia a rapidly evolving technology in the digital domain. This book is also an invaluable resource for applied researchers. Some of the salient features of the book include: Overview of recent additions to multimedia like New Media, Digital Media, Social Media and Mobile Media. This book provides a starting point for researchers wishing to pursue research in Multimedia. Discussions on advances in Web Technology, particularly Web 2.0, as well as Multimedia Applications. Detailed descriptions on different Multimedia elements like text, graphics, images, audio, video and animation. Introduction to the concepts of data compression. Various aspects of multimedia presentations. Multimedia storage hardware. Databases for Multimedia data storage and indexing schemes for accessing Multimedia data. Multimedia communications and networking issues. Each chapter ends with a review of the topics covered and a set of review questions to enable the student to go back to the chapter and recapitulate the subject matter. Answers to the Multiple-Choice Questions (MCQ) are provided at the end of the book. Solutions of problems are also provided.
Directory Of Published Proceedings
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Author :
language : en
Publisher:
Release Date : 1997
Directory Of Published Proceedings written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Engineering categories.