Download Cocos2d X - eBooks (PDF)

Cocos2d X


Cocos2d X
DOWNLOAD

Download Cocos2d X PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Cocos2d X book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Learning Cocos2d X Game Development


Learning Cocos2d X Game Development
DOWNLOAD
Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-09-23

Learning Cocos2d X Game Development written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-23 with Computers categories.


If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.



Cocos2d X Game Development Blueprints


Cocos2d X Game Development Blueprints
DOWNLOAD
Author : Karan Sequeira
language : en
Publisher:
Release Date : 2015-07-27

Cocos2d X Game Development Blueprints written by Karan Sequeira and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-27 with Computers categories.


If you are a proficient Cocos2d game developer who wants to enhance his or her game development skill set using Cocos2d-x to build different types of games, this book is for you.



Cocos2d X By Example Beginner S Guide Second Edition


Cocos2d X By Example Beginner S Guide Second Edition
DOWNLOAD
Author : Roger Engelbert
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-26

Cocos2d X By Example Beginner S Guide Second Edition written by Roger Engelbert and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-26 with Computers categories.


If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.



Cocos2d X Cookbook


Cocos2d X Cookbook
DOWNLOAD
Author : Akihiro Matsuura
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-11-03

Cocos2d X Cookbook written by Akihiro Matsuura and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-03 with Computers categories.


Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x About This Book Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6 A step-by-step guide that shows you the functionalities of Cocos2d-x followed by an explanation of how they work Who This Book Is For If you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Knowledge of C++, Xcode, Eclipse, and how to use commands in the terminal are prerequisites for this book. What You Will Learn Install and set up Cocos2d-x for your development environment Build, test, and release game applications for iOS and Android Develop your games for multiple platforms Customize Cocos2d-x for your games Use a physical engine in your games Save and load text, JSON, XML, or other formats Explore the brand new features of Cocos2d-x In Detail Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices. You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support. Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Cocos2d-x audio engine. You will then discover how to manage resource files and implement processes that depend on the operating system. Finally, you will polish your game with physics such as gravity and elevation, learn about tools that will help you make games more robust and stable, and get to know best practices to improve the game you have developed. Style and approach This book is an easy-to-follow guide with ample recipes to help you better understand Cocos2d-x.



Building Android Games With Cocos2d X


Building Android Games With Cocos2d X
DOWNLOAD
Author : Raydelto Hernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-30

Building Android Games With Cocos2d X written by Raydelto Hernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-30 with Computers categories.


If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.



Cocos2d X Game Development Blueprints


Cocos2d X Game Development Blueprints
DOWNLOAD
Author : Karan Sequeira
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-07-27

Cocos2d X Game Development Blueprints written by Karan Sequeira and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-27 with Computers categories.


Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.



Cocos2d X Lua


Cocos2d X Lua
DOWNLOAD
Author : 刘克男著
language : zh-CN
Publisher: 清华大学出版社(崧博)
Release Date : 2017-08-01

Cocos2d X Lua written by 刘克男著 and has been published by 清华大学出版社(崧博) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-01 with Computers categories.


本书在《Cocos2d-x之Lua核心编程》(第1版)的基础上进行了内容扩充,增加了Spine骨骼动画、拆剪节点、渲染纹理、Lua Binding实战、OpenGL ES 2.0与shader编程和SDK接入等内容,全面而又系统地论述了Cocos2d-x Lua游戏开发的核心技术。 本书从Lua语言基础开始,全面介绍Cocos2d-x Lua的基础知识、进阶应用和高级编程技术,并以一款三消游戏开发实战贯穿全书。第1~3章为基础知识,是使用Cocos2d-x Lua开发游戏的必备知识集合;第4章和第6章以实际作品“Fruit Fest”展示了完整的游戏开发流程;第5章为游戏开发进阶知识,其中介绍的功能是绝大多数游戏都需要的,熟知这些知识可以在开发游戏功能模块的时候更加得心应手;第7~8章为高级编程技术,为游戏产品发布阶段提供有力支撑。全书采用理论结合实践的最佳编程学习方式,各个章节都提供了相应的实例。 本书适合Cocos2d-x Lua游戏开发初学者,亦可作为经验丰富的Cocos2d-x Lua游戏前端开发工程师的参考读物。



Cocos2d X


Cocos2d X
DOWNLOAD
Author : 李宁著
language : zh-CN
Publisher: 清华大学出版社(崧博)
Release Date : 2016-11-01

Cocos2d X written by 李宁著 and has been published by 清华大学出版社(崧博) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-01 with Computers categories.


本书深入系统地讲解了Cocos2d-x 3.10游戏开发的理论与实践,书中内容涵盖了Cocos2d-x 3.x各方面的知识点与示例分析。 这些内容包括如何搭建Cocos2d-x的开发环境(iOS和Android平台)、Cocos2d-x的工程结构、核心类和相关的API、标签、菜单、控件、本地化、事件处理机制、网络技术、动作、调度、绘图API、动画、存储技术、Sprite3D、瓦片地图、粒子系统、物理引擎、骨骼动画、Objective-C、Swift、C++和Java交互的方式。 本书的第18章提供了一个完整的案例——星空大战,这个案例是一款完整的射击类游戏,类似于雷电游戏。该游戏使用了本书介绍的基本知识点,通过这个案例,读者可以更进一步巩固基本理论知识。



Cocos2d X Game Development Essentials


Cocos2d X Game Development Essentials
DOWNLOAD
Author : Frahaan Hussain
language : en
Publisher:
Release Date : 2014-08-18

Cocos2d X Game Development Essentials written by Frahaan Hussain and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-18 with Computers categories.


This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.



Beginning Google Glass Development


Beginning Google Glass Development
DOWNLOAD
Author : Jeff Tang
language : en
Publisher: Apress
Release Date : 2014-07-01

Beginning Google Glass Development written by Jeff Tang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-01 with Computers categories.


Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass--the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK): • Glass User Interface • Camera and Image Processing • Video: Basics and Applications • Voice and Audio • Network, Bluetooth, and Social • Locations, Map, and Sensors • Graphics, Animation, and Games You will also learn how to develop enterprise and web-based Glass apps using the Mirror API. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps. Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity. This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today.