Xr Metaverse Cases
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Xr Metaverse Cases
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Author : Timothy Jung
language : en
Publisher: Springer Nature
Release Date : 2023-06-22
Xr Metaverse Cases written by Timothy Jung and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-22 with Business & Economics categories.
This book presents a collection of latest case studies on augmented reality (AR) and virtual reality (VR), extended reality (XR) and metaverse applications in various industries. AR, VR, XR and Metaverse are changing the business landscape, providing opportunities for businesses to offer unique services and experiences to their customers. The case studies explore business uses of the technology across multiple industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and video gaming. The volume includes solutions of different maturities as well as those from startups to large enterprises thereby providing a thorough view of how AR, VR, XR and Metaverse can be used in business.
Xr And Metaverse
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Author : Timothy Jung
language : en
Publisher: Springer Nature
Release Date : 2025-03-22
Xr And Metaverse written by Timothy Jung and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-22 with Business & Economics categories.
This book offers a comprehensive collection of the latest research presented at the 9th International XR-Metaverse Conference held in Busan, South Korea, in 2024. Its goal is to bridge the gap between academia and industry by advancing the state of the art in Metaverse, XR, AI-based AR and VR technologies, and by exploring their applications in various fields such as business, marketing, education, health care, tourism, events, fashion, entertainment, retail, and the gaming industry. Including contributions by prominent XR scholars from around the globe, the book addresses a wide range of significant topics concerning XR and the Metaverse. Showcasing cutting-edge research outputs, it is of interest to both academics and practitioners eager to catch up on the latest developments in this rapidly evolving field.
Xr And Metaverse
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Author : M. Claudia tom Dieck
language : en
Publisher: Springer
Release Date : 2026-02-14
Xr And Metaverse written by M. Claudia tom Dieck and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-02-14 with Computers categories.
This book offers a comprehensive collection of the latest research presented at the 10th International XR-Metaverse Conference held in Maastricht, The Netherlands in 2025. Its goal is to bridge the gap between academia and industry by advancing the state of the art in Metaverse, XR, AI-based AR and VR technologies, and by exploring their applications in various fields such as business, marketing, education, health care, tourism, events, fashion, entertainment, retail, and the gaming industry. Including contributions by prominent XR scholars from around the globe, the book addresses a wide range of significant topics concerning XR and the Metaverse. Showcasing cutting-edge research outputs, it is of interest to both academics and practitioners eager to catch up on the latest developments in this rapidly evolving field.
Xr And Metaverse
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Author : M. Claudia tom Dieck
language : en
Publisher:
Release Date : 2024
Xr And Metaverse written by M. Claudia tom Dieck and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024 with categories.
This book offers a comprehensive collection of the latest research presented at the 8th International XR-Metaverse Conference, held in Las Vegas, USA in 2023. Its goal is to bridge the gap between academia and industry by advancing the state of the art in metaverse, XR, AI-based AR and VR technologies, and by exploring their applications in various fields such as business, marketing, education, health care, tourism, events, fashion, entertainment, retail, and the gaming industry. Including contributions by prominent XR scholars from around the globe, the book addresses a wide range of significant topics concerning XR and the metaverse. Showcasing cutting-edge research outputs, it will be of interest to both academics and practitioners eager to catch up on the latest developments in this rapidly evolving field.
Extended Reality And Metaverse
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Author : Timothy Jung
language : en
Publisher:
Release Date : 2023
Extended Reality And Metaverse written by Timothy Jung and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with categories.
This book features the latest research in the area of immersive technologies as presented at the 7th International Extended Reality (XR) Conference, held in Lisbon, Portugal in 2022. Bridging the gap between academia and industry, it showcases the latest advances in augmented reality (AR), virtual reality (VR), extended reality (XR) and metaverse and their applications in various sectors such as business, marketing, retail, education, healthcare, tourism, events, fashion, entertainment, and gaming. The volume gathers selected research papers by prominent AR, VR, XR and metaverse scholars from around the world. Presenting the most significant topics and latest findings in the fields of augmented reality, virtual reality, extended reality and metaverse, it will be a valuable asset for academics and practitioners alike.
Exploring The Metaverse
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Author : Deepika Koundal
language : en
Publisher: Elsevier
Release Date : 2024-11-27
Exploring The Metaverse written by Deepika Koundal and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-27 with Computers categories.
Exploring the Metaverse: Challenges and Applications explores the various applications and challenges facing the metaverse, from privacy and security concerns to questions about the economy and ethical considerations. Drawing on insights from experts in technology, ethics, and economics, the book's authors provide a comprehensive overview of the metaverse and its potential implications. Through a series of engaging essays and thought-provoking case studies, they examine the complex issues facing the metaverse, such as the role of virtual identity, the impact on social interactions, and the potential for addiction. Finally, they explore potential solutions to these challenges, from technological innovations to policy interventions. - Provides a comprehensive overview of the metaverse, its origins, and its potential implications - Offers a clear understanding of what the metaverse is and why it matters - Presents in-depth analysis of the key challenges facing the metaverse, such as privacy and security concerns, economic implications, and ethical considerations - Explores potential solutions to the challenges facing the metaverse, including technological innovations, policy interventions, and social norms and practices that could help to mitigate the risks and maximize the benefits of this emerging technology
Art And Culture In The Multiverse Of Metaverses
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Author : James Hutson
language : en
Publisher: Springer Nature
Release Date : 2024-08-01
Art And Culture In The Multiverse Of Metaverses written by James Hutson and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-01 with Computers categories.
Drawing on the art historical framing of Location, Place, and Identity, this book will examine how the factors of Immersion, Presence, and Interactivity of XR are shaping our understanding of the world and our place within it. Location refers to the specific geographical or spatial context in which a work of art is created or experienced. Place refers to the social, cultural, and historical context of that location. Identity refers to the ways in which individuals and communities construct and express their sense of self and belonging within those contexts. Through case studies and theoretical analysis, Art and Culture in the Multiverse of Metaverses - Immersion, Presence, and Interactivity in the Digital Age, will explore how the factors of Immersion, Presence, and Interactivity of XR can be aligned with these art historical concepts, providing new opportunities for understanding and engaging with Location, Place, and Identity. For example, XR can be used to create immersive experiences of historical locations and cultural sites, allowing users to explore and engage with them in ways that would otherwise be impossible. Additionally, XR can be used to create interactive artworks that engage with issues of identity and belonging, creating new possibilities for self-expression and exploration.
Roadmapping Extended Reality
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Author : Mariano Alcañiz
language : en
Publisher: John Wiley & Sons
Release Date : 2022-08-23
Roadmapping Extended Reality written by Mariano Alcañiz and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-23 with Computers categories.
ROADMAPPING EXTENDED REALITY This book offers a comprehensive overview of the technological aspects of Extended Realities (XR) and discusses the main challenges and future directions in the field. This book is important and timely – XR technologies have overcome the 3 main aspects that were holding it back from mainstream adoption: cost, cables, and size. However, there are many aspects of XR technologies that are now going to be explored and developed that still need urgent research in terms of security, privacy, health and safety, long-term effects, addiction risks, and age-related developmental concerns, and the aim of the book is to inform all readers of these open issues and challenges. There are currently a great number of interdisciplinary researchers and developers working in the XR R&D field. Recently, XR technologies moved from the Gartner Hype Cycle onto the Plateau of Productivity on the Gartner Hype Cycle signaling that the fundamental XR technologies are now deemed mature technologies and ready for deployment in a wide variety of application areas. Corroborated by the fact that XR technologies are part of the future Metaverse, a concept that went rapidly mainstream during the time of writing of this book. Roadmapping Extended Reality is divided into two parts: (1) fundamentals and (2) applications. The first part covers the main technological aspects of XR. The chapters in this section review and discuss relevant fundamental concepts of XR, the actual state-of-the-art, and future challenges. The second part of the book focuses on covering a wide range of applications of XR including a future roadmap. All in all, the book offers a snapshot of the state-of-the-art in XR and addresses the needs of a multidisciplinary audience working in both academia and the industry, as well as stakeholders at government agencies and non-profit organizations. Audience This book is aimed at academic and industrial developers, exploring and developing applications in the XR, VR, AR, AI, smart IoT, 4th Industrial Revolution space, including those that are solving technology requirements, human factors, evaluation methodology advances, and ROI investigations.
Introduction To Metaverse
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Author : Rajan Gupta
language : en
Publisher: Springer Nature
Release Date : 2023-11-29
Introduction To Metaverse written by Rajan Gupta and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-29 with Business & Economics categories.
This book discusses Metaverse Technology, which is one of the emerging technologies around the world, through its concepts, definitions, architectural layers, economic implications, and presents comparison points with other allied areas like Web 3.0, Digital Twin, Blockchain, Multiverse, Artificial Intelligence, Internet of Everything and Hyperautomation. The book also presents several use-cases and adoption areas of Metaverse technology, along with global outlook of top companies implementing this technology through major platforms and tools. The potential use of this technology for Public Sector is also explored in this book, apart from the suggested business framework for its adoption. Potential misuse and ethical concerns have also been summarised. This introductory book on Metaverse, written with a multidisciplinary approach, will provide readers with a clear understanding of what the Metaverse is, what technologies are involved in its creation, and its current aswell as potential future applications, in a very simple manner.
Augmented And Virtual Reality In The Metaverse
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Author : Vladimir Geroimenko
language : en
Publisher: Springer Nature
Release Date : 2024-05-11
Augmented And Virtual Reality In The Metaverse written by Vladimir Geroimenko and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-11 with Computers categories.
This is the first research monograph to explore augmented and virtual reality in the context of the emerging metaverse, and their impact on the future of education, culture, art, society, heritage, healthcare, and other areas. It reveals how the two metaverse-enabling technologies are changing the world we live in by changing the educational experience, by influencing art, culture, and society, and by engaging artificial intelligence and other advanced technologies. Dealing with a wide range of topics, it includes: possible metaverses for education; designing simulations and effective learning environments in the educational metaverse; immersive collaborative learning; storytelling and cinematic virtual reality in metaverses; immersion and sensory enrichment in the metaverse; archaeology of perception in metaverse environments; integrating AI and Large Language Models with immersive technologies; AR-enabled X-ray vision in immersive environments; metaverse-based approaches in urban planning; and many others. Written by a team of 46 researchers, practitioners, and artists from 11 countries world-wide (Australia, China, Estonia, Germany, Greece, Italy, Norway, Romania, Serbia, Spain, and USA), it offers readers an international perspective. Intended as a starting point for exploring augmented and virtual reality in the metaverse context, this book will be essential reading not only for researchers, practitioners, technology developers, and artists, but also for students (graduates and undergraduates), and for anyone interested in the emerging fields of “metaverse augmented reality” and “metaverse virtual reality”.