Xamarin Blueprints
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Xamarin Blueprints
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Author : Michael Williams
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-09-30
Xamarin Blueprints written by Michael Williams and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-30 with Computers categories.
Leverage the power of Xamarin to create stunning cross-platform and native apps About This Book Helps you get a clear practical understanding of creating professional-grade apps with Xamarin Covers Xamarin.Forms, Xamarin Android, and Xamarin iOS If you want to transform yourself from an amateur mobile developer into a professional app developer across multiple platforms, then this is the ideal book for you Who This Book Is For If you are a mobile developer looking to create interesting and fully featured apps for different platforms, then this book is the ideal solution for you. A basic knowledge of Xamarin and C# programming is assumed What You Will Learn Discover eight different ways to create your own Xamarin applications Improve app performance by using SQLite for data-intensive applications Set up a simple web service to feed JSON data into mobile applications Store files locally with Xamarin.Forms using dependency services Use Xamarin extension libraries to create effective applications with less coding In Detail Do you want to create powerful, efficient, and independent apps from scratch that will leverage the Xamarin framework and code with C#? Well, look no further; you've come to the right place! This is a learn-as-you-build practical guide to building eight full-fledged applications using Xamarin.Forms, Xamarin Android, and Xamarin iOS. Each chapter includes a project, takes you through the process of building applications (such as a gallery Application, a text-to-speech service app, a GPS locator app, and a stock market app), and will show you how to deploy the application's source code to a Google Cloud Source Repository. Other practical projects include a chat and a media-editing app, as well as other examples fit to adorn any developer's utility belt. In the course of building applications, this book will teach you how to design and prototype professional-grade applications implementing performance and security considerations. Style and approach A project-based approach that will solve all your needs when it comes to creating native Android, iOS, and cross-platform apps efficiently and effectively.
Signalr Blueprints
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Author : Einar Ingebrigtsen
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-02-25
Signalr Blueprints written by Einar Ingebrigtsen and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-25 with Computers categories.
This book is designed for software developers, primarily those with knowledge of C#, .NET, and JavaScript. Good knowledge and understanding of SignalR is assumed to allow efficient programming of core elements and applications in SignalR.
Qt 5 Blueprints
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Author : Symeon Huang
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-30
Qt 5 Blueprints written by Symeon Huang and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-30 with Computers categories.
If you are a programmer looking for a truly cross-platform GUI framework to help you save your time by side-stepping the incompatibility between different platforms and building applications using Qt 5 for multiple targets, then this book is most certainly intended for you. It is assumed that you have a basic programming experience of C++ and fundamental knowledge about Qt.
Mastering Android Game Development With Unity
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Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-05-25
Mastering Android Game Development With Unity written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-25 with Computers categories.
Create enthralling Android games with Unity Faster Than Ever Before About This Book Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics, and GUI transformations. Create amazing Graphical User Interfaces (GUIs) with Unity's new uGUI system Unravel and deploy exciting games across Android devices Who This Book Is For If you are a Unity 5 developer and want to expand your knowledge of Unity 5 to create high-end complex Android games, then this book is for you. Readers are expected to have a basic understanding of Unity 5, working with its environment, and its basic concepts. What You Will Learn Develop your own Jetpack Joyride clone game Explore the advanced features of Unity 5 by building your own Action Fighting game Develop remarkable Graphical User Interfaces (GUIs) with Unity's new uGUI system Enhance your game by adding stunning particle systems and complex animations Build pleasing virtual worlds with special effects, lights, sky cube maps, and cameras Make your game more realistic by providing music and sound effects Debug and deploy your games on different Android devices In Detail Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores. Style and approach A step-by-step and detailed guide to developing high-end complex Android games utilizing the advanced concepts of Unity.
Xamarin 4 By Example
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Author : Matteo Bortolu
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-08-30
Xamarin 4 By Example written by Matteo Bortolu and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-30 with Computers categories.
Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app store The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions. Who This Book Is For If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required. What You Will Learn Understand the software development lifecycle for mobile applications Use Xamarin Studio and its wide range of features to write your programs in C# Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method Work with Xamarin forms and various UI controls Integrate synchronous and asynchronous communication module within your app Render images to work with Android and iOS Link a third-party application to your solution In Detail The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer. Style and approach The step-by-guide will walk you through the process of creating an application of with the help of small projects that will teach you everything you need to know to build a complete application of your own.
The Smart Iot Blueprint Engineering A Connected Future
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Author : Fadi Al-Turjman
language : en
Publisher: Springer Nature
Release Date : 2024-08-13
The Smart Iot Blueprint Engineering A Connected Future written by Fadi Al-Turjman and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-13 with Computers categories.
This book offers a comprehensive exploration of the Smart Internet of Things (IoT) and its profound impact on our interconnected world. From its foundational principles to cutting-edge applications, "Innovative Integration: Crafting the World with Smart IoT" is a definitive guide to understanding and harnessing the power of IoT technologies. In this era of digital transformation, IoT has emerged as a transformative force, revolutionizing industries, urban landscapes, and our daily lives. This book dives deep into the core concepts of IoT, unraveling the intricate web of sensors, networks, and protocols that underpin this technology. Readers will gain a clear understanding of how data intelligence drives IoT, making it a driving force behind automation, efficiency, and sustainability. One of the critical aspects addressed is security and privacy in the IoT ecosystem—a concern that resonates with individuals, businesses, and policy-makers alike. We delve into the ethical dimensions of IoT, exploring the responsible use of data in an increasingly connected world. Through a series of real-world case studies, we showcase the practical applications of IoT, from smart homes and cities to industrial settings and healthcare. The book equips readers with the knowledge needed to navigate this transformative landscape, empowering them to make informed decisions in their professional and personal endeavors. "IoT and the Horizon of Integration" provides a glimpse into the future, offering insights into emerging trends and predictions in the world of IoT. It is a must-read for academics, researchers, and industry professionals in computer science, engineering, and data analytics. Additionally, it serves as a valuable resource for policy-makers, urban planners, and graduate-level students seeking to grasp the potential and challenges of IoT.
Mobile Devices
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Author : Lauren Collins
language : en
Publisher: CRC Press
Release Date : 2015-03-16
Mobile Devices written by Lauren Collins and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-16 with Computers categories.
Wireless and mobile communications have grown exponentially. The average individual now possesses a minimum of two smart mobile devices. The consistent advancement of mobile devices feeds the ever-growing appetite for faster bandwidth, uninterrupted connectivity, applications to fulfill the needs of consumers and businesses, and security for all of
Xamarin In Action
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Author : Jim Bennett
language : en
Publisher: Simon and Schuster
Release Date : 2018-04-27
Xamarin In Action written by Jim Bennett and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-27 with Computers categories.
Summary Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. By the end, you'll be able to build a quality, production-ready Xamarin app on iOS and Android from scratch with a high level of code reuse. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Rewriting the same app for iOS and Android is tedious, error-prone, and expensive. Microsoft's Xamarin drastically reduces dev time by reusing most application code—typically 70% or more. The core of your iOS and Android app is shared; you write platform-specific code only for the UI layer. And because Xamarin uses C#, your apps benefit from everything this modern language and the .NET ecosystem have to offer. About the Book Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. Xamarin expert Jim Bennett teaches you design practices that maximize code reuse and isolate device-specific code, making it a snap to incorporate the unique features of each OS. What's Inside Understanding MVVM to maximize code reuse and testability Creating cross-platform model and UI logic layers Building device-specific UIs Unit and automated UI testing Preparing apps for publication with user tracking and crash analytics About the Reader Readers should have some experience with C#. Mobile development experience is helpful, but not assumed. About the Author Jim Bennett is a Xamarin MYP, Microsoft MVP, and Senior Cloud Developer Advocate at Microsoft, specializing in Xamarin mobile apps. He's a frequent speaker at events all around the world, including Xamarin user groups and Xamarin and Microsoft conferences. He regularly blogs about Xamarin development at https://jimbobbennett.io. Table of Contents PART 1 - GETTING STARTED WITH XAMARIN Introducing native cross-platform applications with Xamarin Hello MVVM—creating a simple cross-platform app using MVVM MVVM—the model-view–view model design pattern Hello again, MVVM—understanding and enhancing our simple MVVM app What are we (a)waiting for? An introduction to multithreading for Xamarin apps PART 2 - BUILDING APPS Designing MVVM cross-platform apps Building cross-platform models Building cross-platform view models Building simple Android views Building more advanced Android views Building simple iOS views Building more advanced iOS views PART 3 - FROM WORKING CODE TO THE STORE Running mobile apps on physical devices Testing mobile apps using Xamarin UITest Using App Center to build, test, and monitor apps Deploying apps to beta testers and the stores
Learning Xamarin Studio
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Author : William Smith
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-08-20
Learning Xamarin Studio written by William Smith and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-20 with Computers categories.
This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.
Mastering Xamarin Forms Development 1 Pages Layout And Navigation
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Author :
language : en
Publisher:
Release Date : 2017
Mastering Xamarin Forms Development 1 Pages Layout And Navigation written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
Discover how to build cross-platform mobile apps with Xamarin.Forms. In this course?the first in a series?learn about basic page, layout, and navigation concepts.