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Virtual Reality Empathy And Ethics


Virtual Reality Empathy And Ethics
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Virtual Reality Empathy And Ethics


Virtual Reality Empathy And Ethics
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Author : Matthew Cotton
language : en
Publisher: Palgrave Macmillan
Release Date : 2021-09-12

Virtual Reality Empathy And Ethics written by Matthew Cotton and has been published by Palgrave Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-12 with Philosophy categories.


This book examines the ethics of virtual reality (VR) technologies. New forms of virtual reality are emerging in society, not just from low-cost gaming headsets, or augmented reality apps on phones, but from simulated “deep fake” images and videos on social media. This book subjects the new VR technological landscape to ethical scrutiny: assessing the benefits, risks and regulatory practices that shape it. Though often associated with gaming, education and therapy, VR can also be used for moral enhancement. Journalists, artists, philanthropic and non-governmental organisations are using VR films, games and installations to stimulate user empathy to marginalised peoples through a combination of immersion, embodiment and persuasion. This book critically assesses the use of VR for empathy arousal and pro-social behaviour change, culminating in the development of a VR “ethical tool” – a device to facilitate reflective ethical judgement. Drawing upon the pragmatist philosophy of John Dewey, virtual reality is reshaped as “dramatic rehearsal”. This book explains how a combination of immersive environment-building, moral imagination, choice architecture and reflective engagement can stimulate a future-focused and empathic ethics for users of the technology.



The Ethics Of Virtual And Augmented Reality


The Ethics Of Virtual And Augmented Reality
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Author : Erick Jose Ramirez
language : en
Publisher: Routledge
Release Date : 2021-12-29

The Ethics Of Virtual And Augmented Reality written by Erick Jose Ramirez and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-29 with Philosophy categories.


This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences. The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don’t inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences. The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.



Ethics Of Virtual Reality


Ethics Of Virtual Reality
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Author : Michael J. Grabowski
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2024-12-15

Ethics Of Virtual Reality written by Michael J. Grabowski and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-15 with Social Science categories.


In this book, Michael Grabowski draws on established theories of ethics to consider critical questions surrounding the growing adoption of virtual reality (VR) technologies. These questions include who should control and have access to VR, its impact on privacy, its potential for misrepresentation and bias, and how to provide a platform for free expression while mitigating harassment and abuse. Grabowski examines use cases of other digital technologies, including social media and artificial intelligence, to examine who is helped and harmed by the widespread implementation of VR and how it might transform existing institutions, social relationships, and communication. Finally, Grabowski forecasts the possible futures of VR and what limits, if any, should be placed on representing the real world or imagining new ones. Scholars of media studies, technology studies, communication, and ethics will find this book of particular interest.



The Handbook Of Information And Computer Ethics


The Handbook Of Information And Computer Ethics
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Author : Kenneth E. Himma
language : en
Publisher: Wiley-Interscience
Release Date : 2008-05-27

The Handbook Of Information And Computer Ethics written by Kenneth E. Himma and has been published by Wiley-Interscience this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-27 with Computers categories.


Discover how developments in information technology are raising new ethical debates Information and computer ethics has emerged as an important area of philosophical and social theorizing, combining conceptual, meta-ethical, normative, and applied elements. As a result, academic interest in this area has increased dramatically, particularly in computer science, philosophy, and communications departments; business schools; information and library schools; and law schools. The Handbook of Information and Computer Ethics responds to this growing interest with twenty-seven chapters that address both traditional and current issues in information and computer ethics research. It is organized into six parts: Foundational Issues and Methodological Frameworks Theoretical Issues Affecting Property, Privacy, Anonymity, and Security Professional Issues and the Information-Related Professions Responsibility Issues and Risk Assessment Regulatory Issues and Challenges Access and Equity Issues Each chapter, written by one or more of the most influential ethicists in their fields of expertise, explains and evaluates the central positions and arguments on the respective issues. Chapters end with a bibliography that identifies the most important supplementary books and papers available on the topic. This handbook provides an accessible, yet sophisticated, overview of the most important issues we face in information and computer ethics today. It is an ideal supplemental text for advanced undergraduate- and graduate-level courses in information and computer ethics, and is also of interest to readers who are involved in library science, computer science, or philosophy.



Environmental Ethics


Environmental Ethics
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Author :
language : en
Publisher:
Release Date : 2008

Environmental Ethics written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Conservation of natural resources categories.




Ethics In The Virtual World


Ethics In The Virtual World
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Author : Garry Young
language : en
Publisher: Routledge
Release Date : 2014-09-11

Ethics In The Virtual World written by Garry Young and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-11 with Philosophy categories.


Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?



How Virtual Reality Can Help Bankers Become More Empathetic And More Ethical


How Virtual Reality Can Help Bankers Become More Empathetic And More Ethical
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Author : Claire A. Hill
language : en
Publisher:
Release Date : 2019

How Virtual Reality Can Help Bankers Become More Empathetic And More Ethical written by Claire A. Hill and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.


The scandals in the financial industry have thus far been beyond the law's power to prevent. Many constituencies have suffered significant harm, including those dealing with financial institutions, and many others. Indeed, the institutions themselves have also been adversely affected. Bank culture is apparently in significant part to blame. Banks hire, and promote and otherwise incentivize, train, and discipline and fire, employees in ways that encourage them to be heedless of the consequences of their actions - to third parties and sometimes, even to the banks themselves. The craft of gaming financial rules, formulas, and covenants is lauded, as are other activities that violate the spirit of the law while honoring its letter. The corporate form allows bankers and banks to get the benefits of risk-taking while limiting their exposure to the associated costs. The result is predictable, and becomes embedded in the banks' ethos. Bankers readily experience the proximate results of what they do - the bonuses and promotions, the admiration of their peers and the camaraderie of their work-groups engaged in a collective task, and their own internal pride - but may not be willing or even able to make the imaginative leap to the less proximate effects. Lack of cognitive and affective empathy (the former meaning not knowing about others' reactions, and the latter meaning not caring) may be a big reason why. This piece asks the reader to engage in a thought experiment: What if bankers could be made more aware of the consequences of their actions by the use of virtual reality?



Choice Of Force


Choice Of Force
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Author : Queen's University (Kingston, Ont.). School of Policy Studies
language : en
Publisher: Published for the School of Policy Studies, Queen's University by McGill-Queen's University Press
Release Date : 2005

Choice Of Force written by Queen's University (Kingston, Ont.). School of Policy Studies and has been published by Published for the School of Policy Studies, Queen's University by McGill-Queen's University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with History categories.


Twenty years from now, security issues may dictate that counter-terrorism is more important than operations to secure stability and rule of law. Security at the border, ethnic demography, and the perspective of the next generation will determine what strategic choices Canada will make about special military operations and the elite forces developed to carry out special missions. In Choice of Force military and academic researchers survey what political and bureaucratic leaders expect of special operations and analyse contemporary operations, new challenges, and the factors that will shape special operations in the coming decades.



Visual Communication


Visual Communication
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Author : Paul Martin Lester
language : en
Publisher: Cengage Learning
Release Date : 2003

Visual Communication written by Paul Martin Lester and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Art categories.


This is the only text to offer substantial coverage of issues specific to all forms of visual communication. It helps students analyze visual messages using a technique similar to the one used to evaluate words. It offers physiological and theoretical background on visual perception, then moves to discussion of various media (including typography, graphic design, informational graphics, photography, television, video, and interactive media) and the very visible role they play in our lives.



The Philosopher S Index


The Philosopher S Index
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Author :
language : en
Publisher:
Release Date : 2008

The Philosopher S Index written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Philosophy categories.


Vols. for 1969- include a section of abstracts.