Unity 3 X Game Development Essentials
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Unity 3 X Game Development Essentials
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Author : Will Goldstone
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-12-20
Unity 3 X Game Development Essentials written by Will Goldstone and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Unity 3 X Game Development Essentials
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Author : Will Goldstone
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011
Unity 3 X Game Development Essentials written by Will Goldstone and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computers categories.
Annotation Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unitys intuitive, easy to learn toolset and this book its never been easier to become a game developer. Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything youll need to get started with game development. This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you'll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!
Unity Game Development Essentials
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Author : Will Goldstone
language : en
Publisher: Packt Publishing Ltd
Release Date : 2009-10-01
Unity Game Development Essentials written by Will Goldstone and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-01 with Computers categories.
Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Unity Game Development Essentials
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Author : Will Goldstone
language : en
Publisher:
Release Date : 2009
Unity Game Development Essentials written by Will Goldstone and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computer games categories.
Unity 2017 Game Development Essentials Third Edition
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Author : Tommaso Lintrami
language : en
Publisher:
Release Date : 2018-01-29
Unity 2017 Game Development Essentials Third Edition written by Tommaso Lintrami and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-29 with Computers categories.
Go through 3D game development techniques using Unity Key Features Kick-start your game development carrer and build ready-to-play 2D and 3D games with ease Understand the key concepts in game design including scripting, physics, instantiation, particle effects, and more Build games that run on desktop, mobile, and the web Book Description Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more--to get you up and running with Unity rapidly. In this informal guide, you'll get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your frst 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system. After building a beautiful 3D environment for the game, you'll work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artifcial intelligence into the enemies and develop a mechanism to hit them with rocks and punches. Once you've made things pretty with the particle system, you'll move on to optimize the game, adding a cross-platform ready UI, and publishing your game across multiple platforms. You'll walk away with a cool 2D parallax side parallax game and an even cooler third-person 3D adventure game, but most importantly, with the confdence to build your own games. What you will learn Script games using C# Build your very first 2D and 3D games Work through the key concepts in game development such as animations, physics, and scripting Test and optimize your games to attain great performance Create fully functional menus, HUDs, and UI Create player character interactions with AI and NPC Who this book is for Who this book is written for: If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games with ideas bubbling away in the back of your mind, Unity and this book should be your starting point.
Unity 6 Game Development Essentials
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Author : A P Pyre
language : en
Publisher: Independently Published
Release Date : 2025-12-18
Unity 6 Game Development Essentials written by A P Pyre and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-12-18 with Computers categories.
Unlock the full power of Unity 6 and bring your game ideas to life with Unity 6 Game Development Essentials: Build 2D & 3D Games with C#, URP, and Hands-On Projects. This concise, practical guide is crafted for aspiring and intermediate game developers who want to master modern game development workflows, create polished 2D and 3D games, and publish professional-quality titles efficiently. Written by A.P. Pyre, a seasoned game development expert, this book combines clear, actionable instruction with real-world code examples, helping you save time while learning industry-standard techniques. From setting up projects, working with the Universal Render Pipeline (URP), implementing the new Input System, to creating player controls, AI, UI, camera systems, and polished visuals, every concept is explained thoroughly with step-by-step guidance. What makes this book different is its focus on hands-on projects, up-to-date Unity 6 features, and practical coding examples, enabling readers to immediately apply skills and see results. You'll learn game optimization, debugging, cross-platform building, and publishing strategies that save time and streamline your workflow, making it ideal for both hobbyists and aspiring professional developers. By the end of this guide, you will have the knowledge and confidence to create fully functional, visually engaging games for PC, mobile, and console platforms, using the latest Unity 6 technology. Whether you're a beginner eager to learn C# for game development or a developer looking to upgrade to Unity 6's new workflows, this book provides a fast, efficient, and credible path to game development mastery.
Unity 4 X Game Ai Programming
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Author : Aung Sithu Kyaw
language : en
Publisher:
Release Date : 2013
Unity 4 X Game Ai Programming written by Aung Sithu Kyaw and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Artificial intelligence categories.
Step-by-step practical tutorialAre you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D with simple to follow instructions, and lots of sample code and projects? Then this book is for you. You should have some background in C# language as this book will use C# for scripting. However if you know any other language you should be able to follow this book fairly easily.
Unity 3 X Game Development Essentials
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Author :
language : ko
Publisher:
Release Date : 2012
Unity 3 X Game Development Essentials written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with categories.
Unity Game Development Essentials
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Author : Paul Thomas
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-04-19
Unity Game Development Essentials written by Paul Thomas and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-19 with categories.
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with JavaScript and master the Unity development environment with easy to follow stepwise tasks. The printed version of the book is in black and white, but a full color version of the images is available for download here. The eBook version, available from Packt, is in full color. If you're a designer or animator who wishes to take their first steps into game development, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games
Game Development Essentials Ii With Unity Livelessons Video Training
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Author : Mike Geig
language : en
Publisher:
Release Date : 2014
Game Development Essentials Ii With Unity Livelessons Video Training written by Mike Geig and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.
Game Development Essentials II with Unity LiveLessons is aimed at teaching visual learners how to use this powerful engine to make their own games. In Volume II, Mike Geig builds on the success of his first LiveLessons to bring more intermediate level topics to the forefront so that developers can get the most out of this powerful game engine. Description In this video training, Mike Geig covers key 2D and 3D game development concepts beyond the basics and scripting (programming) concepts for featured game engines. Mike covers the latest version of Unity: what's new, what's changing, and what's important. The source code repository for this LiveLesson is broken up into multiple files for downloading; click on each lesson number to download the assets for that lesson: Lesson 1 Lesson 2 Lesson 3 Lesson 4 Lesson 5 Lesson 6 Lesson 7 Lesson 8 About the Instructor Mike Geig is a screencaster at Unity Technologies (the makers of the Unity game engine). Mike is also the author of Sams Teach Yourself Unity Game Development and the first volume of these LiveLessons. Related video: Game Development Essentials with Unity 4 LiveLessons Skill Level Intermediate Advanced What You Will Learn A foundation in game development Key 2D and 3D game development concepts beyond the basics Scripting (programming) concepts for featured game engines New and cutting edge features of the Unity game engine Who Should Take This Course Game developers looking to get the most out of Unity, the powerful game engine to develop cutting edge 2D and 3D games (both mobile and desktop) Course Requirements Should be familiar with the concepts of programming. The specific language should not be too important. Users should be familiar with the basics usage of software on their chosen operating system. Should be familiar with the Unity game engine, either through experience with Volume I of this LiveLesson or some other source ( Sams Teach Yourself Unity Game Development ). Users should also be familiar with basic concepts of game development. Should be familiar with mathematics (basic operations and coordinate systems) and game elements (players, scores, enemies, etc.). Users should know how to navigate a PC or Mac and install software. Table of Contents Lesson 1: Working with the 2D Game Tools Learning Objectives: Understand the basics of the 2D tools Import sprite objects Place sprites in a scene Use basic colliders Use the polygon collider Lesson 2: Working with the Mecanim A...