Understanding Digital Games
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Understanding Digital Games
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Author : Jason Rutter
language : en
Publisher: SAGE
Release Date : 2006-04-20
Understanding Digital Games written by Jason Rutter and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-20 with Language Arts & Disciplines categories.
There are an increasing number of courses on digital games and gaming, following the rise in the popularity of games themselves. Amongst these practical courses, there are now theoretical courses appearing on gaming on media, film and cultural studies degree programmes. The aim of this book is to satisfy the need for a single accessible textbook which offers a broad introductions to the range of literatures and approaches currently contributing to digital game research. Each of the chapters will outline key theoretical perspectives, theorists and literatures to demonstrate their relevance to, and use in, the study of digital games.
Understanding Computer Game Culture
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Author : Jan van Looy
language : en
Publisher:
Release Date : 2010
Understanding Computer Game Culture written by Jan van Looy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Banks and banking categories.
"In recent years the banking industry has undergone a huge transformation. These transformations can be attributed to the emergence of new financial technologies. Among these new technologies, online banking can be identified as one of the main innovations playing a central role in the transformation of the banking landscape. However, though new technologies have proven to be a profitable solution for most banks in their operations, the challenges of adopting new technologies have never been more challenging. This book presents a systematic approach and a model on the adoption of new technologies with examples drawn from the banking sector. The focus is from a managerial and strategy perspective in identifying the factors that are required to prompt the adoption and successful management of a new technology."--Contratapa.
Understanding Digital Electronics
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Author : Eugene W. McWhorter
language : en
Publisher:
Release Date : 1978
Understanding Digital Electronics written by Eugene W. McWhorter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1978 with Technology & Engineering categories.
This book clearly explains a wide range of digital electronic devices, circuits and systems - what they are, what they do and how they can be used - by making reference to a common digital system - the handheld calculator.
Understanding Digital Marketing
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Author : Damian Ryan
language : en
Publisher:
Release Date : 2009
Understanding Digital Marketing written by Damian Ryan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Business & Economics categories.
Taking a look at the world of digital marketing, this work shows readers, in a practical and comprehensive way, how to harness the power of digital media and use it to achieve the utmost success for their businesses.
Deleuze Reframed
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Author : Damian Sutton
language : en
Publisher: I.B. Tauris
Release Date : 2008-07-30
Deleuze Reframed written by Damian Sutton and has been published by I.B. Tauris this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-30 with Art categories.
Are your students baffled by Baudrillard? Dazed by Deleuze? Confused by Kristeva? Other beginners' guides can feel as impenetrable as the original texts to students who 'think in images'. "Contemporary Thinkers Reframed" instead uses the language of the arts to explore the usefulness in practice of complex ideas.Short, contemporary and accessible, these lively books utilise actual examples of artworks, films, television shows, works of architecture, fashion and even computer games to explain and explore the work of the most commonly taught thinkers. Conceived specifically for the visually minded, the series will prove invaluable to students right across the visual arts. Deleuze disdains easy answers. Yet easy answers to Deleuze are what students need. Without reducing Deleuze's complex body of thought to simplistic solutions, this very contemporary guide leads the reader into the world of Deleuze's spiralling thought through concrete examples from art, film, TV and even computer games. From 'Eternal Sunshine of the Spotless Mind' and 'The Cell' to 'Pac Man' and 'Doom' and from the work of Matthew Barney and Helen Chadwick to 'Lost' and 'Doctor Who', this easily digestible introduction looks at the key ideas promoted by Deleuze, both in his own work and in his notoriously difficult collaborations with Felix Guattari, to make them both fresh and relevant to the visual arts today.
Understanding Digital Culture
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Author : Vincent Miller
language : en
Publisher: SAGE
Release Date : 2012-08-15
Understanding Digital Culture written by Vincent Miller and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-15 with Social Science categories.
"This is an outstanding book. It is one of only a few scholarly texts that successfully combine a nuanced theoretical understanding of the digital age with empirical case studies of contemporary media culture. The scope is impressive, ranging from questions of digital inequality to emergent forms of cyberpolitics." - Nick Gane, York University "Well written, very up-to-date with a good balance of examples and theory. It′s good to have all the major issues covered in one book." - Peter Millard, Portsmouth University "This is just the text I was looking for to enable first year undergraduates to develop their critical understanding of the technologies they have embedded so completely in their lives." - Chris Simpson, University College of St Mark & St John This is more than just another book on Internet studies. Tracing the pervasive influence of ′digital culture′ throughout contemporary life, this text integrates socio-economic understandings of the ′information society′ with the cultural studies approach to production, use, and consumption of digital media and multimedia. Refreshingly readable and packed with examples from profiling databases and mashups to cybersex and the truth about social networking, Understanding Digital Culture: Crosses disciplines to give a balanced account of the social, economic and cultural dimensions of the information society. Illuminates the increasing importance of mobile, wireless and converged media technologies in everyday life. Unpacks how the information society is transforming and challenging traditional notions of crime, resistance, war and protest, community, intimacy and belonging. Charts the changing cultural forms associated with new media and its consumption, including music, gaming, microblogging and online identity. Illustrates the above through a series of contemporary, in-depth case studies of digital culture. This is the perfect text for students looking for a full account of the information society, virtual cultures, sociology of the Internet and new media.
At Play
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Author : Sharon R. Mazzarella
language : en
Publisher: Routledge
Release Date : 2006
At Play written by Sharon R. Mazzarella and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Business & Economics categories.
First Published in 2006. Routledge is an imprint of Taylor & Francis, an informa company.
Beginning Game Programming
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Author : Michael Morrison
language : en
Publisher: Sams Publishing
Release Date : 2005
Beginning Game Programming written by Michael Morrison and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
Presenting the art of game programming in easy-to-understand terms, this book enables readers to build fully functional games, as well as a game engine to use for future projects.
Digital Circuits
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Author : Jerzy Ryszard Nowicki
language : en
Publisher: Hodder Education
Release Date : 1990
Digital Circuits written by Jerzy Ryszard Nowicki and has been published by Hodder Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.
A guide to the world of computers, data communications and control circuits, this book would be of interest to anyone attempting to understand the digital integrated circuit devices inside their microcomputer. The book contains a number of worked design examples which can be implemented directly in most cases on a breadboard system together with unworked exercises to test the readers design skills. The book would be suitable for undergraduates, National or Higher BTEC students and electrical and electronic engineers and technicians
Beyond The Brain
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Author : Benoit Hardy-Vallée
language : en
Publisher: Cambridge Scholars Publishing
Release Date : 2008
Beyond The Brain written by Benoit Hardy-Vallée and has been published by Cambridge Scholars Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Philosophy categories.
Cognitive science faces a major methodological and conceptual change since the 90's. Whereas the brain was traditionally conceived as being the only seat of intelligence, many researches emphasize the entrenchment of the brain in body, context and culture. In 2006, a conference was held at the UniversitÃ(c) du QuÃ(c)bec à MontrÃ(c)al (UQAM) and allowed researchers from various fields to interact and discuss such issues. Cognitio 2006 was an occasion for philosophers, cognitive scientists and biologists to present the latest developments in their discipline, and this book aims at providing a general overview of current research on embodied, situated and distributed cognition.