The Running Blueprint
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The Running Blueprint
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Author : Kevin Vandi
language : en
Publisher:
Release Date : 2020
The Running Blueprint written by Kevin Vandi and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Running categories.
"Revolutionize your running with The Running Blueprint, a groundbreaking book that challenges conventional wisdom and unveils the secret to running injury-free. Dr. Kevin Vandi, a renowned biomechanics specialist, reveals the startling truth: running injuries are not inevitable but rather a consequence of neglecting the skill of running. In this transformative guide, Dr. Vandi shatters common misconceptions and presents a proven system to master the art of running. Whether you're a beginner or an experienced runner, you'll gain invaluable insights and practical techniques to enhance your efficiency, improve your performance, and protect your body from unnecessary harm. What sets The Running Blueprint apart is its emphasis on science-backed strategies. Dr. Vandi draws on his extensive expertise and cutting-edge research to provide you with the tools and knowledge you need to become a better runner. Say goodbye to the frustrations of plateauing progress and nagging injuries. But here's the best part: it's never too late to become a skilled runner. Dr. Vandi's system is suitable for runners of all ages and abilities, and he guides you step by step towards achieving your running goals. If you're ready to change your perception of running, unlock your full potential, and finally break free from the cycle of injury, then The Running Blueprint is your ultimate guide."--Amazon.
The Running Blueprint
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Author : Kevin Vandi
language : en
Publisher:
Release Date : 2020-10-20
The Running Blueprint written by Kevin Vandi and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-20 with Health & Fitness categories.
Change your thinking about running. Is running really harmful to your joints? Do you suffer from common running injuries and wonder why? You can avoid things like - Shin splints - Joint pain - Muscle strains - Foot pain And it's not just by changing your shoes, or getting better arch supports or insoles. The advice doesn't come from just anyone. Dr. Kevin Vandi has written this book on data he's analyzed from runners he's worked with all over the world. He's a Doctor of Physical Therapy, board-certified Orthopedic Clinical Specialist, Certified Strength and Conditioning Specialist, and a leader in integrating advanced biomechanical analysis and feedback into clinical practice. His goal is that you use this system to help you run faster, run longer, and run pain-free at any age. Running is a skill to be mastered, just like any other skill. Yes, you can alter your running form. There are skills you can learn that will make you a better runner, less prone to injury, and that will keep you running for years to come. You'll learn about: - Running form. - Propper landing. - Proper knee and joint control. - And how your muscles work during running. But that's not all. This is not just a book with a bunch of technical jargon about how running works. The Running Blueprint offers practical solutions. The Running Blueprint includes exercises you can start right now to help change and improve your running form. You won't be a perfect runner right away. Making new habits and breaking old ones takes time and practice. If you follow the program and stick with it, you'll be a new runner in no time at all. And the best news is, you can master the skill of running at any age. The Running Blueprint will show you how.
The Ultimate Running Blueprint
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Author : Kim Gomez
language : en
Publisher: Zee Publishing
Release Date : 2024-04-23
The Ultimate Running Blueprint written by Kim Gomez and has been published by Zee Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-23 with Sports & Recreation categories.
Unlock Your Ultimate Running Potential: The Definitive Guide to Mastering the Science, Art, and Psychology of Running Discover the secrets to unleashing your full running potential with "The Ultimate Running Blueprint:Unlocking the Secrets to Optimal Performance, Endurance, and Speed for Runners of All Levels" This groundbreaking book is a must-have for runners of all levels, from beginners to aspiring ultra marathoners. With cutting-edge insights from the latest research in sports science, psychology, and biomechanics, this comprehensive guide provides you with the tools and knowledge you need to optimize your running performance, prevent injuries, and achieve your goals. In this book, you'll learn: - The evolutionary biology and physiology behind human running - Proven training strategies for improving endurance, speed, and conditioning - The art of self-actualization and how to reach your full potential as a runner - Effective techniques for mastering the mental game of running - Nutritional guidelines for fueling your body for optimal performance - The biomechanics of running and how to improve your form and efficiency Whether you're just starting out or looking to take your running to the next level, "The Ultimate Running Blueprint" is your ultimate companion on the journey to becoming the best runner you can be. Don't wait another day to start unleashing your true running potential—buy now and take the first step towards transforming your running forever!
Blueprints Visual Scripting For Unreal Engine
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Author : Brenden Sewell
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-07-28
Blueprints Visual Scripting For Unreal Engine written by Brenden Sewell and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-28 with Computers categories.
Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres. By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players. From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.
Getting Started With The Feature Pack For Osgi Applications And Jpa 2 0
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Author : Carla Sadtler
language : en
Publisher: IBM Redbooks
Release Date : 2010-12-02
Getting Started With The Feature Pack For Osgi Applications And Jpa 2 0 written by Carla Sadtler and has been published by IBM Redbooks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-02 with Computers categories.
This IBM® Redbooks® publication introduces OSGi applications and JavaTM Persistence API (JPA) 2.0 technology and describes their implementation in the Feature Pack for OSGi Applications and JPA 2.0 for WebSphere Application Server 7.0. The book will help you understand the position of these new technologies as well as how to use them for Java enterprise development in a WebSphere Application Server environment. Though synergetic, both technologies can be used in isolation. This publication is structured to appeal to administrators, application developers, and all those individuals using the technologies together or independently. The book is split into two parts. Part 1, "Architecture and overview" on page 1 introduces OSGi applications and JPA 2.0 and describes how to set up a development and test environment. Part 2, "Examples" on page 55 uses examples to illustrate how to exploit the features of OSGi applications and JPA 2.0.
Blueprints Visual Scripting For Unreal Engine
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Author : Marcos Romero
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-08-23
Blueprints Visual Scripting For Unreal Engine written by Marcos Romero and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-23 with Computers categories.
Publisher\'s note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updated for Unreal Engine 5 blueprints including new topics, such as implementing procedural generation and creating a product configurator, has now been published. Key Features Design a fully functional game in UE4 without writing a single line of code Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligence Deploy your game on multiple platforms and share it with the world Book DescriptionBlueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers. This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You’ll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you’ll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You’ll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You’ll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you’ll learn how to build a basic VR game. By the end of this book, you’ll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience.What you will learn Understand programming concepts in Blueprints Create prototypes and iterate new game mechanics rapidly Build user interface elements and interactive menus Use advanced Blueprint nodes to manage the complexity of a game Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph Get to grips with object-oriented programming (OOP) concepts and explore the Gameplay Framework Learn Virtual Reality development with UE Blueprint Who this book is for This book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary.
Rational Application Developer For Websphere Software V8 Programming Guide
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Author : Martin Keen
language : en
Publisher: IBM Redbooks
Release Date : 2011-04-19
Rational Application Developer For Websphere Software V8 Programming Guide written by Martin Keen and has been published by IBM Redbooks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-19 with Computers categories.
IBM® Rational® Application Developer for WebSphere® Software V8 is the full-function Eclipse 3.6 technology-based development platform for developing JavaTM Platform, Standard Edition Version 6 (Java SE 6) and Java Platform, Enterprise Edition Version 6 (Java EE 6) applications. Beyond this function, Rational Application Developer provides development tools for technologies, such as OSGi, Service Component Architecture (SCA), Web 2.0, and XML. It has a focus on applications to be deployed to IBM WebSphere Application Server and IBM WebSphere Portal. Rational Application Developer provides integrated development tools for all development roles, including web developers, Java developers, business analysts, architects, and enterprise programmers. This IBM Redbooks® publication is a programming guide that highlights the features and tooling included with Rational Application Developer V8.0.1. Many of the chapters provide working examples that demonstrate how to use the tooling to develop applications and achieve the benefits of visual and rapid application development. This publication is an update of Rational Application Developer V7.5 Programming Guide, SG24-7672.
Blueprints Visual Scripting For Unreal Engine 5
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Author : Marcos Romero
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-05-02
Blueprints Visual Scripting For Unreal Engine 5 written by Marcos Romero and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-02 with Computers categories.
Explore the faster way to build games using UE5 Blueprints through clear visuals, step-by-step projects, and real-world workflows in this illustrated guide Key Features Design a fully functional game in UE5 without writing a single line of code Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligence Deploy your game on multiple platforms and share it with the world Book DescriptionUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices. The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator. By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.What you will learn Understand programming concepts in Blueprints Create prototypes and iterate new game mechanics rapidly Build user interface elements and interactive menus Use advanced Blueprint nodes to manage the complexity of a game Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph Get to grips with OOP concepts and explore the Gameplay Framework Work with virtual reality development in UE Blueprint Implement procedural generation and create a product configurator Who this book is for This book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.
Blueprints For Text Analytics Using Python
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Author : Jens Albrecht
language : en
Publisher: O'Reilly Media
Release Date : 2020-12-04
Blueprints For Text Analytics Using Python written by Jens Albrecht and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-04 with Computers categories.
Turning text into valuable information is essential for businesses looking to gain a competitive advantage. With recent improvements in natural language processing (NLP), users now have many options for solving complex challenges. But it's not always clear which NLP tools or libraries would work for a business's needs, or which techniques you should use and in what order. This practical book provides data scientists and developers with blueprints for best practice solutions to common tasks in text analytics and natural language processing. Authors Jens Albrecht, Sidharth Ramachandran, and Christian Winkler provide real-world case studies and detailed code examples in Python to help you get started quickly. Extract data from APIs and web pages Prepare textual data for statistical analysis and machine learning Use machine learning for classification, topic modeling, and summarization Explain AI models and classification results Explore and visualize semantic similarities with word embeddings Identify customer sentiment in product reviews Create a knowledge graph based on named entities and their relations
Chef Powerful Infrastructure Automation
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Author : John Ewart
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-05-16
Chef Powerful Infrastructure Automation written by John Ewart and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-16 with Computers categories.
Learn Chef Provisioning like a boss and discover how to deploy software and manage hosts, along with engaging recipes to automate your cloud and server infrastructure with Chef. About This Book Leverage the power of Chef to transform your infrastructure into code to deploy new features in minutes Get step-by-step instructions to configure, deploy, and scale your applications Master specific Chef techniques to run an entire fleet of machines without breaking a sweat. Who This Book Is For If you are a system administrator, Linux administrator, a cloud developer, or someone who just wants to learn and apply Chef automation to your existing or new infrastructure, then this learning path will show you all you need to know. In order to get the most out of this learning path, some experience of programming or scripting languages would be useful. What You Will Learn Install Chef server on your own hosts Integrate Chef with cloud services Debug your cookbooks and Chef runs using the numerous inspection and logging facilities of Chef Extend Chef to meet your advanced needs by creating custom plugins for Knife and Ohai Create a perfect model system Use the best test-driven development methodologies In Detail Chef is a configuration management tool that turns IT infrastructure into code. Chef provides tools to manage systems at scale. This learning path takes you on a comprehensive tour of Chef's functionality, ranging from its core features to advanced development. You will be brought up to speed with what's new in Chef and how to set up your own Chef infrastructure for individuals, or small or large teams. You will learn to use the basic Chef command-line tools. We will also take you through the core concepts of managing users, applications, and your entire cloud infrastructure. You will learn the techniques of the pros by walking you through a host of step-by-step guides to solve real-world infrastructure automation challenges.You will learn to automate and document every aspect of your network, from the hardware to software, middleware, and all your containers. You will become familiar with the Chef'sProvisioning tool. By the end of this course, you will be confident in how to manage your infrastructure, scale using the cloud, and extend the built-in functionality of Chef itself.The books used in this Learning Path are: 1) Chef Essentials 2) Chef Infrastructure Automation Cookbook – Second Edition 3) Mastering Chef Provisioning Style and approach This fast-paced guide covers the many facets of Chef and will teach administrators to use Chef as a birds-eye lens for their entire system. This book takes you through a host of step-by-step guides to solve real-world infrastructure automation challenges and offers elegant, time-saving solutions for a perfectly described and automated network.