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The Magic Of Computer Science


The Magic Of Computer Science
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The Magic Of Computer Science


The Magic Of Computer Science
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Author : Donald Kossmann
language : en
Publisher: vdf Hochschulverlag AG
Release Date : 2021-05-10

The Magic Of Computer Science written by Donald Kossmann and has been published by vdf Hochschulverlag AG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-10 with Computers categories.


We are living in the era of digital transformation. Computers are rapidly becoming the most important tool for companies, science, society, and indeed our everyday life. We all need a basic understanding of Computer Science to make sense of the world, to make decisions, and to improve our lives. Yet there are many misunderstandings about Computer Science. The reason is that it is a nascent discipline that has evolved rapidly and had to reinvent itself several times over the last 100 years – from the beginnings of scientific computing to the modern era of smartphones and the cloud. This book gives an intuitive introduction to the foundations and main concepts of Computer Science. It describes the basic ideas of solving problems with algorithms, modern data-driven approaches, and artificial intelligence (AI). It also provides many examples that require no background in technology. This book is directed toward teenagers who may wonder whether they should major in Computer Science, though it will also appeal to anyone who wants to immerse themselves in the art of Computer Science and modern information technology. Of course, not everyone must become a computer expert, but everyone should take advantage of and understand the innovations and advances of modern technology.



Conjuring With Computation A Manual Of Magic And Computing For Beginners


Conjuring With Computation A Manual Of Magic And Computing For Beginners
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Author : Paul Curzon
language : en
Publisher: World Scientific
Release Date : 2023-05-25

Conjuring With Computation A Manual Of Magic And Computing For Beginners written by Paul Curzon and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-25 with Computers categories.


The team behind Computer Science for Fun (CS4FN), brings you Conjuring with Computation: A Manual of Magic and Computing for Beginners. Develop your skills as a magician while also learning the basics of computer science by exploring its links to magic. Each chapter explains how to do a simple magic trick, step-by-step, then uses the trick to introduce linked fundamental ideas in computer science in a fun way.By reading the book you will learn to do self-working tricks, be able to hold magic shows, create your own versions of tricks, and with creativity even invent your own. We cover:The book includes profiles of computer scientists, alongside magicians with links to technology, through history.Master conjuring and thinking computationally.



The Magic Of Computer Science


The Magic Of Computer Science
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Author : Peter McOwan
language : en
Publisher:
Release Date : 2009*

The Magic Of Computer Science written by Peter McOwan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009* with categories.




The History Of Visual Magic In Computers


The History Of Visual Magic In Computers
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Author : Jon Peddie
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-06-13

The History Of Visual Magic In Computers written by Jon Peddie and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-13 with Computers categories.


If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality.



Conjuring With Computation


Conjuring With Computation
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Author : Paul Curzon & Peter W McOwan
language : en
Publisher: World Scientific Publishing Company
Release Date : 2023-06-05

Conjuring With Computation written by Paul Curzon & Peter W McOwan and has been published by World Scientific Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-05 with Computers categories.


The team behind Computer Science for Fun (CS4FN), brings you Conjuring with Computation: A Manual of Magic and Computing for Beginners. Develop your skills as a magician while also learning the basics of computer science by exploring its links to magic. Each chapter explains how to do a simple magic trick, step-by-step, then uses the trick to introduce linked fundamental ideas in computer science in a fun way. By reading the book you will learn to do self-working tricks, be able to hold magic shows, create your own versions of tricks, and with creativity even invent your own. We cover: Self-working card tricks Magical jigsaws, boxes and other objects False shuffles and cuts False choices Magic with books and pictures Mentalism, clairvoyance and tricks with ghosts Magic built on technology Find out your friends' superpowers! You will also learn how computation underpins conjuring, answering questions like: What is computation? Why are the skills of a computational thinker, such as decomposition, abstraction and generalisation, so important? Why is data represented in different ways? How is easy-to-use software created? How does maths underpin programming? What are the basics of cyber security and privacy? Why must we all understand how computing technology affects society? The book includes profiles of computer scientists, alongside magicians with links to technology, through history. Master conjuring and thinking computationally.



The History Of Visual Magic In Computers


The History Of Visual Magic In Computers
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Author : Jon Peddie
language : en
Publisher: Springer Nature
Release Date : 2026-01-01

The History Of Visual Magic In Computers written by Jon Peddie and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2026-01-01 with Computers categories.


Have you ever watched a captivating adventure or science fiction movie, played an intricate and immersive computer game, or seen a TV commercial where objects like cars, gas pumps, or biscuits act like people and wondered, "How do they do that?" If so, then you've witnessed the magic of 3D worlds created by computers. It's a captivating field that blends artistry and technology to bring fictional worlds to life and this 2nd edition adds the unique combination of artistry, technology, and AI that goes into creating 3D worlds—real and imaginary. The roots of 3D graphics in computers lie in practical applications, like representing automotive designs and illustrating the structure of molecules. Over time, these techniques evolved, expanding to visualize simulated data and create artistic representations of imaginary worlds. The goal was, and still is, to create images that feel real, overcoming the visual cues that might make a viewer question the authenticity of what they're seeing. To achieve realism, developers had to find ways to work around the limitations of early computers. They exploited the characteristics of the human eye and brain, developing clever visual techniques to simulate reality. This involved harnessing the way people perceive depth and movement and using tricks to create a convincing sense of three dimensions. In this fully revised version, The History of Visual Magic in Computers traces how in the 2020s AI-enabled real-time ray tracing became common and an expected capability. The journey of 3D graphics is a long and collaborative effort. Thousands of individuals, over thousands of years, have made crucial discoveries in mathematics and science, laying the groundwork for these immersive 3D experiences. The story of 3D graphics is a testament to the collective efforts of these individuals, pushing the boundaries of what is possible and today there is a new partner in the process—AI. It traces back to the earliest understanding of three-dimensional space, followed by the development of foundational mathematical concepts to explain and construct 3D worlds. This history spans from the days of mechanical computers to the modern age of tablets and smartphones and ending up with AI enhancements. There have been periods where breakthroughs in computer graphics seemed to happen all at once, leading to exciting developments in algorithms and techniques. As our understanding of how to draw lines and create realistic images improved, 3D controllers for display hardware emerged, paving the way for immersive technologies like stereovision, virtual reality and enhanced image processing using AI.



A Balanced Introduction To Computer Science


A Balanced Introduction To Computer Science
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Author : David Reed
language : en
Publisher: Prentice Hall
Release Date : 2008

A Balanced Introduction To Computer Science written by David Reed and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


Using HTML and the programming language JavaScript, students develop problem-solving skills as they design and implement interactive Web pages."--Jacket.



Proceedings Of The Twenty Seventh Sigcse Technical Symposium On Computer Science Education


Proceedings Of The Twenty Seventh Sigcse Technical Symposium On Computer Science Education
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Author : John Impagliazzo
language : en
Publisher:
Release Date : 1996

Proceedings Of The Twenty Seventh Sigcse Technical Symposium On Computer Science Education written by John Impagliazzo and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computer science categories.




Algorithmic Adventures


Algorithmic Adventures
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Author : Juraj Hromkovič
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-06-22

Algorithmic Adventures written by Juraj Hromkovič and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-22 with Computers categories.


The ?rst and foremost goal of this lecture series was to show the beauty, depth and usefulness of the key ideas in computer science. While working on the lecture notes, we came to understand that one can recognize the true spirit of a scienti?c discipline only by viewing its contributions in the framework of science as a whole. We present computer science here as a fundamental science that, interacting with other scienti?c disciplines, changed and changes our view on the world, that contributes to our understanding of the fundamental concepts of science and that sheds new light on and brings new meaning to several of these concepts. We show that computer science is a discipline that discovers spectacular, unexpected facts, that ?nds ways out in seemingly unsolvable s- uations, and that can do true wonders. The message of this book is that computer science is a fascinating research area with a big impact on the real world, full of spectacular ideas and great ch- lenges. It is an integral part of science and engineering with an above-average dynamic over the last 30 years and a high degree of interdisciplinarity. The goal of this book is not typical for popular science writing, whichoftenrestrictsitselftooutliningtheimportanceofaresearch area. Whenever possible we strive to bring full understanding of the concepts and results presented.



The Journal


The Journal
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Author :
language : en
Publisher:
Release Date : 1993

The Journal written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computer-assisted instruction categories.