The Ios Game Programming Collection Collection
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The Ios Game Programming Collection Collection
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Author : Michael Daley
language : en
Publisher: Addison-Wesley Professional
Release Date : 2011-12-30
The Ios Game Programming Collection Collection written by Michael Daley and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-30 with Computers categories.
The iOS Game Programming Collection consists of two bestselling eBooks: Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game Learning Cocos2D: A Hands-on Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad "Gold Rush" is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they actually can be quite easy, and this collection is your perfect beginner's guide. Learning iOS Game Programming walks you through every step as you build a 2D tile map game, Sir Lamorak's Quest: The Spell of Release (which is free in the App Store). You can download and play the game you're going to build while you learn about the code. You learn the key characteristics of a successful iPhone game and important terminology and tools you will use. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you'll learn everything you need to know about Cocos2D so you can create the next killer iOS game. This collection helps you Plan high-level game design, components, and difficulty levels Use game loops to make sure the right events happen at the right time Render images, create sprite sheets, and build animations Use tile maps to build large game worlds from small reusable images Create fire, explosions, smoke, sparks, and other organic effects Deliver great sound via OpenAL and the iPhone's media player Provide game control via iPhone's touch and accelerometer features Craft an effective, intuitive game interface Build game objects and entities and making them work properly Detect collisions and ensuring the right response to them Polish, test, debug, and performance-tune your game Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Build your game's main menu screen for accessing levels Use Cocos2D's Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion--Cocos2D's sound engine Add gravity, realistic collisions, and ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games
Collected Works Of Charles Kingsley Scientific Lectures And Essays
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Author : Charles Kingsley
language : en
Publisher:
Release Date : 1893
Collected Works Of Charles Kingsley Scientific Lectures And Essays written by Charles Kingsley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1893 with categories.
Dr Dobb S Journal
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Author :
language : en
Publisher:
Release Date : 2008
Dr Dobb S Journal written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Application software categories.
Collected Works Of Charles Kingsley Sanitary And Social Lectures And Essays
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Author : Charles Kingsley
language : en
Publisher:
Release Date : 1892
Collected Works Of Charles Kingsley Sanitary And Social Lectures And Essays written by Charles Kingsley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1892 with categories.
Collected Works Of Charles Kingsley Village Sermons And Town And Country Sermons
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Author : Charles Kingsley
language : en
Publisher:
Release Date : 1894
Collected Works Of Charles Kingsley Village Sermons And Town And Country Sermons written by Charles Kingsley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1894 with categories.
Collected Works Of Charles Kingsley
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Author : Charles Kingsley
language : en
Publisher:
Release Date : 1893
Collected Works Of Charles Kingsley written by Charles Kingsley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1893 with categories.
Collected Works Of Charles Kingsley Westminster Sermons
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Author : Charles Kingsley
language : en
Publisher:
Release Date : 1894
Collected Works Of Charles Kingsley Westminster Sermons written by Charles Kingsley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1894 with categories.
Learning Ios Game Programming
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Author : Michael Daley
language : en
Publisher: Pearson Education
Release Date : 2010-09-03
Learning Ios Game Programming written by Michael Daley and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-03 with Computers categories.
Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner’s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. In Learning iOS Game Programming, you’ll learn how to build a 2D tile map game, Sir Lamorak’s Quest: The Spell of Release (which is free in the App Store). You can download and play the game you’re going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. Download the free version of Sir Lamorak’s Quest from the App Store today, while you learn how to build the game in this book. Coverage includes Planning high-level game design, components, and difficulty levels Using game loops to make sure the right events happen at the right time Rendering images, creating sprite sheets, and building basic animations Using tile maps to build large game worlds from small reusable images Creating fire, explosions, smoke, sparks, and other organic effects Delivering great sound via OpenAL and the iPhone’s media player Providing game control via iPhone’s touch and accelerometer features Crafting an effective, intuitive game interface Building game objects and entities and making them work properly Detecting collisions and ensuring the right response to them Polishing, testing, debugging, and performance-tuning your game Learning iOS Game Programming focuses on the features, concepts, and techniques you’ll use most often—and helps you master them in a real-world context. This book is 100% useful and 100% practical; there’s never been an iPhone game development book like it!
Collected Courses Of The Hague Academy Of International Law
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Author : Hague Academy of International Law
language : en
Publisher:
Release Date : 1980
Collected Courses Of The Hague Academy Of International Law written by Hague Academy of International Law and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1980 with International law categories.
Professional Iphone And Ipad Database Application Programming
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Author : Patrick Alessi
language : en
Publisher: John Wiley & Sons
Release Date : 2010-10-01
Professional Iphone And Ipad Database Application Programming written by Patrick Alessi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-01 with Computers categories.
A much-needed resource on database development and enterprise integration for the iPhone An enormous demand exists for getting iPhone applications into the enterprise and this book guides you through all the necessary steps for integrating an iPhone app within an existing enterprise. Experienced iPhone developers will learn how to take advantage of the built-in capabilities of the iPhone to confidently implement a data-driven application for the iPhone. Coverage includes: Introducing Data-Driven Applications The iPhone and iPad Database: Sqlite Displaying Your Data: The UITableView ipad Interface Elements Introducing Core Data Modeling Data in Xcode Building a Core Data Application Core Data-Related Cocoa Features Core Data Migration and Performance Working with Xml on the iPhone Integrating with Web Services Professional iPhone and iPad Database Application Programming gets you up to speed on developing data-driven applications for the iPhone.