Swift 3 Object Oriented Programming Second Edition
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Swift 3 Object Oriented Programming
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Author : Gaston C. Hillar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-02-27
Swift 3 Object Oriented Programming written by Gaston C. Hillar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-27 with Computers categories.
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Swift 3 Protocol Oriented Programming Second Edition
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Author : Jon Hoffman
language : en
Publisher:
Release Date : 2016-11-28
Swift 3 Protocol Oriented Programming Second Edition written by Jon Hoffman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-28 with categories.
Build fast and powerful applications with the power of protocol-oriented programmingAbout This Book- Leverage the power of protocol-oriented programming in your applications and learn from real world use cases- Create a flexible codebase with protocols and protocol extensions- Increase the overall productivity and performance of applications with protocol-oriented programmingWho This Book Is ForThis book is for Swift developers who want to learn and implement protocol-oriented programming in practical applications.What You Will Learn- Understand the difference between object-oriented programming and protocol-oriented programming- Explore the different types that Swift offers and what pitfalls to avoid- Error handling with do-try-catch block- Delve into Generics and Generic programming- Implement several design patterns in a protocol-oriented way- How to design applications by prioritizing the protocol first and the actual type secondIn DetailOne of the most important additions to the new features and capabilities of the Swift programming language was an overhaul of Protocols. Protocol-oriented programming and first class value semantics have now become two incredibly powerful concepts at the heart of Swift's design.This book will help you understand the difference between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real world use cases. You will gain solid knowledge of the different types that can be used in Swift and the differences between value and reference types. You will be taught how to utilize the advanced features of protocol-oriented programming to boost the performance of your applications.By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful, practical applications.Style and approachThis book is written for developers who learn best by working with code, so every concept discussed in this book is reinforced with real code examples.
Ios 8 For Programmers
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Author : Paul Deitel
language : en
Publisher: Prentice Hall
Release Date : 2014-12-15
Ios 8 For Programmers written by Paul Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-15 with Computers categories.
The professional programmer’s Deitel® guide to iPhone® and iPad® app development using iOS® 8, SwiftTM, Xcode® 6, and Cocoa Touch® This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel “app-driven approach”– a variant of Deitel’s live-code approach–concepts are presented in the context of complete working iOS apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at: www.deitel.com/books/iOS8FP1. ¿ You’ll quickly learn everything you need to start building iOS 8 apps–beginning with a test-drive of the Tip Calculator app in Chapter 1, then building your first apps in Chapter 2 with visual programming and in Chapter 3 with Swift. By the time you reach Chapter 9, you’ll be ready to create your own apps for submission to the App Store. We’ll overview the submission process, including uploading your apps, deciding whether to sell your apps or offer them for free, and marketing them using in-app advertising, social media, Internet public relations and more. ¿
Swift For Programmers
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Author : Paul J. Deitel
language : en
Publisher: Prentice Hall
Release Date : 2015-01-16
Swift For Programmers written by Paul J. Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-16 with Computers categories.
The professional programmer’s Deitel® guide to Apple’s new Swift programming language for the iOS® and OS X® platforms ¿ Written for programmers with a background in object-oriented programming in a C-based language like Objective-C, Java, C# or C++, this book applies the Deitel signature live-code approach with scores of complete, working, real-world programs to explore the new Swift language in depth. The code examples feature syntax shading, code highlighting, rich commenting, line-by-line code walkthroughs and live program outputs. The book features thousands of lines of proven Swift code, and tips that will help you build robust applications. ¿ Start with an introduction to Swift using an early classes and objects approach, then rapidly move on to more advanced topics. When you master the material, you’ll be ready to build industrial-strength object-oriented Swift applications. About This Book ¿ The Swift™ programming language was arguably the most significant announcement at Apple’s 2014 Worldwide Developers Conference. Although apps can still be developed in Objective-C®, Apple says that Swift is its applications programming and systems programming language of the future. ¿ Swift is a contemporary language with simpler syntax than Objective-C. Because Swift is new, its designers were able to include popular programming language features from languages such as Objective-C, Java™, C#, Ruby, Python® and many others. These features include automatic reference counting (ARC), type inference, optionals, String interpolation, tuples, closures (lambdas), extensions, generics, operator overloading, functions with multiple return values, switch statement enhancements and more. We’ve been able to develop apps more quickly in Swift than with Objective-C and the code is shorter, clearer and runs faster on today’s multi-core architectures. ¿ Swift also eliminates the possibility of many errors common in other languages, making your code more robust and secure. Some of these error-prevention features include no implicit conversions, ARC, no pointers, required braces around every control statement’s body, assignment operators that do not return values, requiring initialization of all variables and constants before they’re used, array bounds checking, automatic checking for overflow of integer calculations, and more. You can combine Swift and Objective-C in the same app to enhance existing Objective-C apps without having to rewrite all the code. Your apps will easily be able to interact with the Cocoa®/Cocoa Touch® frameworks, which are largely written in Objective-C. ¿ You can also use the new Xcode playgrounds with Swift. A playground is an Xcode window in which you can enter Swift code that compiles and executes as you type it. This allows you to see and hear your code’s results as you write it, quickly find and fix errors, and conveniently experiment with features of Swift and the Cocoa/Cocoa Touch frameworks. ¿ Practical, Example-Rich Coverage of: Classes, Objects, Methods, Properties Initializers, Deinitializers, Bridging Tuples, Array and Dictionary Collections Structures, Enumerations, Closures, ARC Inheritance, Polymorphism, Protocols Type Methods, Type Properties Generics; Strings and Characters Operator Overloading, Operator Functions, Custom Operators, Subscripts Access Control; Type Casting and Checking Nested Types, Nested Methods Optionals, Optional Chaining, Extensions Xcode, Playgrounds, Intro to Cocoa Touch® with a Fully Coded iOS® 8 Tip Calculator App Overflow Operators, Attributes, Patterns More topics online ¿ IMPORTANT NOTE ABOUT XCODE AND SWIFT: With Xcode 6.3 and Swift 1.2, Apple introduced several changes in Swift that affect the book's source code. Please visit www.deitel.com/books/iOS8FP1 for updated source code. The changes do not affect Xcode 6.2 users. You can download Xcode 6.2 from developer.apple.com/downloads/index.action (you’ll have to log in with your Apple developer account to see the list of downloads). ¿ Visit www.deitel.com Download code examples For information on Deitel’s Dive Into® Series programming training courses delivered at organizations worldwide visit www.deitel.com/training or to [email protected] Join the Deitel social networking communities on Facebook® at facebook.com/DeitelFan, Twitter® at @deitel, Google+™ at google.com/+DeitelFan, LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at youtube.com/user/DeitelTV and subscribe to the Deitel® Buzz Online e-mail newsletter at www.deitel.com/newsletter/ subscribe.html ¿
Oopsla 96
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Author :
language : en
Publisher: Addison-Wesley Professional
Release Date : 1996
Oopsla 96 written by and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.
OOPSLA is a forum for the presentation of research and applications in object-oriented programming. Topics covered in these proceedings include applications, design, databases, user interfaces, software engineering, education and languages.
Oois 95
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Author : John Murphy
language : en
Publisher: Springer
Release Date : 1995-12
Oois 95 written by John Murphy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-12 with Computers categories.
OOIS'95 (Object-Oriented Information Systems '95) contains contributions from leading researchers and practitioners working on object oriented technology and its application in information systems design and development. The book has a strong practical focus and contains much technical insight of particular relevance to professionals working in the field. The papers cover two main areas of the field: academic research trends into object oriented concepts and principles, and state of the art applications in industry. Among the specific topics covered are modelling, knowledgebases, software development, interface design, object databases, distributed databases, and emerging object technologies. All those working in the field of information technology will find the book a useful source of reference.
Forthcoming Books
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Author : Rose Arny
language : en
Publisher:
Release Date : 2002-04
Forthcoming Books written by Rose Arny and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-04 with American literature categories.
Books In Print
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Author :
language : en
Publisher:
Release Date : 1994
Books In Print written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with American literature categories.
Vee 07
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Author :
language : en
Publisher: Association for Computing Machinery (ACM)
Release Date : 2007
Vee 07 written by and has been published by Association for Computing Machinery (ACM) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.
The Pressure Strain And Force Handbook
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Author : Omega Engineering, Inc
language : en
Publisher:
Release Date : 1992
The Pressure Strain And Force Handbook written by Omega Engineering, Inc and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Pressure categories.