Swift 3 Object Oriented Programming
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Swift 3 Object Oriented Programming
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Author : Gaston C. Hillar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-02-27
Swift 3 Object Oriented Programming written by Gaston C. Hillar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-27 with Computers categories.
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Swift 3 Protocol Oriented Programming Second Edition
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Author : Jon Hoffman
language : en
Publisher:
Release Date : 2016-11-28
Swift 3 Protocol Oriented Programming Second Edition written by Jon Hoffman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-28 with categories.
Build fast and powerful applications with the power of protocol-oriented programmingAbout This Book- Leverage the power of protocol-oriented programming in your applications and learn from real world use cases- Create a flexible codebase with protocols and protocol extensions- Increase the overall productivity and performance of applications with protocol-oriented programmingWho This Book Is ForThis book is for Swift developers who want to learn and implement protocol-oriented programming in practical applications.What You Will Learn- Understand the difference between object-oriented programming and protocol-oriented programming- Explore the different types that Swift offers and what pitfalls to avoid- Error handling with do-try-catch block- Delve into Generics and Generic programming- Implement several design patterns in a protocol-oriented way- How to design applications by prioritizing the protocol first and the actual type secondIn DetailOne of the most important additions to the new features and capabilities of the Swift programming language was an overhaul of Protocols. Protocol-oriented programming and first class value semantics have now become two incredibly powerful concepts at the heart of Swift's design.This book will help you understand the difference between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real world use cases. You will gain solid knowledge of the different types that can be used in Swift and the differences between value and reference types. You will be taught how to utilize the advanced features of protocol-oriented programming to boost the performance of your applications.By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful, practical applications.Style and approachThis book is written for developers who learn best by working with code, so every concept discussed in this book is reinforced with real code examples.
Swift 2 Functional Programming
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Author : Fatih Nayebi
language : en
Publisher: Packt Publishing
Release Date : 2016-06-30
Swift 2 Functional Programming written by Fatih Nayebi and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-30 with Computers categories.
Bring the power of Swift functional programming to iOS, Web, macOS, watchOS and tvOS application development and build clean, smart, scalable and reliable applicationsAbout This Book- Written for Swift 3 -Developers Preview version, this is a comprehensive guide that introduces iOS and OS X developers to the all-new world of functional programming that has so far been alien to them- Learn about first-class functions and how imperative-style patterns can be converted into functional code using some simple techniques- The book will get you familiar with using functional programming alongside existing OOP techniques so you can get the best of both worlds and develop clean, robust codeWho This Book Is ForThe book is for developers with a basic knowledge of Swift programming aiming to incorporate functional programming paradigms in their day-to-day application developmentWhat You Will Learn- First-class, higher-order, and pure functions- Closures and capturing values- Custom operators, recursion, and memoization- Value and reference types in Swift- Enumerations, algebraic data types, patterns, and pattern matching- Generics and associated type protocols- Higher-order functions such as map, flatMap filter, and reduce- Dealing with optionals, fmap, and apply for multiple functional mapping- Functional data structures such as Semigroup, Monoid, Binary Search Tree, Linked List, Stack, and Lazy List- Immutability, copy constructors, and lenses- Combining FP paradigms with OOP, FRP, and POP in your day-to-day development activities- Developing a backend application with Swift- Developing an iOS application with FP, OOP, FRP, and POP paradigmsIn DetailThis book is based on Swift 3 Developer preview version and aims at simplifying the functional programming (FP) paradigms making it easily usable, by showing you how to solve many of your day-to-day development problems.Whether you are new to functional programming and Swift or experienced, this book will strengthen the skills you need to design and develop high-quality, scalable, and efficient applications.The book starts with functional programming concepts, the basics of Swift 3, and essential concepts such as functions, closures, optionals, enumerations, immutability, and generics in detail with coding examples.Furthermore, this book introduces more advanced topics such as function composition, monads, functors, applicative functors, memoization, lenses, algebraic data types, functional data structures, functional reactive programming (FRP), protocol-oriented programming (POP) and mixing object-oriented programming (OOP) with functional programming (FP) paradigms.Finally, this book provides a working code example of a front-end application developed with these techniques and its corresponding back-end application developed with Swift.Style and approachThis is an easy-to-follow guide full of hands-on coding examples of real-world applications. Each topic is explained sequentially and placed in context, and for the more inquisitive, there are more details of the concepts used. It introduces the Swift language basics and functional programming techniques in simple, non-mathematical vocabulary with examples in Swift.
Functional Swift Updated For Swift 4
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Author : Florian Kugler
language : en
Publisher: Independently Published
Release Date : 2014-11
Functional Swift Updated For Swift 4 written by Florian Kugler and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11 with Computers categories.
This book will teach you how to use Swift to apply functional programming techniques to your iOS or OS X projects. These techniques complement object-oriented programming that most Objective-C developers will already be familiar with, providing you with a valuable new tool in your developer's toolbox. We will start by taking a look at Swift's new language features, such as higher-order functions, generics, optionals, enumerations, and pattern matching. Mastering these new features will enable you to write functional code effectively. After that, we will provide several examples of how to use functional programming patterns to solve real-world problems. These examples include a compositional and type-safe API around Core Image, a library for diagrams built on Core Graphics, and a small spreadsheet application built from scratch.
Swift 3 For Absolute Beginners
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Author : Gary Bennett
language : en
Publisher: Apress
Release Date : 2016-12-19
Swift 3 For Absolute Beginners written by Gary Bennett and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-19 with Computers categories.
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
Mastering Swift 3
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Author : Jon Hoffman
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-10-25
Mastering Swift 3 written by Jon Hoffman and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-25 with Computers categories.
Dive into the latest release of the Swift programming language with this advanced Apple development book About This Book Discover the new features and improvements to Swift 3 Get to grips with advanced design patterns and techniques to write smarter, cleaner Swift code Become a more fluent Swift developer and build powerful, impressive iOS and OS X applications. Who This Book Is For This book is for developers who want to dive into the newest version of Swift. If you are a developer that learns best by looking at, and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory. What You Will Learn Dive into the core components of Swift 3.0, including operators, collections, control flow, and functions Create and use classes, structures, and enums Understand object-oriented Swift and see how to tackle inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures See how to use the new protocol extension and error handling features of Swift 3.0 Add concurrency to your applications using Grand Central Dispatch In Detail Swift is the definitive language of Apple development today. It's a vital part of any iOS and OS X developer's skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you'll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you'll have a handle on effective design patterns and techniques, which means you'll soon be writing better iOS and OS X applications with a new level of sophistication and control. Style and approach Packed with practical examples that show you how to put the concepts you learn into practice quickly, we'll takes you through some of the most advanced and sophisticated elements of the language in a practical and actionable way. You can also download the code to use yourself
Ios 10 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-09-26
Ios 10 Programming Fundamentals With Swift written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-26 with Computers categories.
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3-the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 10 .
Ios 8 For Programmers
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Author : Paul Deitel
language : en
Publisher: Prentice Hall
Release Date : 2014-12-15
Ios 8 For Programmers written by Paul Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-15 with Computers categories.
The professional programmer’s Deitel® guide to iPhone® and iPad® app development using iOS® 8, SwiftTM, Xcode® 6, and Cocoa Touch® This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel “app-driven approach”– a variant of Deitel’s live-code approach–concepts are presented in the context of complete working iOS apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at: www.deitel.com/books/iOS8FP1. ¿ You’ll quickly learn everything you need to start building iOS 8 apps–beginning with a test-drive of the Tip Calculator app in Chapter 1, then building your first apps in Chapter 2 with visual programming and in Chapter 3 with Swift. By the time you reach Chapter 9, you’ll be ready to create your own apps for submission to the App Store. We’ll overview the submission process, including uploading your apps, deciding whether to sell your apps or offer them for free, and marketing them using in-app advertising, social media, Internet public relations and more. ¿
Swift For Programmers
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Author : Paul J. Deitel
language : en
Publisher: Prentice Hall
Release Date : 2015-01-16
Swift For Programmers written by Paul J. Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-16 with Computers categories.
The professional programmer’s Deitel® guide to Apple’s new Swift programming language for the iOS® and OS X® platforms ¿ Written for programmers with a background in object-oriented programming in a C-based language like Objective-C, Java, C# or C++, this book applies the Deitel signature live-code approach with scores of complete, working, real-world programs to explore the new Swift language in depth. The code examples feature syntax shading, code highlighting, rich commenting, line-by-line code walkthroughs and live program outputs. The book features thousands of lines of proven Swift code, and tips that will help you build robust applications. ¿ Start with an introduction to Swift using an early classes and objects approach, then rapidly move on to more advanced topics. When you master the material, you’ll be ready to build industrial-strength object-oriented Swift applications. About This Book ¿ The Swift™ programming language was arguably the most significant announcement at Apple’s 2014 Worldwide Developers Conference. Although apps can still be developed in Objective-C®, Apple says that Swift is its applications programming and systems programming language of the future. ¿ Swift is a contemporary language with simpler syntax than Objective-C. Because Swift is new, its designers were able to include popular programming language features from languages such as Objective-C, Java™, C#, Ruby, Python® and many others. These features include automatic reference counting (ARC), type inference, optionals, String interpolation, tuples, closures (lambdas), extensions, generics, operator overloading, functions with multiple return values, switch statement enhancements and more. We’ve been able to develop apps more quickly in Swift than with Objective-C and the code is shorter, clearer and runs faster on today’s multi-core architectures. ¿ Swift also eliminates the possibility of many errors common in other languages, making your code more robust and secure. Some of these error-prevention features include no implicit conversions, ARC, no pointers, required braces around every control statement’s body, assignment operators that do not return values, requiring initialization of all variables and constants before they’re used, array bounds checking, automatic checking for overflow of integer calculations, and more. You can combine Swift and Objective-C in the same app to enhance existing Objective-C apps without having to rewrite all the code. Your apps will easily be able to interact with the Cocoa®/Cocoa Touch® frameworks, which are largely written in Objective-C. ¿ You can also use the new Xcode playgrounds with Swift. A playground is an Xcode window in which you can enter Swift code that compiles and executes as you type it. This allows you to see and hear your code’s results as you write it, quickly find and fix errors, and conveniently experiment with features of Swift and the Cocoa/Cocoa Touch frameworks. ¿ Practical, Example-Rich Coverage of: Classes, Objects, Methods, Properties Initializers, Deinitializers, Bridging Tuples, Array and Dictionary Collections Structures, Enumerations, Closures, ARC Inheritance, Polymorphism, Protocols Type Methods, Type Properties Generics; Strings and Characters Operator Overloading, Operator Functions, Custom Operators, Subscripts Access Control; Type Casting and Checking Nested Types, Nested Methods Optionals, Optional Chaining, Extensions Xcode, Playgrounds, Intro to Cocoa Touch® with a Fully Coded iOS® 8 Tip Calculator App Overflow Operators, Attributes, Patterns More topics online ¿ IMPORTANT NOTE ABOUT XCODE AND SWIFT: With Xcode 6.3 and Swift 1.2, Apple introduced several changes in Swift that affect the book's source code. Please visit www.deitel.com/books/iOS8FP1 for updated source code. The changes do not affect Xcode 6.2 users. You can download Xcode 6.2 from developer.apple.com/downloads/index.action (you’ll have to log in with your Apple developer account to see the list of downloads). ¿ Visit www.deitel.com Download code examples For information on Deitel’s Dive Into® Series programming training courses delivered at organizations worldwide visit www.deitel.com/training or to [email protected] Join the Deitel social networking communities on Facebook® at facebook.com/DeitelFan, Twitter® at @deitel, Google+™ at google.com/+DeitelFan, LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at youtube.com/user/DeitelTV and subscribe to the Deitel® Buzz Online e-mail newsletter at www.deitel.com/newsletter/ subscribe.html ¿
Swift 3
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Author : Nick Walter
language : en
Publisher:
Release Date : 2016
Swift 3 written by Nick Walter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with categories.
"Swift is a general-purpose, multi-paradigm programming language created mainly for iOS and OSX. Designed to replace Objective C, Swift has quickly gained popularity in the developer community and is now the 14th most popular programming language in the TIOBE index. This course will be your companion to get familiarized with the features of Swift 3.0, and get you up and running with writing your own Swift code in no time.You will start with understanding the basics of object-oriented programming, and get introduced to Swift. You will learn about its features, code syntax and write your first application. Work with variables, strings, arrays, and the newly introduced Xcode playground. If you already have worked with Swift 2, this course will also show you how you can port your Swift 2 code to Swift 3 without any hassle. An exercise is provided at the end of each section of this tutorial to test the skills you have learned, and you will also develop several Swift applications throughout the tutorial to put your knowledge to practical use.With regularly updated information and code samples, this course will ensure your success in setting up a solid foundation of programming with Swift 3."--Resource description page.